Player Matchup

Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Debate Me3211
Olorun
Level 66
God Stats
9W - 11L
1,449 SR
Queue Stats
224W - 339L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
PressMe53
Sun Wukong
Level 146
God Stats
35W - 25L
1,672 SR
Queue Stats
96W - 88L
1,568 Elo+
Solo
Janus
Janus
vAvoidd
Janus
Level 61
God Stats
6W - 6L
1,895 SR
Queue Stats
132W - 136L
1,471 Elo+
Solo
Team Averages
Level 117
1,603 SR
1,492 Elo+

VS

Team Averages
Level 109
1,445 SR
1,486 Elo+
Ishtar
Ishtar
 
Ishtar
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Frit0lay7484
Raijin
Level 147
God Stats
8W - 9L
1,430 SR
Queue Stats
272W - 278L
1,455 Elo+
Party 1
Bellona
Bellona
X-Rated_KillerX
Bellona
Level 134
God Stats
1W - 1L
1,285 SR
Queue Stats
320W - 342L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
o_synn
Ah Puch
Level 65
God Stats
13W - 11L
1,511 SR
Queue Stats
230W - 222L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 1 / 0
3,666
733
1,718
4,405
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
 
Charon
5
0 / 0 / 1
2,959
592
573
2,088
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 2 / 0
2,586
517
1,180
1,938
546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
PressMe53
Sun Wukong
6
1 / 0 / 0
3,509
702
628
3,033
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
vAvoidd
Janus
4
0 / 1 / 0
2,921
584
638
1,762
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 1 / 2
3,619
724
1,231
2,012
611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
 
Ao Kuang
6
0 / 0 / 0
3,400
680
510
3,945
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
6
2 / 0 / 0
3,944
789
1,683
2,745
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 0
3,537
707
1,777
3,599
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
o_synn
Ah Puch
6
1 / 0 / 0
3,572
714
1,482
2,077
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
L
Charon
 
Charon
0
0
1
0.5
W
Ishtar
 
Ishtar
0
1
2
1
W
Ao Kuang
 
Ao Kuang
0
0
0
0
L
0
2
0
0
W
Raijin
2
0
0
2
L
Sun Wukong
PressMe53
Sun Wukong
1
0
0
1
W
1
0
0
1
W
Ah Puch
o_synn
Ah Puch
1
0
0
1
L
Janus
vAvoidd
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,737
Damage
6,683
13,226
Taken
14,378
5,114
Mitigated
5,506
4,744
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,718
760
0
1,738
4,405
1,880
0
0
4,405
101
21,648
L
Charon
 
Charon
573
73
0
693
2,088
893
0
944
1,144
7,176
1,320
W
Ishtar
 
Ishtar
1,231
906
0
515
2,012
611
480
598
1,414
0
13,649
W
Ao Kuang
 
Ao Kuang
510
73
0
843
3,945
1,066
0
198
3,733
16,658
0
L
1,180
810
0
145
1,938
546
0
558
1,380
5,453
0
W
Raijin
1,683
421
71
671
2,745
1,002
392
1,139
1,606
18,065
0
L
Sun Wukong
PressMe53
Sun Wukong
628
117
0
1,918
3,033
1,272
0
850
2,069
0
16,883
W
1,777
593
0
1,687
3,599
2,319
0
43
3,556
0
16,156
W
Ah Puch
o_synn
Ah Puch
1,482
202
0
1,586
2,077
508
0
378
1,651
15,595
0
L
Janus
vAvoidd
Janus
638
0
0
250
1,762
523
0
1,150
553
8,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,641
Gold Earned
18,072
134
Minions Killed
144
0
Camps Cleared
0
418,566
Distance Traveled
436,260
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,666
733
35
7
0
113,581
2
L
Charon
2,959
592
15
3
0
85,584
2
W
Ishtar
3,619
724
24
5
0
74,739
0
W
Ao Kuang
3,400
680
32
6
0
113,116
0
L
Olorun
2,586
517
8
2
0
49,210
0
W
Raijin
3,944
789
35
7
0
83,553
0
L
Sun Wukong
3,509
702
38
8
0
108,429
0
W
Bellona
3,537
707
33
7
0
80,913
0
W
Ah Puch
3,572
714
20
4
0
83,939
2
L
Janus
2,921
584
38
8
0
61,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role