Player Matchup

Gilgamesh
Gilgamesh
CowardlyFrance
Gilgamesh
Level 65
God Stats
0W - 1L
1,581 SR
Queue Stats
4W - 6L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
Don160SK_gg
Kukulkan
Level 68
God Stats
0W - 1L
1,478 SR
Queue Stats
24W - 29L
1,373 Elo+
Party 2
Ymir
Ymir
KeanuReeves90
Ymir
Level 6
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 4L
1,070 Elo+
Party 2
Ishtar
Ishtar
Nostraterrax2
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,469 Elo+
Party 1
King Arthur
King Arthur
Onyx Crown
King Arthur
Level 33
God Stats
3W - 6L
1,434 SR
Queue Stats
4W - 9L
1,430 Elo+
Party 1
Team Averages
Level 38
1,446 SR
1,367 Elo+

VS

Team Averages
Level 50
1,463 SR
1,398 Elo+
Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Revnas
Nemesis
Level 25
God Stats
4W - 2L
1,330 SR
Queue Stats
51W - 50L
1,424 Elo+
Solo
Charon
Charon
SpyderGALAX
Charon
Level 87
God Stats
9W - 6L
1,751 SR
Queue Stats
33W - 47L
1,381 Elo+
Party 3
Skadi
Skadi
Squibbage
Skadi
Level 15
God Stats
4W - 6L
1,450 SR
Queue Stats
7W - 14L
1,277 Elo+
Solo
Ix Chel
Ix Chel
eoN00B
Ix Chel
Level 15
God Stats
2W - 1L
1,283 SR
Queue Stats
19W - 24L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CowardlyFrance
Gilgamesh
13
2 / 3 / 3
7,350
735
5,897
11,252
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Don160SK_gg
Kukulkan
13
0 / 6 / 2
7,007
701
8,019
9,043
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 1
7,052
705
2,421
13,190
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 2
7,725
773
5,289
10,841
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Onyx Crown
King Arthur
14
2 / 2 / 5
7,743
774
6,076
12,308
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 0 / 12
7,836
784
9,335
9,986
8,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Revnas
Nemesis
14
5 / 5 / 4
7,863
786
9,386
12,150
5,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
15
4 / 1 / 12
8,205
821
10,595
8,811
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Squibbage
Skadi
16
1 / 1 / 5
8,754
875
4,524
7,202
3,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
eoN00B
Ix Chel
16
7 / 0 / 11
8,772
877
17,554
6,635
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
7
Kills
19
19
Deaths
7
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
12
8
L
Gilgamesh
CowardlyFrance
Gilgamesh
2
3
3
1.17
L
Kukulkan
Don160SK_gg
Kukulkan
0
6
2
0.17
L
1
3
1
0.5
L
2
5
2
0.6
L
King Arthur
Onyx Crown
King Arthur
2
2
5
2.25
W
Nemesis
Revnas
Nemesis
5
5
4
1.4
W
Charon
4
1
12
10
W
Skadi
Squibbage
Skadi
1
1
5
3.5
W
Ix Chel
eoN00B
Ix Chel
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,702
Damage
51,394
56,634
Taken
44,784
32,919
Mitigated
28,798
4,159
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,335
1,481
82
2,180
9,986
8,011
0
2,610
7,376
0
19,186
L
Gilgamesh
CowardlyFrance
Gilgamesh
5,897
1,377
0
1,353
11,252
5,961
0
6,369
4,303
0
15,103
L
Kukulkan
Don160SK_gg
Kukulkan
8,019
824
235
194
9,043
3,730
0
2,538
6,206
25,849
0
L
2,421
412
0
744
13,190
9,880
0
7,437
5,089
7,552
0
L
5,289
3,317
0
927
10,841
4,228
260
5,214
5,217
0
19,411
L
King Arthur
Onyx Crown
King Arthur
6,076
415
0
706
12,308
9,120
0
4,144
7,670
0
14,215
W
Nemesis
Revnas
Nemesis
9,386
4,814
0
901
12,150
5,926
291
3,123
9,027
0
18,228
W
Charon
10,595
1,151
0
2,174
8,811
8,319
385
1,751
7,060
17,623
0
W
Skadi
Squibbage
Skadi
4,524
2,154
0
1,109
7,202
3,231
3,046
1,328
5,874
0
45,227
W
Ix Chel
eoN00B
Ix Chel
17,554
1,905
1,598
1,635
6,635
3,311
553
1,628
5,007
36,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
41,430
133
Minions Killed
215
0
Camps Cleared
0
1,001,285
Distance Traveled
1,096,936
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,836
784
20
2
0
239,811
0
L
Gilgamesh
7,350
735
14
1
0
223,331
0
L
Kukulkan
7,007
701
56
6
0
183,953
1
L
Ymir
7,052
705
5
1
0
190,363
0
L
Ishtar
7,725
773
39
4
0
181,210
0
L
King Arthur
7,743
774
19
2
0
222,428
0
W
Nemesis
7,863
786
23
2
0
239,255
0
W
Charon
8,205
821
16
2
0
216,392
0
W
Skadi
8,754
875
99
10
0
181,644
0
W
Ix Chel
8,772
877
57
6
0
219,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role