Player Matchup

Nu Wa
Nu Wa
Briiaandaa
Nu Wa
Level 29
God Stats
94W - 110L
1,328 SR
Queue Stats
105W - 133L
1,311 Elo+
Party 1
Ishtar
Ishtar
Kindness2007
Ishtar
Level 39
God Stats
12W - 17L
1,060 SR
Queue Stats
121W - 114L
1,252 Elo+
Solo
Yemoja
Yemoja
Leopimentel95
Yemoja
Level 69
God Stats
22W - 17L
1,444 SR
Queue Stats
759W - 777L
1,449 Elo+
Solo
Nike
Nike
Skrbamaca
Nike
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,270 Elo+
Solo
Olorun
Olorun
xemasempai
Olorun
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 179L
1,339 Elo+
Party 1
Team Averages
Level 70
1,367 SR
1,324 Elo+

VS

Team Averages
Level 66
1,441 SR
1,469 Elo+
Kuzenbo
Kuzenbo
Amigo52490
Kuzenbo
Level 77
God Stats
83W - 94L
1,461 SR
Queue Stats
467W - 467L
1,452 Elo+
Solo
Rama
Rama
Lele0k
Rama
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 129L
1,391 Elo+
Solo
Jing Wei
Jing Wei
Nela97
Jing Wei
Level 29
God Stats
1W - 6L
1,174 SR
Queue Stats
14W - 24L
1,354 Elo+
Party 2
Awilix
Awilix
Pa10Ger
Awilix
Level 101
God Stats
4W - 2L
1,503 SR
Queue Stats
19W - 7L
1,658 Elo+
Party 2
Hercules
Hercules
esesergiov
Hercules
Level 48
God Stats
5W - 5L
1,569 SR
Queue Stats
89W - 102L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
1 / 0 / 11
9,925
993
16,822
6,693
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
16
3 / 0 / 9
10,586
1,059
21,933
13,800
7,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
1 / 0 / 11
11,090
1,109
5,522
7,169
7,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nike
16
3 / 1 / 9
10,229
1,023
10,452
8,636
4,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
xemasempai
Olorun
16
7 / 0 / 8
10,867
1,087
23,547
7,129
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

324

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Amigo52490
Kuzenbo
14
1 / 2 / 0
9,307
931
8,129
30,722
34,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
Lele0k
Rama
14
0 / 4 / 1
9,253
925
7,457
13,703
5,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Nela97
Jing Wei
14
0 / 3 / 1
9,229
923
5,857
13,398
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Pa10Ger
Awilix
13
0 / 0 / 0
6,765
677
0
622
243
Hercules
esesergiov
Hercules
14
0 / 6 / 1
9,149
915
15,011
26,446
28,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
15
Kills
1
1
Deaths
15
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Amigo52490
Kuzenbo
1
2
0
0.5
W
Nu Wa
1
0
11
6.5
W
Ishtar
3
0
9
7.5
L
Rama
Lele0k
Rama
0
4
1
0.13
W
1
0
11
6.5
L
Jing Wei
Nela97
Jing Wei
0
3
1
0.17
L
Awilix
Pa10Ger
Awilix
0
0
0
0
W
Nike
3
1
9
7.5
L
Hercules
esesergiov
Hercules
0
6
1
0.08
W
Olorun
xemasempai
Olorun
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,276
Damage
36,454
43,427
Taken
84,891
26,862
Mitigated
75,024
19,833
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Amigo52490
Kuzenbo
8,129
2,018
621
6,705
30,722
34,438
0
18,101
11,889
17,248
0
W
Nu Wa
16,822
5,452
0
2,432
6,693
3,291
0
1,847
4,566
43,140
0
W
Ishtar
21,933
14,303
0
3,276
13,800
7,530
0
2,863
9,875
0
35,044
L
Rama
Lele0k
Rama
7,457
4,623
0
2,722
13,703
5,821
0
7,264
6,439
0
36,956
W
5,522
1,918
8,006
3,353
7,169
7,778
0
1,497
4,792
14,334
0
L
Jing Wei
Nela97
Jing Wei
5,857
3,460
0
1,368
13,398
5,617
0
5,634
7,764
0
31,338
L
Awilix
Pa10Ger
Awilix
0
0
0
0
622
243
0
622
0
0
0
W
Nike
10,452
1,625
0
628
8,636
4,480
0
1,753
6,238
0
23,082
L
Hercules
esesergiov
Hercules
15,011
1,841
0
5,649
26,446
28,905
0
15,280
11,016
0
26,462
W
Olorun
xemasempai
Olorun
23,547
12,259
621
1,517
7,129
3,783
0
2,984
3,453
34,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,697
Gold Earned
43,703
201
Minions Killed
197
3
Camps Cleared
1
961,025
Distance Traveled
796,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,307
931
22
2
0
217,577
0
W
Nu Wa
9,925
993
70
7
1
190,382
0
W
Ishtar
10,586
1,059
34
3
1
205,020
0
L
Rama
9,253
925
60
6
0
159,584
0
W
Yemoja
11,090
1,109
20
2
0
171,738
0
L
Jing Wei
9,229
923
56
6
1
199,418
0
L
Awilix
6,765
677
0
0
0
0
0
W
Nike
10,229
1,023
46
5
0
201,249
0
L
Hercules
9,149
915
59
6
0
220,071
0
W
Olorun
10,867
1,087
31
3
1
192,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role