Player Matchup

Izanami
Izanami
DinosaurusRexx
Izanami
Level 68
God Stats
1W - 2L
1,239 SR
Queue Stats
30W - 38L
1,366 Elo+
Party 1
Athena
Athena
Halarino
Athena
Level 37
God Stats
29W - 21L
1,593 SR
Queue Stats
37W - 34L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
SpeedGuyRi
Amaterasu
Level 66
God Stats
1W - 2L
1,291 SR
Queue Stats
8W - 10L
1,373 Elo+
Party 1
Arachne
Arachne
justin1771
Arachne
Level 46
God Stats
2W - 1L
1,382 SR
Queue Stats
17W - 17L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
murrrman
Kukulkan
Level 60
God Stats
5W - 3L
1,136 SR
Queue Stats
48W - 53L
1,389 Elo+
Party 1
Team Averages
Level 55
1,328 SR
1,397 Elo+

VS

Team Averages
Level 29
1,480 SR
1,354 Elo+
Maui
Maui
ColoredMen
Maui
Level 42
God Stats
3W - 6L
1,349 SR
Queue Stats
218W - 203L
1,310 Elo+
Solo
Fenrir
Fenrir
Freazy06
Fenrir
Level 18
God Stats
2W - 2L
1,692 SR
Queue Stats
26W - 27L
1,439 Elo+
Party 2
Anubis
Anubis
Iuuv sosa
Anubis
Level 8
God Stats
1W - 3L
1,360 SR
Queue Stats
3W - 9L
1,151 Elo+
Party 2
Izanami
Izanami
POPPACRAZ JR
Izanami
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 109L
1,462 Elo+
Party 2
Hercules
Hercules
jayjay00715
Hercules
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
10,615
559
9,521
14,782
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Halarino
Athena
14
1 / 5 / 13
10,153
534
6,719
21,544
18,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
SpeedGuyRi
Amaterasu
16
3 / 1 / 7
11,361
598
8,417
17,445
11,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
justin1771
Arachne
16
13 / 2 / 6
11,400
600
15,578
17,434
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
murrrman
Kukulkan
17
6 / 4 / 12
11,676
615
21,511
9,998
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
9,057
477
6,486
22,944
29,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Freazy06
Fenrir
17
5 / 1 / 0
10,859
572
4,302
11,597
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Iuuv sosa
Anubis
11
0 / 10 / 5
7,409
390
5,506
15,595
7,887
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
POPPACRAZ JR
Izanami
17
6 / 4 / 2
10,570
556
19,769
15,026
6,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
jayjay00715
Hercules
12
0 / 6 / 4
7,593
400
6,049
19,142
16,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
26
Kills
13
16
Deaths
26
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
3
4
5
1.38
L
Fenrir
Freazy06
Fenrir
5
1
0
5
W
Athena
Halarino
Athena
1
5
13
1.5
L
Anubis
Iuuv sosa
Anubis
0
10
5
0.25
L
Izanami
POPPACRAZ JR
Izanami
6
4
2
1.75
W
Amaterasu
SpeedGuyRi
Amaterasu
3
1
7
6.5
L
Hercules
jayjay00715
Hercules
0
6
4
0.33
W
Arachne
justin1771
Arachne
13
2
6
8
W
Kukulkan
murrrman
Kukulkan
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,746
Damage
42,112
81,203
Taken
84,304
47,100
Mitigated
65,986
26,577
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,486
1,506
0
1,398
22,944
29,317
223
8,056
14,888
23,779
0
W
9,521
7,217
0
5,066
14,782
5,401
2,506
1,317
13,400
0
74,323
L
Fenrir
Freazy06
Fenrir
4,302
1,833
0
3,078
11,597
5,923
0
2,025
9,572
0
79,519
W
Athena
Halarino
Athena
6,719
1,885
0
5,413
21,544
18,583
701
3,821
17,723
22,228
0
L
Anubis
Iuuv sosa
Anubis
5,506
834
0
2,522
15,595
7,887
0
5,955
9,640
35,884
0
L
Izanami
POPPACRAZ JR
Izanami
19,769
13,775
0
3,064
15,026
6,357
702
7,373
7,653
0
109,175
W
Amaterasu
SpeedGuyRi
Amaterasu
8,417
4,121
0
9,518
17,445
11,789
3,499
2,397
15,048
0
76,906
L
Hercules
jayjay00715
Hercules
6,049
743
0
3,864
19,142
16,502
0
4,821
14,321
0
35,292
W
Arachne
justin1771
Arachne
15,578
11,830
0
5,886
17,434
7,372
148
3,414
13,957
0
86,494
W
Kukulkan
murrrman
Kukulkan
21,511
3,063
0
694
9,998
3,955
1,520
3,591
6,407
94,585
150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,205
Gold Earned
45,488
452
Minions Killed
401
0
Camps Cleared
0
1,871,880
Distance Traveled
1,634,587
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,057
477
24
1
0
325,440
0
W
Izanami
10,615
559
99
5
0
352,411
0
L
Fenrir
10,859
572
123
6
0
280,907
0
W
Athena
10,153
534
20
1
0
372,584
0
L
Anubis
7,409
390
45
2
0
328,992
0
L
Izanami
10,570
556
158
8
0
344,336
3
W
Amaterasu
11,361
598
115
6
0
365,735
0
L
Hercules
7,593
400
51
3
0
354,912
0
W
Arachne
11,400
600
92
5
0
429,924
0
W
Kukulkan
11,676
615
126
7
0
351,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role