Player Matchup

Sobek
Sobek
Bronze III
DockingHail666
Sobek
Bronze III
Level 87
God Stats
6W - 0L
1,438 SR
Queue Stats
7W - 1L
1,517 MMR
Party 1
Jing Wei
Jing Wei
Silver I
Heyimkio
Jing Wei
Silver I
Level 63
God Stats
6W - 0L
1,741 SR
Queue Stats
17W - 16L
1,304 MMR
Party 1
Discordia
Discordia
Silver I
JuanAVM
Discordia
Silver I
Level 103
God Stats
13W - 6L
1,623 SR
Queue Stats
17W - 15L
1,293 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,600 SR
1,371 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,670 SR
1,359 MMR
Hou Yi
Hou Yi
Silver I
DREAM SECO
Hou Yi
Silver I
Level 95
God Stats
1W - 1L
1,741 SR
Queue Stats
220W - 250L
1,237 MMR
Party 2
Janus
Janus
Gold III
OtherNOMADIC
Janus
Gold III
Level 129
God Stats
4W - 7L
1,634 SR
Queue Stats
204W - 215L
1,487 MMR
Party 2
Osiris
Osiris
Gold V
Trillavelli
Osiris
Gold V
Level 125
God Stats
6W - 6L
1,636 SR
Queue Stats
867W - 959L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 12
13,294
782
12,514
21,810
26,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jing Wei
Heyimkio
Jing Wei
17
10 / 6 / 5
14,972
881
24,715
20,031
8,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
JuanAVM
Discordia
16
3 / 4 / 9
13,302
782
13,758
9,999
4,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
KuzenboAtlasRaijinAo KuangMorgan Le Fay

VS

Bans
VamanaAh Muzen CabBaron SamediMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DREAM SECO
Hou Yi
15
3 / 5 / 2
12,295
723
12,766
17,464
7,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 5
13,140
773
14,524
18,884
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
14
6 / 6 / 3
13,184
776
13,158
25,734
32,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
16
Kills
13
13
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DREAM SECO
Hou Yi
3
5
2
0.8
W
3
3
12
3
W
Jing Wei
Heyimkio
Jing Wei
10
6
5
2.08
W
Discordia
JuanAVM
Discordia
3
4
9
1.88
L
4
5
5
1.3
L
Osiris
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,987
Damage
40,448
51,840
Taken
62,082
39,393
Mitigated
48,344
7,729
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DREAM SECO
Hou Yi
12,766
5,828
0
2,430
17,464
7,932
864
6,883
10,581
0
65,402
W
12,514
801
240
4,907
21,810
26,389
369
5,468
15,316
22,694
1,592
W
Jing Wei
Heyimkio
Jing Wei
24,715
22,215
0
1,587
20,031
8,989
2,325
7,017
13,014
0
74,917
W
Discordia
JuanAVM
Discordia
13,758
963
0
995
9,999
4,015
642
2,392
7,607
61,272
0
L
14,524
737
0
2,633
18,884
8,297
17
6,559
12,325
51,474
0
L
Osiris
13,158
4,392
0
1,331
25,734
32,115
21
11,918
13,816
0
28,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,568
Gold Earned
38,619
178
Minions Killed
149
0
Camps Cleared
0
960,893
Distance Traveled
925,205
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,295
723
71
4
0
285,431
1
W
Sobek
13,294
782
13
1
0
341,305
0
W
Jing Wei
14,972
881
89
5
0
317,605
0
W
Discordia
13,302
782
76
4
0
301,983
0
L
Janus
13,140
773
58
3
0
321,687
0
L
Osiris
13,184
776
20
1
0
318,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role