Player Matchup

Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Dęštįńÿ
Merlin
Level 127
God Stats
4W - 5L
1,409 SR
Queue Stats
96W - 113L
1,421 Elo+
Party 1
Surtr
Surtr
M3RC85
Surtr
Level 104
God Stats
30W - 40L
1,482 SR
Queue Stats
105W - 132L
1,407 Elo+
Party 1
Susano
Susano
SBGMist
Susano
Level 138
God Stats
3W - 5L
1,424 SR
Queue Stats
324W - 348L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
YallAreMy
Jormungandr
Level 109
God Stats
0W - 2L
1,223 SR
Queue Stats
34W - 47L
1,477 Elo+
Party 1
Team Averages
Level 125
1,408 SR
1,454 Elo+

VS

Team Averages
Level 72
1,461 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bullxt
Ah Muzen Cab
Level 47
God Stats
4W - 3L
1,276 SR
Queue Stats
30W - 27L
1,475 Elo+
Party 2
Bacchus
Bacchus
Elguasonhaha
Bacchus
Level 88
God Stats
6W - 4L
1,537 SR
Queue Stats
213W - 189L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
Frostyyqt
Nu Wa
Level 69
God Stats
19W - 23L
1,548 SR
Queue Stats
168W - 139L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
King900
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,497 Elo+
Party 2
Ao Kuang
Ao Kuang
SlimyPhoenix
Ao Kuang
Level 109
God Stats
3W - 1L
1,445 SR
Queue Stats
191W - 162L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 7 / 1
7,424
437
4,081
15,265
5,222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
16
1 / 2 / 0
9,281
546
4,577
7,637
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
M3RC85
Surtr
11
0 / 3 / 0
7,215
424
4,116
15,222
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
SBGMist
Susano
15
2 / 3 / 2
8,803
518
7,522
14,218
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
YallAreMy
Jormungandr
16
2 / 4 / 1
10,452
615
12,207
15,760
10,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bullxt
Ah Muzen Cab
15
6 / 1 / 1
9,360
551
13,344
10,295
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Elguasonhaha
Bacchus
13
2 / 0 / 10
9,220
542
7,705
10,097
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
Frostyyqt
Nu Wa
17
4 / 1 / 4
10,474
616
12,007
6,530
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
King900
Sun Wukong
16
1 / 1 / 4
9,374
551
8,482
16,995
14,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
SlimyPhoenix
Ao Kuang
16
6 / 2 / 3
10,084
593
8,644
13,354
6,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
19
19
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
7
1
0.07
W
Ah Muzen Cab
Bullxt
Ah Muzen Cab
6
1
1
6.5
L
Merlin
1
2
0
0.5
W
Bacchus
Elguasonhaha
Bacchus
2
0
10
7
W
Nu Wa
Frostyyqt
Nu Wa
4
1
4
6
W
Sun Wukong
King900
Sun Wukong
1
1
4
3
L
Surtr
M3RC85
Surtr
0
3
0
0
L
Susano
SBGMist
Susano
2
3
2
1
W
Ao Kuang
SlimyPhoenix
Ao Kuang
6
2
3
3.75
L
Jormungandr
YallAreMy
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,503
Damage
50,182
68,102
Taken
57,271
34,430
Mitigated
39,850
16,715
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,081
2,282
0
3,425
15,265
5,222
0
3,941
11,324
0
48,089
W
Ah Muzen Cab
Bullxt
Ah Muzen Cab
13,344
5,143
0
2,266
10,295
4,211
1,230
46
10,249
0
83,434
L
Merlin
4,577
239
0
2,076
7,637
2,930
0
4,750
2,887
85,610
0
W
Bacchus
Elguasonhaha
Bacchus
7,705
999
0
2,541
10,097
11,497
184
1,701
8,396
24,329
0
W
Nu Wa
Frostyyqt
Nu Wa
12,007
2,619
0
1,368
6,530
2,969
388
1,796
4,734
95,884
0
W
Sun Wukong
King900
Sun Wukong
8,482
1,588
0
4,178
16,995
14,773
33
10,286
6,709
0
64,131
L
Surtr
M3RC85
Surtr
4,116
1,492
0
3,476
15,222
10,085
0
8,679
6,543
452
31,311
L
Susano
SBGMist
Susano
7,522
1,422
0
6,488
14,218
5,769
0
6,169
8,049
0
70,843
W
Ao Kuang
SlimyPhoenix
Ao Kuang
8,644
2,331
0
1,507
13,354
6,400
1,012
3,275
10,079
91,980
2,479
L
Jormungandr
YallAreMy
Jormungandr
12,207
4,924
0
1,250
15,760
10,424
0
4,455
11,305
90,829
75

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,175
Gold Earned
48,512
588
Minions Killed
529
0
Camps Cleared
0
1,632,975
Distance Traveled
1,760,868
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,424
437
98
6
0
303,144
4
W
Ah Muzen Cab
9,360
551
114
7
0
321,161
0
L
Merlin
9,281
546
167
10
0
302,430
0
W
Bacchus
9,220
542
40
2
0
377,226
0
W
Nu Wa
10,474
616
142
8
0
327,890
3
W
Sun Wukong
9,374
551
102
6
0
334,153
3
L
Surtr
7,215
424
51
3
0
325,671
0
L
Susano
8,803
518
111
7
0
394,688
2
W
Ao Kuang
10,084
593
131
8
0
400,438
1
L
Jormungandr
10,452
615
161
9
0
307,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role