Player Matchup

Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Diamond IV
 
Arachne
Diamond IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
Caspertt
Sobek
Diamond V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 190L
1,985 MMR
Solo
Freya
Freya
Diamond III
chapacra
Freya
Diamond III
Level 151
God Stats
1W - 1L
1,744 SR
Queue Stats
45W - 54L
2,133 MMR
Solo
Jormungandr
Jormungandr
Diamond I
lLightz
Jormungandr
Diamond I
Level 151
God Stats
1W - 1L
1,535 SR
Queue Stats
441W - 360L
2,348 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,556 SR
1,893 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 176
1,470 SR
2,053 MMR
Kukulkan
Kukulkan
Diamond III
 
Kukulkan
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
Guıdo
Ao Kuang
Diamond I
Level 147
God Stats
1W - 1L
1,364 SR
Queue Stats
250W - 208L
2,331 MMR
Party 2
Rama
Rama
Diamond III
NezukoChibi
Rama
Diamond III
Level 196
God Stats
16W - 18L
1,414 SR
Queue Stats
187W - 157L
2,131 MMR
Solo
Horus
Horus
Diamond V
RomaGonn
Horus
Diamond V
Level 142
God Stats
5W - 5L
1,503 SR
Queue Stats
118W - 100L
2,340 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
enzio157
Sun Wukong
Platinum I
Level 246
God Stats
6W - 3L
1,569 SR
Queue Stats
989W - 992L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 1 / 1
6,401
582
3,935
7,881
6,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
 
Arachne
2
0 / 0 / 0
3,634
330
52
657
150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
Caspertt
Sobek
9
1 / 3 / 2
5,579
507
2,946
8,243
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
chapacra
Freya
10
0 / 2 / 0
5,703
518
3,056
6,083
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
lLightz
Jormungandr
10
1 / 4 / 2
5,959
542
6,690
12,570
7,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SusanoGebAthenaThoth

VS

Bans
MartichorasJanusRaijinSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 4
6,724
611
7,852
4,366
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Guıdo
Ao Kuang
12
2 / 2 / 1
6,799
618
4,715
8,799
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
6,874
625
5,409
5,987
2,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
RomaGonn
Horus
10
2 / 1 / 4
6,401
582
3,205
8,253
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
enzio157
Sun Wukong
12
2 / 1 / 1
7,278
662
5,680
8,909
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
10
10
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
1
1
3.5
L
Arachne
 
Arachne
0
0
0
0
W
Kukulkan
 
Kukulkan
2
1
4
4
L
Sobek
Caspertt
Sobek
1
3
2
0.67
W
Ao Kuang
Guıdo
Ao Kuang
2
2
1
1.25
W
2
0
1
2.5
W
Horus
RomaGonn
Horus
2
1
4
4
L
Freya
chapacra
Freya
0
2
0
0
W
Sun Wukong
enzio157
Sun Wukong
2
1
1
2.5
L
Jormungandr
lLightz
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,679
Damage
26,861
35,434
Taken
36,314
21,590
Mitigated
18,554
10,879
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,935
95
0
3,748
7,881
6,144
0
5,051
2,830
45,713
0
L
Arachne
 
Arachne
52
52
0
0
657
150
0
162
495
0
797
W
Kukulkan
 
Kukulkan
7,852
757
0
777
4,366
1,852
248
2,043
2,323
54,591
0
L
Sobek
Caspertt
Sobek
2,946
304
0
2,070
8,243
5,340
0
3,152
5,091
12,582
0
W
Ao Kuang
Guıdo
Ao Kuang
4,715
1,025
0
1,178
8,799
3,471
21
2,833
5,966
66,940
0
W
5,409
4,309
0
2,788
5,987
2,372
843
3,448
2,539
0
58,056
W
Horus
RomaGonn
Horus
3,205
1,064
634
3,240
8,253
5,833
53
3,426
4,827
0
11,859
L
Freya
chapacra
Freya
3,056
1,147
0
1,896
6,083
2,172
0
0
6,083
44,776
0
W
Sun Wukong
enzio157
Sun Wukong
5,680
1,730
0
3,571
8,909
5,026
330
4,877
4,032
0
51,566
L
Jormungandr
lLightz
Jormungandr
6,690
1,435
0
3,165
12,570
7,784
0
4,202
8,368
41,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
34,076
256
Minions Killed
405
0
Camps Cleared
0
834,686
Distance Traveled
1,123,766
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,401
582
96
9
0
201,043
0
L
Arachne
3,634
330
2
0
0
57,965
0
W
Kukulkan
6,724
611
95
9
0
228,125
0
L
Sobek
5,579
507
13
1
0
193,474
0
W
Ao Kuang
6,799
618
95
9
0
239,133
0
W
Rama
6,874
625
108
10
0
195,016
3
W
Horus
6,401
582
15
1
0
232,225
0
L
Freya
5,703
518
80
7
0
190,595
0
W
Sun Wukong
7,278
662
92
8
0
229,267
1
L
Jormungandr
5,959
542
65
6
0
191,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role