Player Matchup

Raijin
Raijin
AndyDoge
Raijin
Level 5
God Stats
0W - 3L
1,312 SR
Queue Stats
0W - 4L
1,237 Elo+
Party 2
Ymir
Ymir
Dumpling_God1
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Loki
Loki
SquirtSak69
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,546 Elo+
Party 2
Team Averages
Level 22
1,437 SR
1,428 Elo+

VS

Team Averages
Level 43
1,319 SR
1,569 Elo+
Vamana
Vamana
DARK-SIDER22
Vamana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,603 Elo+
Party 1
Hachiman
Hachiman
PffnReggie
Hachiman
Level 3
God Stats
1W - 0L
1,181 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
alulloaded
Ix Chel
Level 10
God Stats
1W - 0L
1,275 SR
Queue Stats
9W - 4L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AndyDoge
Raijin
9
1 / 7 / 0
7,047
783
7,307
8,928
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 8 / 1
6,417
713
1,971
13,723
10,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 3 / 0
6,240
693
2,407
8,332
2,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
5 / 0 / 5
8,420
936
5,653
8,829
6,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
PffnReggie
Hachiman
11
6 / 0 / 10
8,989
999
9,574
5,904
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
alulloaded
Ix Chel
12
7 / 1 / 10
9,124
1,014
9,692
6,111
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
18
18
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
AndyDoge
Raijin
1
7
0
0.14
W
Vamana
5
0
5
7.5
L
0
8
1
0.06
W
Hachiman
PffnReggie
Hachiman
6
0
10
11
L
0
3
0
0
W
Ix Chel
alulloaded
Ix Chel
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,685
Damage
24,919
30,983
Taken
20,844
16,586
Mitigated
10,532
1,019
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AndyDoge
Raijin
7,307
1,674
0
59
8,928
2,909
0
2,739
6,189
20,819
0
W
Vamana
5,653
2,210
0
1,990
8,829
6,323
363
2,391
6,438
0
30,359
L
1,971
289
0
0
13,723
10,885
0
5,104
8,619
9,325
0
W
Hachiman
PffnReggie
Hachiman
9,574
6,912
0
1,536
5,904
1,957
1,840
3,539
2,365
0
24,137
L
2,407
370
0
960
8,332
2,792
0
2,076
6,256
0
15,082
W
Ix Chel
alulloaded
Ix Chel
9,692
2,315
847
673
6,111
2,252
510
3,755
2,356
37,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,704
Gold Earned
26,533
44
Minions Killed
106
0
Camps Cleared
0
406,259
Distance Traveled
493,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,047
783
19
2
0
111,780
0
W
Vamana
8,420
936
42
5
0
185,954
0
L
Ymir
6,417
713
11
1
0
146,255
0
W
Hachiman
8,989
999
21
2
0
152,039
0
L
Loki
6,240
693
14
2
0
148,224
0
W
Ix Chel
9,124
1,014
43
5
0
155,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role