Player Matchup

Skadi
Skadi
AnthonyDesnyder
Skadi
Level 47
God Stats
4W - 2L
1,710 SR
Queue Stats
25W - 27L
1,419 Elo+
Solo
Thanatos
Thanatos
EnvyRei
Thanatos
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 83L
1,427 Elo+
Solo
Cliodhna
Cliodhna
JEFF 25K
Cliodhna
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,108 Elo+
Solo
The Morrigan
The Morrigan
foriamyoursavior
The Morrigan
Level 40
God Stats
29W - 23L
1,415 SR
Queue Stats
70W - 84L
1,389 Elo+
Solo
Anubis
Anubis
gallinazo378
Anubis
Level 65
God Stats
210W - 190L
1,551 SR
Queue Stats
256W - 268L
1,448 Elo+
Solo
Team Averages
Level 44
1,535 SR
1,358 Elo+

VS

Team Averages
Level 47
1,590 SR
1,446 Elo+
Arachne
Arachne
Bartchy
Arachne
Level 47
God Stats
11W - 8L
1,571 SR
Queue Stats
97W - 93L
1,436 Elo+
Party 1
Vulcan
Vulcan
H0TSlice
Vulcan
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 91L
1,484 Elo+
Party 1
Mulan
Mulan
Lovelylela3027
Mulan
Level 48
God Stats
3W - 3L
1,403 SR
Queue Stats
93W - 92L
1,505 Elo+
Party 2
Chernobog
Chernobog
TheOneTapClap
Chernobog
Level 29
God Stats
3W - 0L
1,808 SR
Queue Stats
25W - 39L
1,323 Elo+
Party 1
Anubis
Anubis
justcallmeginger
Anubis
Level 58
God Stats
51W - 28L
1,669 SR
Queue Stats
123W - 132L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
9,310
466
13,637
18,173
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
EnvyRei
Thanatos
14
3 / 12 / 3
8,262
413
10,404
25,405
12,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
JEFF 25K
Cliodhna
9
2 / 2 / 2
6,987
349
1,486
8,899
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

The Morrigan
foriamyoursavior
The Morrigan
8
0 / 4 / 3
6,695
335
1,759
7,290
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
11
1 / 5 / 3
8,061
403
3,426
11,806
4,685
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bartchy
Arachne
19
5 / 1 / 7
12,002
600
10,157
16,172
6,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
H0TSlice
Vulcan
18
11 / 0 / 3
12,012
601
9,272
6,932
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 1 / 5
12,377
619
6,274
15,615
13,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
TheOneTapClap
Chernobog
16
3 / 4 / 6
10,394
520
12,118
13,876
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 5 / 3
11,729
586
20,803
18,526
10,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
29
29
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Arachne
Bartchy
Arachne
5
1
7
8.5
L
Thanatos
EnvyRei
Thanatos
3
12
3
0.38
W
Vulcan
H0TSlice
Vulcan
11
0
3
12.5
L
Cliodhna
JEFF 25K
Cliodhna
2
2
2
1.5
W
2
1
5
4.5
W
Chernobog
TheOneTapClap
Chernobog
3
4
6
1.5
L
The Morrigan
foriamyoursavior
The Morrigan
0
4
3
0.38
L
Anubis
1
5
3
0.5
W
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,712
Damage
58,624
71,573
Taken
71,121
29,310
Mitigated
38,848
12,586
Healing
25,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,637
5,928
0
588
18,173
5,679
0
9,146
8,889
0
73,475
W
Arachne
Bartchy
Arachne
10,157
7,622
0
5,522
16,172
6,815
2,711
1,686
14,486
0
102,368
L
Thanatos
EnvyRei
Thanatos
10,404
3,422
0
7,308
25,405
12,399
0
7,547
17,722
0
38,439
W
Vulcan
H0TSlice
Vulcan
9,272
2,542
0
578
6,932
2,703
3,159
1,434
5,498
67,515
0
L
Cliodhna
JEFF 25K
Cliodhna
1,486
387
0
1,354
8,899
4,396
0
3,156
5,671
0
15,408
W
6,274
1,610
0
5,481
15,615
13,064
2,690
1,537
14,078
0
99,114
W
Chernobog
TheOneTapClap
Chernobog
12,118
7,276
0
4,197
13,876
5,861
4,786
142
13,734
0
78,126
L
The Morrigan
foriamyoursavior
The Morrigan
1,759
816
0
627
7,290
2,151
0
3,775
3,365
10,924
2,344
L
Anubis
3,426
119
0
2,709
11,806
4,685
0
5,945
5,701
49,937
0
W
20,803
1,261
0
9,717
18,526
10,405
3,034
269
18,257
128,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,315
Gold Earned
58,514
301
Minions Killed
675
0
Camps Cleared
0
1,131,248
Distance Traveled
1,892,763
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,310
466
113
6
0
346,362
0
W
Arachne
12,002
600
127
6
0
455,201
0
L
Thanatos
8,262
413
65
3
0
355,950
1
W
Vulcan
12,012
601
121
6
0
406,494
0
L
Cliodhna
6,987
349
23
1
0
194,581
0
W
Mulan
12,377
619
159
8
0
330,806
0
W
Chernobog
10,394
520
111
6
0
362,135
0
L
The Morrigan
6,695
335
24
1
0
53,405
1
L
Anubis
8,061
403
76
4
0
180,950
2
W
Anubis
11,729
586
157
8
0
338,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role