Player Matchup

Sun Wukong
Sun Wukong
M3das
Sun Wukong
Level 120
God Stats
3W - 1L
1,571 SR
Queue Stats
14W - 11L
1,455 Elo+
Party 1
Loki
Loki
Pandaman59
Loki
Level 128
God Stats
6W - 6L
1,562 SR
Queue Stats
27W - 22L
1,553 Elo+
Party 1
Chernobog
Chernobog
PropofolMyBalls
Chernobog
Level 8
God Stats
1W - 1L
1,350 SR
Queue Stats
3W - 1L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
WestBoi2000
Baron Samedi
Level 102
God Stats
2W - 0L
1,764 SR
Queue Stats
13W - 14L
1,391 Elo+
Party 1
Geb
Geb
tckiller4
Geb
Level 129
God Stats
1W - 0L
1,642 SR
Queue Stats
22W - 19L
1,471 Elo+
Party 1
Team Averages
Level 97
1,578 SR
1,499 Elo+

VS

Team Averages
Level 138
1,454 SR
1,620 Elo+
Ao Kuang
Ao Kuang
HazedSloth
Ao Kuang
Level 146
God Stats
3W - 3L
1,601 SR
Queue Stats
377W - 342L
1,614 Elo+
Solo
The Morrigan
The Morrigan
Pobshi
The Morrigan
Level 103
God Stats
12W - 22L
1,501 SR
Queue Stats
808W - 753L
1,582 Elo+
Solo
Anhur
Anhur
Spoopy-Glitch
Anhur
Level 129
God Stats
2W - 2L
1,434 SR
Queue Stats
359W - 307L
1,608 Elo+
Party 2
Ishtar
Ishtar
codbeastmode09
Ishtar
Level 157
God Stats
0W - 3L
1,169 SR
Queue Stats
284W - 261L
1,636 Elo+
Party 2
Lancelot
Lancelot
siczler
Lancelot
Level 157
God Stats
31W - 23L
1,566 SR
Queue Stats
349W - 303L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
M3das
Sun Wukong
13
2 / 1 / 0
7,942
611
5,630
11,444
6,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 3
6,970
536
5,479
6,993
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
PropofolMyBalls
Chernobog
14
4 / 0 / 1
8,551
658
10,158
8,984
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
WestBoi2000
Baron Samedi
12
1 / 1 / 3
7,061
543
6,680
7,779
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 5
6,681
514
4,235
10,551
5,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HazedSloth
Ao Kuang
12
1 / 3 / 2
6,758
520
5,340
13,716
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
Pobshi
The Morrigan
11
1 / 1 / 1
6,429
495
5,354
3,145
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 2
5,911
455
3,455
13,059
7,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
6,405
493
6,302
9,727
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
siczler
Lancelot
13
1 / 1 / 1
7,459
574
7,263
9,666
4,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
3
3
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
HazedSloth
Ao Kuang
1
3
2
0.67
W
Sun Wukong
M3das
Sun Wukong
2
1
0
2
W
4
0
3
5.5
L
The Morrigan
Pobshi
The Morrigan
1
1
1
1.5
W
Chernobog
PropofolMyBalls
Chernobog
4
0
1
4.5
L
0
4
2
0.25
W
Baron Samedi
WestBoi2000
Baron Samedi
1
1
3
2.5
L
0
2
0
0
L
Lancelot
siczler
Lancelot
1
1
1
1.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
27,714
45,751
Taken
49,313
20,950
Mitigated
21,995
17,737
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
HazedSloth
Ao Kuang
5,340
1,530
0
2,500
13,716
5,062
735
3,347
10,243
55,790
0
W
Sun Wukong
M3das
Sun Wukong
5,630
1,698
0
4,115
11,444
6,839
0
1,788
9,646
0
62,403
W
5,479
1,549
0
1,857
6,993
2,415
0
1,065
5,876
0
49,133
L
The Morrigan
Pobshi
The Morrigan
5,354
2,050
0
748
3,145
1,122
0
1,342
1,715
45,456
1,194
W
Chernobog
PropofolMyBalls
Chernobog
10,158
7,826
0
4,120
8,984
3,403
450
724
8,260
0
82,103
L
3,455
1,565
0
2,258
13,059
7,726
0
4,451
8,463
0
11,341
W
Baron Samedi
WestBoi2000
Baron Samedi
6,680
1,070
755
2,281
7,779
3,127
0
3,916
3,687
59,293
0
L
6,302
4,384
0
2,505
9,727
3,105
0
862
8,865
0
48,307
L
Lancelot
siczler
Lancelot
7,263
2,247
0
3,241
9,666
4,980
403
550
9,096
0
53,335
W
4,235
949
1,985
2,624
10,551
5,166
0
1,677
8,782
16,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,205
Gold Earned
32,962
442
Minions Killed
397
0
Camps Cleared
0
1,345,164
Distance Traveled
1,248,523
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,758
520
86
7
0
262,296
0
W
Sun Wukong
7,942
611
103
8
0
262,366
0
W
Loki
6,970
536
66
5
0
294,731
2
L
The Morrigan
6,429
495
91
7
0
215,035
0
W
Chernobog
8,551
658
147
11
0
255,573
0
L
Anhur
5,911
455
13
1
0
266,897
5
W
Baron Samedi
7,061
543
110
8
0
247,219
0
L
Ishtar
6,405
493
105
8
0
237,870
4
L
Lancelot
7,459
574
102
8
0
266,425
0
W
Geb
6,681
514
16
1
0
285,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role