Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Echo419xx
Awilix
Level 107
God Stats
4W - 2L
1,642 SR
Queue Stats
63W - 52L
1,528 Elo+
Solo
Janus
Janus
Ozymandiasknk
Janus
Level 61
God Stats
1W - 1L
1,156 SR
Queue Stats
39W - 42L
1,448 Elo+
Solo
Aphrodite
Aphrodite
jacobsthebulldog
Aphrodite
Level 71
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 88L
1,370 Elo+
Party 2
Ishtar
Ishtar
vibecheckonjoe
Ishtar
Level 68
God Stats
3W - 1L
1,243 SR
Queue Stats
116W - 112L
1,358 Elo+
Party 2
Team Averages
Level 79
1,408 SR
1,441 Elo+

VS

Team Averages
Level 38
1,614 SR
1,410 Elo+
Atlas
Atlas
 
Atlas
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Leanmean7
Thor
Level 29
God Stats
3W - 3L
1,502 SR
Queue Stats
42W - 60L
1,341 Elo+
Party 3
Poseidon
Poseidon
Liones1203
Poseidon
Level 46
God Stats
2W - 1L
1,848 SR
Queue Stats
43W - 58L
1,315 Elo+
Party 3
Amaterasu
Amaterasu
Ropen
Amaterasu
Level 41
God Stats
10W - 7L
1,721 SR
Queue Stats
131W - 121L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 0
7,149
596
6,745
9,752
6,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Echo419xx
Awilix
12
7 / 1 / 4
7,559
630
9,192
8,339
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 3
7,527
627
4,428
5,197
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
10
1 / 0 / 4
6,323
527
3,225
6,052
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 4
5,881
490
7,509
5,410
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 3 / 0
5,938
495
4,561
11,490
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
 
Hachiman
9
0 / 1 / 0
5,421
452
3,810
5,229
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
2 / 5 / 0
5,920
493
3,255
13,348
5,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Liones1203
Poseidon
13
1 / 3 / 1
7,086
591
2,982
6,260
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Ropen
Amaterasu
11
2 / 1 / 1
6,575
548
6,053
12,600
11,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
5
5
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
0
1
L
Atlas
 
Atlas
0
3
0
0
L
Hachiman
 
Hachiman
0
1
0
0
W
Awilix
Echo419xx
Awilix
7
1
4
9
L
Thor
2
5
0
0.4
L
Poseidon
Liones1203
Poseidon
1
3
1
0.5
W
2
2
3
1.75
L
Amaterasu
Ropen
Amaterasu
2
1
1
2.5
W
Aphrodite
1
0
4
3
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,099
Damage
20,661
34,750
Taken
48,927
18,699
Mitigated
27,774
14,115
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,745
2,814
0
3,786
9,752
6,692
0
0
9,752
0
46,174
L
Atlas
 
Atlas
4,561
1,398
237
3,033
11,490
7,416
0
1,977
9,513
28,365
0
L
Hachiman
 
Hachiman
3,810
2,608
0
1,174
5,229
1,776
0
1,139
4,090
0
28,495
W
Awilix
Echo419xx
Awilix
9,192
3,957
0
717
8,339
2,998
0
597
7,742
0
52,131
L
Thor
3,255
954
0
902
13,348
5,211
0
1,408
11,808
0
34,155
L
Poseidon
Liones1203
Poseidon
2,982
496
0
920
6,260
2,015
0
2,429
3,606
55,665
0
W
4,428
250
0
1,822
5,197
1,755
37
2,511
2,686
56,318
0
L
Amaterasu
Ropen
Amaterasu
6,053
3,475
0
4,916
12,600
11,356
0
324
12,257
0
28,210
W
Aphrodite
3,225
715
2,205
3,682
6,052
4,648
0
2,483
3,569
22,334
0
W
7,509
2,770
0
1,903
5,410
2,606
0
1,952
3,458
0
42,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,439
Gold Earned
30,940
340
Minions Killed
303
0
Camps Cleared
0
1,243,656
Distance Traveled
1,246,861
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,149
596
73
6
0
243,797
0
L
Atlas
5,938
495
25
2
0
244,856
0
L
Hachiman
5,421
452
66
6
0
221,047
0
W
Awilix
7,559
630
66
6
0
309,930
4
L
Thor
5,920
493
51
4
0
268,004
0
L
Poseidon
7,086
591
113
9
0
255,258
0
W
Janus
7,527
627
96
8
0
227,362
1
L
Amaterasu
6,575
548
48
4
0
257,696
0
W
Aphrodite
6,323
527
32
3
0
219,526
0
W
Ishtar
5,881
490
73
6
0
243,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role