Player Matchup

Bakasura
Bakasura
Bronze III
TheBrickNose
Bakasura
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,500 SR
1,500 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,402 SR
1,372 MMR
Bakasura
Bakasura
Gold I
TheGentleOni
Bakasura
Gold I
Level 148
God Stats
1W - 3L
1,402 SR
Queue Stats
134W - 126L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TheBrickNose
Bakasura
20
3 / 7 / 0
25,731
990
40,132
40,100
56,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliHe BoBastetChronosHercules

VS

Bans
SkadiAnhurAh Muzen CabHou YiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TheGentleOni
Bakasura
20
7 / 3 / 0
25,500
981
30,361
53,031
48,719
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
7
7
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
TheBrickNose
Bakasura
3
7
0
0.43
L
Bakasura
TheGentleOni
Bakasura
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,132
Damage
30,361
40,100
Taken
53,031
56,657
Mitigated
48,719
12,455
Healing
19,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
TheBrickNose
Bakasura
40,132
17,591
0
12,455
40,100
56,657
3,695
2,293
31,288
2,414
172,700
L
Bakasura
TheGentleOni
Bakasura
30,361
15,054
0
19,808
53,031
48,719
2,598
2,720
40,561
2,437
149,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
25,500
310
Minions Killed
275
8
Camps Cleared
12
543,756
Distance Traveled
546,937
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
25,731
990
310
12
8
543,756
0
L
Bakasura
25,500
981
275
11
12
546,937
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role