Player Matchup

Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Captaincrunchrs
Ares
Level 129
God Stats
6W - 6L
1,600 SR
Queue Stats
247W - 242L
1,505 Elo+
Party 2
Izanami
Izanami
Challenged4225
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
Spaceguy6
Danzaburou
Level 41
God Stats
18W - 13L
1,530 SR
Queue Stats
101W - 95L
1,483 Elo+
Party 3
Team Averages
Level 80
1,526 SR
1,501 Elo+

VS

Team Averages
Level 87
1,434 SR
1,403 Elo+
Ares
Ares
AngryPuf
Ares
Level 36
God Stats
6W - 10L
1,069 SR
Queue Stats
54W - 58L
1,228 Elo+
Solo
Hachiman
Hachiman
Schoolboy_Ra
Hachiman
Level 20
God Stats
0W - 1L
1,508 SR
Queue Stats
2W - 6L
1,277 Elo+
Party 1
Zhong Kui
Zhong Kui
SheLovesEugine
Zhong Kui
Level 123
God Stats
11W - 9L
1,563 SR
Queue Stats
556W - 537L
1,513 Elo+
Party 1
Bacchus
Bacchus
TheJiggster35
Bacchus
Level 107
God Stats
14W - 22L
1,581 SR
Queue Stats
230W - 246L
1,469 Elo+
Party 1
Merlin
Merlin
mrc101
Merlin
Level 151
God Stats
2W - 4L
1,451 SR
Queue Stats
127W - 110L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 0 / 5
8,776
675
9,568
9,542
6,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
 
Set
12
0 / 1 / 8
6,954
535
1,823
10,480
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
4 / 1 / 9
8,455
650
5,460
10,678
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 0 / 0
9,056
697
9,433
9,331
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
Spaceguy6
Danzaburou
14
6 / 1 / 4
9,315
717
10,654
8,787
5,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 6 / 1
5,186
399
4,768
14,740
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Schoolboy_Ra
Hachiman
10
0 / 4 / 1
5,752
442
3,101
9,235
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
SheLovesEugine
Zhong Kui
12
1 / 4 / 1
6,825
525
7,190
10,986
9,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
10
1 / 4 / 0
5,864
451
5,942
11,469
8,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
mrc101
Merlin
12
1 / 4 / 0
6,821
525
5,345
7,814
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
21
Kills
3
3
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
5
7.5
W
Set
 
Set
0
1
8
4
L
Ares
0
6
1
0.08
W
4
1
9
8.5
W
6
0
0
6
L
Hachiman
Schoolboy_Ra
Hachiman
0
4
1
0.13
L
Zhong Kui
SheLovesEugine
Zhong Kui
1
4
1
0.38
W
Danzaburou
Spaceguy6
Danzaburou
6
1
4
8
L
Bacchus
1
4
0
0.25
L
Merlin
mrc101
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,938
Damage
26,346
48,818
Taken
54,244
31,494
Mitigated
36,035
18,438
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,568
298
920
8,409
9,542
6,310
671
4,915
4,627
73,647
0
W
Set
 
Set
1,823
774
0
806
10,480
5,411
623
4,457
6,023
0
41,526
L
Ares
4,768
542
0
3,242
14,740
11,490
0
4,020
10,720
17,780
0
W
5,460
293
0
2,861
10,678
9,981
309
4,103
6,575
21,659
0
W
9,433
6,610
0
2,573
9,331
4,053
1,421
4,431
4,900
0
81,819
L
Hachiman
Schoolboy_Ra
Hachiman
3,101
2,387
0
2,676
9,235
3,107
0
661
8,574
0
28,098
L
Zhong Kui
SheLovesEugine
Zhong Kui
7,190
2,200
0
3,575
10,986
9,516
0
5,476
5,510
43,570
16,828
W
Danzaburou
Spaceguy6
Danzaburou
10,654
5,315
0
2,869
8,787
5,739
2,191
4,833
3,954
0
64,138
L
Bacchus
5,942
740
0
2,172
11,469
8,633
0
872
10,597
27,963
0
L
Merlin
mrc101
Merlin
5,345
610
0
500
7,814
3,289
0
3,999
3,815
56,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
30,448
457
Minions Killed
290
0
Camps Cleared
0
1,307,591
Distance Traveled
1,234,412
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,776
675
128
10
0
256,510
2
W
Set
6,954
535
72
6
0
294,055
0
L
Ares
5,186
399
10
1
0
258,373
5
W
Ares
8,455
650
25
2
0
267,558
4
W
Izanami
9,056
697
147
11
0
252,640
0
L
Hachiman
5,752
442
52
4
0
229,081
2
L
Zhong Kui
6,825
525
95
7
0
243,087
3
W
Danzaburou
9,315
717
85
7
0
236,828
0
L
Bacchus
5,864
451
35
3
0
260,521
3
L
Merlin
6,821
525
98
8
0
243,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role