Player Matchup

Fafnir
Fafnir
Auri
Fafnir
Level 158
God Stats
11W - 5L
1,500 SR
Queue Stats
106W - 77L
1,642 Elo+
Solo
Rama
Rama
Dannyyboy94
Rama
Level 128
God Stats
1W - 1L
1,453 SR
Queue Stats
166W - 174L
1,467 Elo+
Solo
Ix Chel
Ix Chel
Darijan15
Ix Chel
Level 77
God Stats
2W - 4L
1,653 SR
Queue Stats
9W - 26L
1,304 Elo+
Party 1
King Arthur
King Arthur
UDARrrr
King Arthur
Level 209
God Stats
3W - 2L
1,614 SR
Queue Stats
123W - 128L
1,532 Elo+
Solo
Mercury
Mercury
souljah-v
Mercury
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,242 Elo+
Party 1
Team Averages
Level 131
1,544 SR
1,437 Elo+

VS

Team Averages
Level 123
1,449 SR
1,485 Elo+
Chernobog
Chernobog
SheNose
Chernobog
Level 109
God Stats
15W - 13L
1,329 SR
Queue Stats
109W - 91L
1,549 Elo+
Solo
Anubis
Anubis
ShellRaise
Anubis
Level 139
God Stats
63W - 50L
1,544 SR
Queue Stats
79W - 61L
1,479 Elo+
Solo
King Arthur
King Arthur
Skrizzz
King Arthur
Level 160
God Stats
7W - 16L
1,300 SR
Queue Stats
566W - 558L
1,481 Elo+
Solo
Raijin
Raijin
TripTrip-mo
Raijin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 227L
1,447 Elo+
Solo
Lancelot
Lancelot
vKiLLaH
Lancelot
Level 142
God Stats
16W - 15L
1,573 SR
Queue Stats
73W - 83L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Auri
Fafnir
6
0 / 0 / 1
4,284
612
1,787
5,715
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 1
4,378
625
3,092
5,352
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
Darijan15
Ix Chel
6
0 / 3 / 0
3,757
537
1,278
3,692
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
UDARrrr
King Arthur
9
0 / 1 / 0
4,957
708
3,803
6,609
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
souljah-v
Mercury
6
1 / 3 / 0
3,814
545
1,960
6,361
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SheNose
Chernobog
7
0 / 1 / 2
4,128
590
2,988
4,389
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
ShellRaise
Anubis
8
2 / 0 / 0
4,413
630
4,769
3,857
1,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Skrizzz
King Arthur
9
1 / 0 / 0
4,996
714
2,631
6,130
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
8
4 / 0 / 1
5,256
751
3,370
4,279
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
vKiLLaH
Lancelot
8
2 / 0 / 1
4,961
709
2,531
4,692
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
9
9
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Auri
Fafnir
0
0
1
0.5
L
0
2
1
0.25
L
Ix Chel
Darijan15
Ix Chel
0
3
0
0
W
Chernobog
SheNose
Chernobog
0
1
2
1
W
Anubis
ShellRaise
Anubis
2
0
0
2
W
King Arthur
Skrizzz
King Arthur
1
0
0
1
W
Raijin
4
0
1
4.5
L
King Arthur
UDARrrr
King Arthur
0
1
0
0
L
Mercury
souljah-v
Mercury
1
3
0
0.33
W
Lancelot
vKiLLaH
Lancelot
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,920
Damage
16,289
27,729
Taken
23,347
12,510
Mitigated
10,098
8,290
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Auri
Fafnir
1,787
264
111
2,625
5,715
3,804
0
2,440
3,275
10,076
0
L
3,092
2,746
0
2,073
5,352
1,248
0
1,560
3,792
0
34,513
L
Ix Chel
Darijan15
Ix Chel
1,278
256
0
805
3,692
1,130
0
2,221
1,471
16,048
0
W
Chernobog
SheNose
Chernobog
2,988
2,004
0
1,132
4,389
1,398
114
960
3,429
0
21,381
W
Anubis
ShellRaise
Anubis
4,769
597
0
2,197
3,857
1,557
264
419
3,438
31,122
0
W
King Arthur
Skrizzz
King Arthur
2,631
383
0
1,480
6,130
4,084
0
0
6,130
0
34,140
W
Raijin
3,370
288
0
1,504
4,279
1,257
16
875
3,404
29,510
0
L
King Arthur
UDARrrr
King Arthur
3,803
441
0
1,300
6,609
4,691
0
0
6,609
0
36,905
L
Mercury
souljah-v
Mercury
1,960
1,439
0
1,376
6,361
1,637
0
1,918
4,443
0
14,234
W
Lancelot
vKiLLaH
Lancelot
2,531
673
0
3,083
4,692
1,802
0
811
3,881
0
32,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,190
Gold Earned
23,754
188
Minions Killed
257
0
Camps Cleared
0
751,420
Distance Traveled
767,776
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,284
612
8
1
0
171,461
0
L
Rama
4,378
625
64
9
0
138,054
1
L
Ix Chel
3,757
537
23
3
0
97,814
0
W
Chernobog
4,128
590
29
4
0
139,292
0
W
Anubis
4,413
630
50
7
0
146,974
0
W
King Arthur
4,996
714
65
9
0
147,338
0
W
Raijin
5,256
751
53
8
0
146,123
2
L
King Arthur
4,957
708
70
10
0
145,636
0
L
Mercury
3,814
545
23
3
0
198,455
0
W
Lancelot
4,961
709
60
9
0
188,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role