Player Matchup

Loki
Loki
Eam-Diaz
Loki
Level 142
God Stats
0W - 1L
1,721 SR
Queue Stats
12W - 8L
1,557 Elo+
Solo
Awilix
Awilix
Vax5091
Awilix
Level 144
God Stats
0W - 4L
1,305 SR
Queue Stats
283W - 279L
1,508 Elo+
Solo
Nike
Nike
elmaster77
Nike
Level 125
God Stats
10W - 6L
1,593 SR
Queue Stats
74W - 79L
1,399 Elo+
Solo
Xing Tian
Xing Tian
fordnonag
Xing Tian
Level 119
God Stats
0W - 2L
1,167 SR
Queue Stats
211W - 185L
1,480 Elo+
Solo
Anubis
Anubis
toopeace
Anubis
Level 155
God Stats
1W - 2L
1,611 SR
Queue Stats
58W - 56L
1,457 Elo+
Solo
Team Averages
Level 137
1,479 SR
1,480 Elo+

VS

Team Averages
Level 127
1,585 SR
1,532 Elo+
Rama
Rama
Amerikkan
Rama
Level 67
God Stats
4W - 5L
1,662 SR
Queue Stats
142W - 63L
1,665 Elo+
Party 1
Da Ji
Da Ji
Enkyri
Da Ji
Level 158
God Stats
72W - 57L
1,585 SR
Queue Stats
468W - 481L
1,418 Elo+
Solo
Chaac
Chaac
EseGuey646
Chaac
Level 158
God Stats
6W - 3L
1,477 SR
Queue Stats
171W - 189L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ManaTapped
Morgan Le Fay
Level 151
God Stats
6W - 10L
1,354 SR
Queue Stats
212W - 230L
1,456 Elo+
Solo
Geb
Geb
delly_m34t
Geb
Level 101
God Stats
14W - 2L
1,849 SR
Queue Stats
140W - 58L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 3 / 4
8,424
702
7,708
9,816
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
Vax5091
Awilix
15
4 / 6 / 2
8,853
738
6,180
12,971
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 5 / 5
8,659
722
6,394
11,534
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
fordnonag
Xing Tian
13
0 / 3 / 4
8,121
677
4,522
16,994
18,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
toopeace
Anubis
16
2 / 3 / 4
9,190
766
11,474
10,712
5,896
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
8 / 2 / 9
10,384
865
11,238
6,625
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Enkyri
Da Ji
15
1 / 3 / 10
8,937
745
5,959
10,394
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
17
5 / 1 / 7
9,781
815
14,018
15,351
14,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ManaTapped
Morgan Le Fay
17
4 / 1 / 10
9,926
827
13,716
6,908
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 12
9,639
803
8,548
11,495
9,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
9
Kills
20
20
Deaths
9
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Rama
8
2
9
6.25
L
Loki
2
3
4
1.33
W
Da Ji
Enkyri
Da Ji
1
3
10
2
W
Chaac
5
1
7
8.5
W
Morgan Le Fay
ManaTapped
Morgan Le Fay
4
1
10
9
L
Awilix
Vax5091
Awilix
4
6
2
0.83
W
2
2
12
4
L
1
5
5
0.7
L
Xing Tian
fordnonag
Xing Tian
0
3
4
0.67
L
Anubis
toopeace
Anubis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,278
Damage
53,479
62,027
Taken
50,773
43,605
Mitigated
34,568
8,181
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
11,238
9,188
0
1,931
6,625
2,656
913
1,284
5,221
0
38,865
L
Loki
7,708
918
0
993
9,816
3,928
0
3,351
6,465
0
23,917
W
Da Ji
Enkyri
Da Ji
5,959
1,023
0
870
10,394
5,130
0
2,619
7,662
0
25,338
W
Chaac
14,018
1,405
0
4,638
15,351
14,588
527
5,529
9,612
14
40,429
W
Morgan Le Fay
ManaTapped
Morgan Le Fay
13,716
1,454
0
1,387
6,908
3,012
711
2,090
4,591
43,041
0
L
Awilix
Vax5091
Awilix
6,180
1,985
0
715
12,971
6,103
0
4,029
8,942
0
20,674
W
8,548
314
384
1,410
11,495
9,182
493
5,457
5,863
19,969
0
L
6,394
162
0
1,079
11,534
9,573
0
4,504
7,030
1,225
21,131
L
Xing Tian
fordnonag
Xing Tian
4,522
199
0
2,902
16,994
18,105
0
5,916
11,078
12,162
0
L
Anubis
toopeace
Anubis
11,474
224
0
2,492
10,712
5,896
0
4,478
6,234
44,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
48,667
195
Minions Killed
263
0
Camps Cleared
0
1,203,448
Distance Traveled
1,285,593
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,384
865
70
6
0
243,630
0
L
Loki
8,424
702
27
2
0
270,666
1
W
Da Ji
8,937
745
39
3
0
242,954
3
W
Chaac
9,781
815
59
5
0
266,098
0
W
Morgan Le Fay
9,926
827
78
7
0
265,480
8
L
Awilix
8,853
738
34
3
0
254,231
0
W
Geb
9,639
803
17
1
0
267,431
0
L
Nike
8,659
722
39
3
0
193,466
0
L
Xing Tian
8,121
677
8
1
0
249,880
3
L
Anubis
9,190
766
87
7
0
235,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role