Player Matchup

Nu Wa
Nu Wa
Silver II
Drippin Finesse
Nu Wa
Silver II
Level 147
God Stats
2W - 6L
1,218 SR
Queue Stats
149W - 165L
1,009 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Julio_ecs
Baron Samedi
Silver II
Level 143
God Stats
3W - 6L
1,352 SR
Queue Stats
83W - 104L
987 MMR
Solo
Charon
Charon
Silver II
bow_bert
Charon
Silver II
Level 126
God Stats
28W - 22L
1,514 SR
Queue Stats
351W - 376L
1,003 MMR
Solo
Ravana
Ravana
Silver IV
iiBunnie
Ravana
Silver IV
Level 198
God Stats
1W - 3L
1,614 SR
Queue Stats
47W - 74L
965 MMR
Solo
Izanami
Izanami
Silver III
n0sa X
Izanami
Silver III
Level 129
God Stats
22W - 26L
1,504 SR
Queue Stats
320W - 338L
1,001 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 149
1,440 SR
993 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,511 SR
1,087 MMR
Discordia
Discordia
Silver III
 
Discordia
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Destroy all2000
Ao Kuang
Silver II
Level 162
God Stats
3W - 3L
1,546 SR
Queue Stats
285W - 304L
1,024 MMR
Solo
Ne Zha
Ne Zha
Silver I
YanTheBuilder
Ne Zha
Silver I
Level 157
God Stats
20W - 29L
1,376 SR
Queue Stats
483W - 507L
983 MMR
Solo
Cabrakan
Cabrakan
Silver II
gardevuar
Cabrakan
Silver II
Level 133
God Stats
3W - 1L
1,709 SR
Queue Stats
70W - 89L
934 MMR
Solo
Chernobog
Chernobog
Silver II
xmims1234
Chernobog
Silver II
Level 139
God Stats
3W - 4L
1,422 SR
Queue Stats
254W - 265L
994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,993
421
7,255
10,585
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Julio_ecs
Baron Samedi
14
0 / 4 / 2
9,089
478
3,802
12,403
6,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
bow_bert
Charon
13
2 / 7 / 0
8,781
462
6,227
20,796
19,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
iiBunnie
Ravana
15
1 / 5 / 1
8,688
457
5,182
15,885
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
n0sa X
Izanami
15
0 / 7 / 1
9,007
474
5,685
15,835
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BacchusThanatosJanusBakasura

VS

Bans
ArachneBastetKaliIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 0 / 5
10,466
551
11,650
7,086
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ao Kuang
19
6 / 2 / 3
11,589
610
10,996
21,264
9,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 1 / 5
10,747
566
11,042
13,932
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
gardevuar
Cabrakan
16
5 / 1 / 6
9,972
525
7,906
14,328
9,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
xmims1234
Chernobog
16
10 / 1 / 7
11,510
606
20,321
11,960
5,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
28
28
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
5
6.5
W
Ao Kuang
6
2
3
3.75
L
1
5
2
0.4
L
Baron Samedi
Julio_ecs
Baron Samedi
0
4
2
0.25
W
3
1
5
5.5
L
Charon
bow_bert
Charon
2
7
0
0.29
W
Cabrakan
gardevuar
Cabrakan
5
1
6
8
L
Ravana
iiBunnie
Ravana
1
5
1
0.3
L
Izanami
n0sa X
Izanami
0
7
1
0.07
W
Chernobog
xmims1234
Chernobog
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
61,915
75,504
Taken
68,570
42,632
Mitigated
35,672
15,147
Healing
28,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,650
298
0
2,354
7,086
2,591
1,515
3,482
3,450
75,507
0
W
Ao Kuang
10,996
4,141
0
8,701
21,264
9,481
131
3,000
18,182
113,235
0
L
7,255
2,505
0
2,067
10,585
4,139
27
5,151
5,434
50,428
0
L
Baron Samedi
Julio_ecs
Baron Samedi
3,802
0
0
4,516
12,403
6,529
0
2,427
8,980
63,044
0
W
11,042
1,612
0
7,085
13,932
8,494
1,403
3,892
10,012
0
82,633
L
Charon
bow_bert
Charon
6,227
641
1,299
2,278
20,796
19,424
0
10,840
9,414
35,566
0
W
Cabrakan
gardevuar
Cabrakan
7,906
777
0
4,321
14,328
9,944
888
3,613
10,604
54,225
0
L
Ravana
iiBunnie
Ravana
5,182
1,447
0
1,855
15,885
6,596
0
7,230
8,383
0
52,277
L
Izanami
n0sa X
Izanami
5,685
3,517
0
3,132
15,835
5,944
0
4,346
11,373
0
83,713
W
Chernobog
xmims1234
Chernobog
20,321
13,334
0
5,612
11,960
5,162
7,298
2,836
9,038
0
93,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
54,284
457
Minions Killed
568
0
Camps Cleared
0
1,554,425
Distance Traveled
1,910,802
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,466
551
130
7
0
380,131
0
W
Ao Kuang
11,589
610
132
7
0
420,245
0
L
Nu Wa
7,993
421
79
4
0
232,364
0
L
Baron Samedi
9,089
478
109
6
0
266,699
5
W
Ne Zha
10,747
566
101
5
0
372,153
0
L
Charon
8,781
462
39
2
0
352,111
5
W
Cabrakan
9,972
525
68
4
0
381,103
0
L
Ravana
8,688
457
86
5
0
383,923
3
L
Izanami
9,007
474
144
8
0
319,328
4
W
Chernobog
11,510
606
137
7
0
357,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role