Player Matchup

Danzaburou
Danzaburou
Borger5692
Danzaburou
Level 36
God Stats
0W - 1L
1,612 SR
Queue Stats
17W - 22L
1,328 Elo+
Party 1
Janus
Janus
JackAttack7300
Janus
Level 100
God Stats
2W - 1L
1,795 SR
Queue Stats
87W - 93L
1,550 Elo+
Party 1
Charon
Charon
LfcChomper
Charon
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,328 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OptimusbeE93
Tsukuyomi
Level 30
God Stats
7W - 6L
1,898 SR
Queue Stats
291W - 263L
1,510 Elo+
Solo
Arachne
Arachne
utter-flick25
Arachne
Level 29
God Stats
1W - 6L
1,215 SR
Queue Stats
29W - 48L
1,347 Elo+
Solo
Team Averages
Level 48
1,604 SR
1,413 Elo+

VS

Team Averages
Level 94
1,472 SR
1,398 Elo+
Bacchus
Bacchus
Che3hire
Bacchus
Level 40
God Stats
23W - 13L
1,654 SR
Queue Stats
106W - 98L
1,460 Elo+
Solo
Ne Zha
Ne Zha
Dr Haru MD
Ne Zha
Level 133
God Stats
3W - 1L
1,682 SR
Queue Stats
24W - 30L
1,359 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JAYP42oz
Morgan Le Fay
Level 152
God Stats
1W - 1L
1,315 SR
Queue Stats
21W - 24L
1,417 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jim Lahey1095
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,305 SR
Queue Stats
9W - 12L
1,337 Elo+
Party 2
Mulan
Mulan
Static Teddy
Mulan
Level 119
God Stats
4W - 3L
1,405 SR
Queue Stats
15W - 17L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Borger5692
Danzaburou
11
0 / 4 / 2
6,510
651
2,968
8,677
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
4 / 3 / 0
7,701
770
9,285
8,534
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
LfcChomper
Charon
13
0 / 2 / 4
7,257
726
2,811
8,895
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
OptimusbeE93
Tsukuyomi
13
1 / 5 / 0
7,152
715
4,754
9,429
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
12
0 / 8 / 2
6,529
653
1,600
12,022
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Che3hire
Bacchus
15
7 / 0 / 8
8,289
829
6,283
7,807
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Dr Haru MD
Ne Zha
14
3 / 3 / 9
7,921
792
7,260
9,181
4,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
JAYP42oz
Morgan Le Fay
14
4 / 0 / 9
8,110
811
6,282
6,190
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
Jim Lahey1095
Ah Muzen Cab
16
3 / 0 / 7
8,555
856
10,156
5,062
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
5 / 2 / 8
7,806
781
10,042
8,303
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
22
22
Deaths
5
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Borger5692
Danzaburou
0
4
2
0.25
W
Bacchus
Che3hire
Bacchus
7
0
8
11
W
Ne Zha
Dr Haru MD
Ne Zha
3
3
9
2.5
W
Morgan Le Fay
JAYP42oz
Morgan Le Fay
4
0
9
8.5
L
4
3
0
1.33
W
Ah Muzen Cab
Jim Lahey1095
Ah Muzen Cab
3
0
7
6.5
L
Charon
LfcChomper
Charon
0
2
4
1
L
Tsukuyomi
OptimusbeE93
Tsukuyomi
1
5
0
0.2
W
5
2
8
4.5
L
Arachne
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,418
Damage
40,023
47,557
Taken
36,543
24,102
Mitigated
24,253
2,319
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Borger5692
Danzaburou
2,968
1,160
0
364
8,677
3,305
0
2,772
5,776
0
9,299
W
Bacchus
Che3hire
Bacchus
6,283
595
0
1,378
7,807
8,461
392
3,237
4,384
10,241
0
W
Ne Zha
Dr Haru MD
Ne Zha
7,260
1,549
0
1,499
9,181
4,880
655
2,447
6,624
0
27,568
W
Morgan Le Fay
JAYP42oz
Morgan Le Fay
6,282
704
0
841
6,190
2,649
1,084
2,346
3,686
29,271
0
L
9,285
791
0
500
8,534
2,671
0
1,987
6,488
25,125
0
W
Ah Muzen Cab
Jim Lahey1095
Ah Muzen Cab
10,156
2,802
0
376
5,062
2,561
1,572
514
4,548
0
43,008
L
Charon
LfcChomper
Charon
2,811
288
0
475
8,895
7,482
0
2,402
6,266
7,589
0
L
Tsukuyomi
OptimusbeE93
Tsukuyomi
4,754
800
0
623
9,429
4,007
0
1,742
7,543
0
24,383
W
10,042
1,634
0
1,712
8,303
5,702
21
2,954
5,205
0
23,020
L
Arachne
1,600
1,188
0
357
12,022
6,637
331
2,804
8,919
0
8,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
40,681
143
Minions Killed
215
0
Camps Cleared
0
869,824
Distance Traveled
1,110,425
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,510
651
26
3
0
176,251
0
W
Bacchus
8,289
829
12
1
0
235,796
0
W
Ne Zha
7,921
792
40
4
0
237,947
1
W
Morgan Le Fay
8,110
811
47
5
0
205,546
0
L
Janus
7,701
770
39
4
0
205,123
0
W
Ah Muzen Cab
8,555
856
79
8
0
210,320
0
L
Charon
7,257
726
1
0
0
190,453
2
L
Tsukuyomi
7,152
715
56
6
0
136,353
0
W
Mulan
7,806
781
37
4
0
220,816
0
L
Arachne
6,529
653
21
2
0
161,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role