Player Matchup

Hachiman
Hachiman
MeisterSatch
Hachiman
Level 24
God Stats
0W - 2L
1,291 SR
Queue Stats
7W - 10L
1,343 Elo+
Party 3
Sobek
Sobek
PoshyJoshy
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,554 Elo+
Party 2
Agni
Agni
Tizzifer
Agni
Level 82
God Stats
0W - 1L
1,694 SR
Queue Stats
20W - 24L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
alekVelikii
Kukulkan
Level 4
God Stats
0W - 5L
1,278 SR
Queue Stats
1W - 6L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
rouphile
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,343 Elo+
Party 3
Team Averages
Level 30
1,453 SR
1,451 Elo+

VS

Team Averages
Level 42
1,717 SR
1,609 Elo+
Anhur
Anhur
BallDoctor
Anhur
Level 29
God Stats
45W - 36L
1,631 SR
Queue Stats
119W - 100L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrazyDankWeed
Morgan Le Fay
Level 7
God Stats
7W - 0L
1,869 SR
Queue Stats
26W - 4L
1,782 Elo+
Party 1
Yu Huang
Yu Huang
KingLazareth
Yu Huang
Level 155
God Stats
32W - 12L
1,862 SR
Queue Stats
120W - 25L
1,839 Elo+
Party 1
Ra
Ra
THH SK666N D
Ra
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,279 Elo+
Solo
Thor
Thor
teamCHASM
Thor
Level 16
God Stats
8W - 1L
1,721 SR
Queue Stats
37W - 29L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MeisterSatch
Hachiman
16
2 / 3 / 5
8,844
737
4,290
12,494
4,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
14
1 / 5 / 4
8,491
708
5,932
16,955
14,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
17
5 / 6 / 5
9,624
802
10,905
13,468
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
alekVelikii
Kukulkan
15
1 / 5 / 4
8,354
696
3,016
11,647
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
rouphile
Cu Chulainn
15
3 / 6 / 3
8,789
732
8,822
14,763
12,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
10 / 1 / 2
10,642
887
16,970
12,776
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
CrazyDankWeed
Morgan Le Fay
18
5 / 4 / 12
10,416
868
16,587
14,515
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
KingLazareth
Yu Huang
17
3 / 3 / 7
9,554
796
10,999
9,968
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 1 / 1
7,345
612
448
1,309
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
17
7 / 3 / 9
10,504
875
16,011
11,375
5,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
12
Kills
25
25
Deaths
12
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
10
1
2
11
W
Morgan Le Fay
CrazyDankWeed
Morgan Le Fay
5
4
12
2.75
W
Yu Huang
KingLazareth
Yu Huang
3
3
7
2.17
L
Hachiman
MeisterSatch
Hachiman
2
3
5
1.5
L
Sobek
1
5
4
0.6
W
0
1
1
0.5
L
Agni
5
6
5
1.25
L
Kukulkan
alekVelikii
Kukulkan
1
5
4
0.6
L
Cu Chulainn
rouphile
Cu Chulainn
3
6
3
0.75
W
Thor
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,965
Damage
61,015
69,327
Taken
49,943
39,880
Mitigated
29,328
6,912
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
16,970
10,118
0
5,237
12,776
6,042
514
4,538
8,015
0
48,476
W
Morgan Le Fay
CrazyDankWeed
Morgan Le Fay
16,587
769
0
3,755
14,515
12,268
0
8,015
6,251
42,243
344
W
Yu Huang
KingLazareth
Yu Huang
10,999
272
326
1,070
9,968
4,980
1,247
3,387
6,499
39,456
0
L
Hachiman
MeisterSatch
Hachiman
4,290
1,640
0
1,410
12,494
4,363
0
6,063
6,199
0
26,679
L
Sobek
5,932
271
0
2,221
16,955
14,279
0
5,469
11,037
14,045
0
W
448
0
110
0
1,309
611
0
381
879
3,116
0
L
Agni
10,905
1,241
0
1,249
13,468
4,916
0
5,421
7,825
32,850
0
L
Kukulkan
alekVelikii
Kukulkan
3,016
157
0
480
11,647
3,947
0
3,002
8,426
28,721
0
L
Cu Chulainn
rouphile
Cu Chulainn
8,822
1,642
0
1,552
14,763
12,375
0
6,153
8,150
0
18,818
W
Thor
16,011
2,010
0
13
11,375
5,427
2,934
3,532
7,582
0
37,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,102
Gold Earned
48,461
198
Minions Killed
249
0
Camps Cleared
0
1,119,399
Distance Traveled
1,073,602
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,642
887
79
7
0
252,247
0
W
Morgan Le Fay
10,416
868
63
5
0
265,984
0
W
Yu Huang
9,554
796
60
5
0
215,130
0
L
Hachiman
8,844
737
46
4
0
220,174
0
L
Sobek
8,491
708
14
1
0
232,779
0
W
Ra
7,345
612
1
0
0
102,115
3
L
Agni
9,624
802
61
5
0
235,498
2
L
Kukulkan
8,354
696
48
4
0
221,067
2
L
Cu Chulainn
8,789
732
29
2
0
209,881
0
W
Thor
10,504
875
46
4
0
238,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role