Player Matchup

Geb
Geb
Nova__DiabIo
Geb
Level 24
God Stats
10W - 8L
1,524 SR
Queue Stats
12W - 13L
1,430 Elo+
Party 1
Fenrir
Fenrir
PrincyPlayz
Fenrir
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 33L
1,472 Elo+
Party 1
Poseidon
Poseidon
Zaddy_Diablo
Poseidon
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,317 Elo+
Party 1
Team Averages
Level 57
1,508 SR
1,406 Elo+

VS

Team Averages
Level 66
1,490 SR
1,384 Elo+
Mulan
Mulan
TeepingPom4112
Mulan
Level 66
God Stats
30W - 28L
1,478 SR
Queue Stats
211W - 236L
1,357 Elo+
Party 2
Discordia
Discordia
branagan22
Discordia
Level 62
God Stats
7W - 13L
1,340 SR
Queue Stats
104W - 106L
1,413 Elo+
Party 2
Medusa
Medusa
leftygamer
Medusa
Level 70
God Stats
44W - 30L
1,650 SR
Queue Stats
131W - 146L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 10
8,772
731
4,913
6,994
6,968
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fenrir
14
9 / 3 / 1
10,618
885
9,794
9,464
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Zaddy_Diablo
Poseidon
13
2 / 2 / 9
9,936
828
6,695
5,810
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
8,896
741
5,705
14,155
9,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
branagan22
Discordia
11
1 / 3 / 5
8,417
701
5,789
5,622
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
leftygamer
Medusa
10
3 / 4 / 3
8,725
727
5,324
6,715
2,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
11
Kills
7
7
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
Fenrir
9
3
1
3.17
L
3
4
4
1.25
W
Poseidon
Zaddy_Diablo
Poseidon
2
2
9
3.25
L
Discordia
branagan22
Discordia
1
3
5
1.17
L
Medusa
leftygamer
Medusa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,402
Damage
16,818
22,268
Taken
26,492
12,944
Mitigated
13,321
2,361
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,913
395
0
250
6,994
6,968
213
2,091
4,903
14,244
0
W
Fenrir
9,794
3,681
0
1,710
9,464
4,006
599
2,690
6,774
0
38,346
L
5,705
741
0
3,120
14,155
9,148
0
6,157
7,998
0
17,295
W
Poseidon
Zaddy_Diablo
Poseidon
6,695
710
0
401
5,810
1,970
264
1,322
4,488
50,968
0
L
Discordia
branagan22
Discordia
5,789
372
72
89
5,622
1,703
0
2,474
3,148
30,598
0
L
Medusa
leftygamer
Medusa
5,324
2,529
0
633
6,715
2,470
0
3,373
3,342
0
26,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,326
Gold Earned
26,038
146
Minions Killed
97
0
Camps Cleared
0
698,074
Distance Traveled
630,871
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,772
731
19
2
0
230,388
0
W
Fenrir
10,618
885
44
4
0
226,529
0
L
Mulan
8,896
741
28
2
0
214,576
0
W
Poseidon
9,936
828
83
7
0
241,157
0
L
Discordia
8,417
701
40
3
0
197,757
2
L
Medusa
8,725
727
29
2
0
218,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role