Player Matchup

Skadi
Skadi
BrocketLauncher
Skadi
Level 141
God Stats
2W - 1L
1,654 SR
Queue Stats
14W - 14L
1,398 Elo+
Party 1
Aphrodite
Aphrodite
Lexec
Aphrodite
Level 140
God Stats
2W - 2L
1,699 SR
Queue Stats
17W - 16L
1,455 Elo+
Party 1
Ymir
Ymir
Samsonh
Ymir
Level 103
God Stats
9W - 5L
1,602 SR
Queue Stats
13W - 12L
1,466 Elo+
Party 1
Team Averages
Level 128
1,652 SR
1,440 Elo+

VS

Team Averages
Level 117
1,506 SR
1,497 Elo+
Danzaburou
Danzaburou
DARK DIAMOND844
Danzaburou
Level 158
God Stats
20W - 20L
1,518 SR
Queue Stats
408W - 429L
1,490 Elo+
Solo
Ymir
Ymir
LobsterBeam
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
NoFearSimp
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
8,162
816
11,354
10,144
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Lexec
Aphrodite
11
2 / 1 / 3
8,161
816
9,064
8,820
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ymir
Samsonh
Ymir
10
1 / 1 / 4
7,465
747
3,375
7,992
6,294
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARK DIAMOND844
Danzaburou
10
0 / 2 / 2
7,063
706
7,798
10,729
4,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 2 / 3
7,035
704
2,153
9,896
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 0
7,956
796
8,382
6,190
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
5
Kills
3
3
Deaths
5
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Danzaburou
DARK DIAMOND844
Danzaburou
0
2
2
0.5
W
Aphrodite
Lexec
Aphrodite
2
1
3
3.5
L
0
2
3
0.75
L
3
1
0
3
W
Ymir
Samsonh
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,793
Damage
18,333
26,956
Taken
26,815
14,465
Mitigated
16,984
12,232
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,354
3,416
0
680
10,144
3,731
1,199
3,719
5,912
0
38,764
L
Danzaburou
DARK DIAMOND844
Danzaburou
7,798
3,395
0
2,064
10,729
4,408
0
5,242
5,487
0
28,000
W
Aphrodite
Lexec
Aphrodite
9,064
504
5,823
5,131
8,820
4,440
188
3,636
4,986
34,401
0
L
2,153
107
263
1,324
9,896
9,886
0
4,088
5,808
9,753
0
L
8,382
572
0
1,020
6,190
2,690
0
3,279
2,911
38,700
0
W
Ymir
Samsonh
Ymir
3,375
39
287
311
7,992
6,294
48
2,413
5,103
7,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,788
Gold Earned
22,054
111
Minions Killed
106
0
Camps Cleared
0
597,774
Distance Traveled
574,491
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,162
816
55
6
0
183,014
0
L
Danzaburou
7,063
706
28
3
0
184,827
0
W
Aphrodite
8,161
816
54
5
0
205,335
1
L
Ymir
7,035
704
12
1
0
197,951
0
L
Zeus
7,956
796
66
7
0
191,713
0
W
Ymir
7,465
747
2
0
0
209,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role