Player Matchup

Kukulkan
Kukulkan
BLueRebelion
Kukulkan
Level 103
God Stats
3W - 1L
1,728 SR
Queue Stats
28W - 21L
1,442 Elo+
Party 1
Artemis
Artemis
FrostTheMyth
Artemis
Level 118
God Stats
5W - 7L
1,226 SR
Queue Stats
283W - 267L
1,454 Elo+
Party 1
Janus
Janus
RaptorJesus2884
Janus
Level 47
God Stats
5W - 7L
1,457 SR
Queue Stats
220W - 222L
1,441 Elo+
Party 1
Awilix
Awilix
Taillow500
Awilix
Level 148
God Stats
11W - 13L
1,548 SR
Queue Stats
282W - 263L
1,501 Elo+
Solo
Mulan
Mulan
VioletRobin
Mulan
Level 123
God Stats
15W - 14L
1,496 SR
Queue Stats
426W - 408L
1,483 Elo+
Party 1
Team Averages
Level 108
1,491 SR
1,464 Elo+

VS

Team Averages
Level 104
1,434 SR
1,487 Elo+
Mercury
Mercury
 
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
chrisibarra23
Nu Wa
Level 156
God Stats
43W - 20L
1,677 SR
Queue Stats
453W - 449L
1,474 Elo+
Solo
Danzaburou
Danzaburou
hectorminator99
Danzaburou
Level 138
God Stats
1W - 3L
1,232 SR
Queue Stats
353W - 344L
1,546 Elo+
Solo
Cliodhna
Cliodhna
scovver
Cliodhna
Level 108
God Stats
1W - 1L
1,262 SR
Queue Stats
112W - 101L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLueRebelion
Kukulkan
10
0 / 4 / 4
6,133
558
2,157
6,248
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
FrostTheMyth
Artemis
8
1 / 4 / 1
5,341
486
4,646
8,875
3,048
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 2
5,201
473
4,596
5,764
1,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Taillow500
Awilix
10
5 / 4 / 0
6,263
569
5,116
10,711
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 7 / 1
5,204
473
4,806
12,051
7,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
6 / 1 / 0
7,664
697
5,601
7,102
6,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
 
Tiamat
10
3 / 1 / 5
6,767
615
3,584
8,152
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 5
6,782
617
7,548
4,457
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
hectorminator99
Danzaburou
11
5 / 3 / 1
7,061
642
5,395
8,766
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
scovver
Cliodhna
11
7 / 3 / 3
7,060
642
7,366
10,404
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
22
22
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
0
6
W
Tiamat
 
Tiamat
3
1
5
5.5
L
Kukulkan
BLueRebelion
Kukulkan
0
4
4
0.5
L
Artemis
FrostTheMyth
Artemis
1
4
1
0.38
L
1
3
2
0.67
L
Awilix
Taillow500
Awilix
5
4
0
1.25
L
0
7
1
0.07
W
1
2
5
1.75
W
Danzaburou
hectorminator99
Danzaburou
5
3
1
1.83
W
Cliodhna
scovver
Cliodhna
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,321
Damage
29,494
43,649
Taken
38,881
17,499
Mitigated
20,982
7,025
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,601
2,799
0
1,482
7,102
6,028
533
0
7,102
0
46,911
W
Tiamat
 
Tiamat
3,584
790
0
3,039
8,152
6,703
0
2,261
5,891
15,476
0
L
Kukulkan
BLueRebelion
Kukulkan
2,157
140
0
250
6,248
1,954
0
3,025
3,223
47,398
0
L
Artemis
FrostTheMyth
Artemis
4,646
2,327
0
2,262
8,875
3,048
0
2,171
6,704
0
32,249
L
4,596
0
0
1,047
5,764
1,828
0
1,292
4,472
27,898
0
L
Awilix
Taillow500
Awilix
5,116
2,484
0
590
10,711
3,487
0
3,394
7,317
0
33,922
L
4,806
1,640
0
2,876
12,051
7,182
0
1,250
10,801
0
30,677
W
7,548
2,669
65
473
4,457
1,543
930
1,693
2,764
42,000
0
W
Danzaburou
hectorminator99
Danzaburou
5,395
1,996
0
2,290
8,766
3,114
614
2,063
6,703
0
41,863
W
Cliodhna
scovver
Cliodhna
7,366
2,202
0
3,150
10,404
3,594
0
736
9,668
0
37,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
35,334
269
Minions Killed
279
0
Camps Cleared
0
1,059,226
Distance Traveled
1,082,771
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,664
697
74
7
0
221,918
1
W
Tiamat
6,767
615
13
1
0
208,801
4
L
Kukulkan
6,133
558
96
9
0
190,441
0
L
Artemis
5,341
486
52
5
0
201,270
0
L
Janus
5,201
473
35
3
0
217,328
0
L
Awilix
6,263
569
43
4
0
244,964
0
L
Mulan
5,204
473
43
4
0
205,223
3
W
Nu Wa
6,782
617
81
7
0
200,779
0
W
Danzaburou
7,061
642
62
6
0
203,178
0
W
Cliodhna
7,060
642
49
4
0
248,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role