Player Matchup

Eset
Eset
Fnm7549
Eset
Level 40
God Stats
3W - 3L
1,424 SR
Queue Stats
22W - 41L
1,346 Elo+
Party 3
Bellona
Bellona
Frickinfricker
Bellona
Level 4
God Stats
1W - 1L
1,816 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Tiamat
Tiamat
MR CUPPS 1
Tiamat
Level 144
God Stats
5W - 2L
1,743 SR
Queue Stats
65W - 51L
1,580 Elo+
Party 4
Jormungandr
Jormungandr
Reeebeam
Jormungandr
Level 29
God Stats
5W - 6L
1,477 SR
Queue Stats
14W - 32L
1,301 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SirQuacks2927
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,209 Elo+
Party 3
Team Averages
Level 47
1,592 SR
1,387 Elo+

VS

Team Averages
Level 49
1,486 SR
1,404 Elo+
Sol
Sol
Goofernamedlogan
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 108L
1,237 Elo+
Party 1
Artio
Artio
Isferhel
Artio
Level 48
God Stats
0W - 3L
1,212 SR
Queue Stats
187W - 197L
1,366 Elo+
Party 2
Scylla
Scylla
Setthebehoi
Scylla
Level 31
God Stats
1W - 5L
1,303 SR
Queue Stats
72W - 85L
1,436 Elo+
Party 1
Anhur
Anhur
TheOneNdOnlyCarr
Anhur
Level 49
God Stats
4W - 1L
1,922 SR
Queue Stats
109W - 90L
1,527 Elo+
Solo
Thanatos
Thanatos
WhyUMadTho3016
Thanatos
Level 89
God Stats
24W - 32L
1,494 SR
Queue Stats
375W - 340L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Fnm7549
Eset
12
2 / 2 / 2
7,134
510
6,550
10,275
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 3 / 0
6,857
490
1,761
10,740
9,015
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
MR CUPPS 1
Tiamat
16
8 / 0 / 0
9,688
692
13,251
8,843
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Reeebeam
Jormungandr
11
3 / 1 / 2
7,206
515
7,066
10,707
8,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
SirQuacks2927
Ah Muzen Cab
10
0 / 2 / 4
5,840
417
6,019
8,425
2,753
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,742
553
3,663
10,737
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Isferhel
Artio
10
0 / 3 / 3
6,582
470
1,623
14,204
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
13
3 / 2 / 1
7,998
571
8,324
6,732
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 1
7,759
554
7,078
6,917
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
1 / 5 / 3
6,768
483
6,267
13,995
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
14
Kills
8
8
Deaths
14
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
Fnm7549
Eset
2
2
2
1.5
W
1
3
0
0.33
L
0
3
0
0
L
Artio
Isferhel
Artio
0
3
3
0.5
W
Tiamat
MR CUPPS 1
Tiamat
8
0
0
8
W
Jormungandr
Reeebeam
Jormungandr
3
1
2
4
L
Scylla
3
2
1
1.75
W
Ah Muzen Cab
SirQuacks2927
Ah Muzen Cab
0
2
4
1
L
4
1
1
4.5
L
Thanatos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,647
Damage
26,955
48,990
Taken
52,585
28,853
Mitigated
24,953
9,010
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Fnm7549
Eset
6,550
676
269
2,039
10,275
3,257
523
1,312
8,893
59,499
0
W
1,761
125
0
594
10,740
9,015
226
5,424
4,910
285
30,977
L
3,663
539
0
3,698
10,737
4,148
1,004
7,130
3,607
63,603
0
L
Artio
Isferhel
Artio
1,623
277
135
4,249
14,204
10,197
108
5,794
8,410
13,120
0
W
Tiamat
MR CUPPS 1
Tiamat
13,251
1,630
0
2,622
8,843
5,497
603
3,429
5,414
84,148
0
W
Jormungandr
Reeebeam
Jormungandr
7,066
2,081
0
1,382
10,707
8,331
0
2,546
8,073
35,924
0
L
Scylla
8,324
112
0
1,360
6,732
2,507
0
2,531
4,201
47,452
0
W
Ah Muzen Cab
SirQuacks2927
Ah Muzen Cab
6,019
3,652
0
2,104
8,425
2,753
0
335
8,090
0
33,317
L
7,078
3,505
0
750
6,917
2,776
630
3,565
3,352
0
57,195
L
Thanatos
6,267
1,778
0
6,506
13,995
5,325
0
8,132
5,863
0
46,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,725
Gold Earned
36,849
392
Minions Killed
411
0
Camps Cleared
0
1,351,500
Distance Traveled
1,288,379
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,134
510
95
7
0
278,554
0
W
Bellona
6,857
490
64
5
0
281,264
0
L
Sol
7,742
553
113
8
0
231,680
0
L
Artio
6,582
470
15
1
0
270,651
0
W
Tiamat
9,688
692
144
10
0
268,584
0
W
Jormungandr
7,206
515
51
4
0
264,317
3
L
Scylla
7,998
571
91
7
0
258,631
0
W
Ah Muzen Cab
5,840
417
38
3
0
258,781
0
L
Anhur
7,759
554
125
9
0
238,621
0
L
Thanatos
6,768
483
67
5
0
288,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role