Player Matchup

Janus
Janus
Daxzilla17
Janus
Level 67
God Stats
25W - 40L
1,378 SR
Queue Stats
177W - 180L
1,413 Elo+
Party 3
Neith
Neith
FattedCrowd5
Neith
Level 29
God Stats
1W - 1L
1,505 SR
Queue Stats
54W - 47L
1,468 Elo+
Party 3
Mercury
Mercury
ShortBoy4890
Mercury
Level 44
God Stats
1W - 1L
1,678 SR
Queue Stats
20W - 19L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
SimpIMatt
Zhong Kui
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Bacchus
Bacchus
wyd texts
Bacchus
Level 94
God Stats
2W - 0L
1,841 SR
Queue Stats
17W - 15L
1,390 Elo+
Party 2
Team Averages
Level 47
1,580 SR
1,438 Elo+

VS

Team Averages
Level 34
1,399 SR
1,391 Elo+
Bacchus
Bacchus
Ninock00
Bacchus
Level 35
God Stats
1W - 3L
1,585 SR
Queue Stats
325W - 313L
1,489 Elo+
Party 1
Thanatos
Thanatos
Oopie9
Thanatos
Level 33
God Stats
0W - 12L
1,083 SR
Queue Stats
9W - 18L
1,357 Elo+
Party 4
Poseidon
Poseidon
Trilltrollknoll
Poseidon
Level 35
God Stats
1W - 14L
1,195 SR
Queue Stats
9W - 18L
1,357 Elo+
Party 4
Nemesis
Nemesis
davidmonteiro191
Nemesis
Level 43
God Stats
4W - 5L
1,613 SR
Queue Stats
60W - 70L
1,355 Elo+
Solo
Hachiman
Hachiman
eaglefandan01
Hachiman
Level 24
God Stats
23W - 20L
1,519 SR
Queue Stats
89W - 103L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
4 / 0 / 0
6,573
657
4,208
2,364
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 2
5,376
538
3,999
4,181
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
ShortBoy4890
Mercury
8
1 / 2 / 5
5,076
508
2,700
5,755
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
SimpIMatt
Zhong Kui
11
3 / 0 / 4
6,902
690
7,516
5,704
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
wyd texts
Bacchus
8
2 / 0 / 6
5,977
598
4,141
7,361
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ninock00
Bacchus
8
2 / 1 / 1
5,293
529
3,604
8,181
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Oopie9
Thanatos
8
0 / 2 / 1
4,805
481
2,104
8,337
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
9
0 / 1 / 0
5,081
508
2,420
3,990
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

8
0 / 4 / 1
4,640
464
2,236
9,122
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
eaglefandan01
Hachiman
9
1 / 3 / 0
5,515
552
1,828
6,195
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
4
0
0
4
W
1
1
2
2
L
Bacchus
Ninock00
Bacchus
2
1
1
2.5
L
Thanatos
Oopie9
Thanatos
0
2
1
0.25
W
Mercury
ShortBoy4890
Mercury
1
2
5
1.75
W
Zhong Kui
SimpIMatt
Zhong Kui
3
0
4
5
L
Poseidon
0
1
0
0
L
0
4
1
0.13
L
Hachiman
eaglefandan01
Hachiman
1
3
0
0.33
W
Bacchus
wyd texts
Bacchus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
12,192
25,365
Taken
35,825
14,845
Mitigated
18,068
8,509
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
4,208
146
0
951
2,364
759
0
684
1,680
47,822
0
W
3,999
833
0
1,352
4,181
1,365
517
796
3,385
0
33,334
L
Bacchus
Ninock00
Bacchus
3,604
277
0
2,580
8,181
7,391
0
3,241
4,840
17,434
0
L
Thanatos
Oopie9
Thanatos
2,104
797
0
3,896
8,337
3,321
0
2,558
5,755
0
29,382
W
Mercury
ShortBoy4890
Mercury
2,700
1,307
0
598
5,755
1,810
477
1,580
4,175
0
17,041
W
Zhong Kui
SimpIMatt
Zhong Kui
7,516
1,454
0
2,719
5,704
4,305
727
1,189
4,515
44,997
5,120
L
Poseidon
2,420
646
0
1,346
3,990
1,535
0
2,726
1,148
34,665
0
L
2,236
1,147
0
1,449
9,122
3,622
0
4,680
4,424
35
19,783
L
Hachiman
eaglefandan01
Hachiman
1,828
1,129
0
1,828
6,195
2,199
0
2,042
4,133
0
32,199
W
Bacchus
wyd texts
Bacchus
4,141
498
0
2,889
7,361
6,606
29
1,802
5,559
16,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
25,334
254
Minions Killed
237
0
Camps Cleared
0
1,015,901
Distance Traveled
1,001,008
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,573
657
93
9
0
182,330
0
W
Neith
5,376
538
45
5
0
195,720
0
L
Bacchus
5,293
529
21
2
0
210,945
2
L
Thanatos
4,805
481
54
5
0
205,871
0
W
Mercury
5,076
508
24
2
0
241,132
0
W
Zhong Kui
6,902
690
74
7
0
179,515
0
L
Poseidon
5,081
508
48
5
0
213,698
2
L
Nemesis
4,640
464
44
4
0
199,330
0
L
Hachiman
5,515
552
70
7
0
171,164
0
W
Bacchus
5,977
598
18
2
0
217,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role