Player Matchup

Cabrakan
Cabrakan
Silver II
AXEMAN2017
Cabrakan
Silver II
Level 163
God Stats
1W - 2L
1,584 SR
Queue Stats
61W - 78L
1,327 MMR
Party 1
Merlin
Merlin
Gold III
RXP EIite
Merlin
Gold III
Level 125
God Stats
17W - 17L
1,566 SR
Queue Stats
247W - 304L
1,737 MMR
Party 1
Chiron
Chiron
Gold II
Schwifty Daze
Chiron
Gold II
Level 155
God Stats
1W - 2L
1,431 SR
Queue Stats
44W - 37L
1,590 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,527 SR
1,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,649 SR
1,570 MMR
Hachiman
Hachiman
Platinum IV
Ghumbii
Hachiman
Platinum IV
Level 159
God Stats
15W - 17L
1,764 SR
Queue Stats
297W - 275L
1,725 MMR
Solo
Sol
Sol
Gold I
LOTGBIRD
Sol
Gold I
Level 129
God Stats
66W - 70L
1,585 SR
Queue Stats
113W - 144L
1,476 MMR
Solo
Ganesha
Ganesha
Silver II
ibuybaditems
Ganesha
Silver II
Level 141
God Stats
1W - 2L
1,599 SR
Queue Stats
5W - 5L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AXEMAN2017
Cabrakan
12
0 / 3 / 4
9,881
659
8,544
21,502
32,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
RXP EIite
Merlin
12
1 / 4 / 1
10,000
667
14,725
12,645
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 1
11,495
766
10,531
16,114
7,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesThothChaacMartichorasGeb

VS

Bans
RaijinBaba YagaCharonPoseidonKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ghumbii
Hachiman
15
8 / 2 / 3
12,750
850
19,906
18,621
6,826
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 7
12,048
803
18,565
14,354
5,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
ibuybaditems
Ganesha
14
0 / 2 / 9
10,696
713
6,903
15,893
12,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
11
11
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AXEMAN2017
Cabrakan
0
3
4
0.67
W
Hachiman
Ghumbii
Hachiman
8
2
3
4.75
W
3
1
7
6.5
L
Merlin
RXP EIite
Merlin
1
4
1
0.38
L
4
4
1
1.13
W
Ganesha
ibuybaditems
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,800
Damage
45,374
50,261
Taken
48,868
45,746
Mitigated
25,112
9,415
Healing
22,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AXEMAN2017
Cabrakan
8,544
1,194
191
4,399
21,502
32,681
0
10,578
10,924
13,857
694
W
Hachiman
Ghumbii
Hachiman
19,906
13,940
0
8,686
18,621
6,826
995
9,331
9,290
0
74,334
W
18,565
5,764
0
8,616
14,354
5,944
2,377
6,801
7,553
58,919
8,202
L
Merlin
RXP EIite
Merlin
14,725
332
383
888
12,645
5,593
0
6,498
6,147
49,148
0
L
10,531
2,930
820
2,734
16,114
7,472
10
7,702
8,412
0
59,401
W
Ganesha
ibuybaditems
Ganesha
6,903
825
0
4,891
15,893
12,342
135
6,860
9,033
20,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
35,494
159
Minions Killed
173
0
Camps Cleared
0
834,023
Distance Traveled
800,327
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,881
659
5
0
0
273,319
0
W
Hachiman
12,750
850
86
6
0
272,408
2
W
Sol
12,048
803
85
6
0
260,540
3
L
Merlin
10,000
667
50
3
0
272,501
0
L
Chiron
11,495
766
104
7
0
288,203
3
W
Ganesha
10,696
713
2
0
0
267,379
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role