Player Matchup

Chaac
Chaac
DBseeinYaL8r
Chaac
Level 153
God Stats
17W - 15L
1,608 SR
Queue Stats
883W - 866L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
DeadEyeGamer611
Baba Yaga
Level 148
God Stats
2W - 2L
1,210 SR
Queue Stats
469W - 471L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mallard Sunday
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,217 SR
Queue Stats
62W - 63L
1,486 Elo+
Party 2
Sol
Sol
Mr Chiddy Bang
Sol
Level 148
God Stats
5W - 1L
1,581 SR
Queue Stats
238W - 228L
1,508 Elo+
Party 2
Zhong Kui
Zhong Kui
PuuNCaK3
Zhong Kui
Level 152
God Stats
3W - 0L
1,731 SR
Queue Stats
255W - 253L
1,501 Elo+
Party 2
Team Averages
Level 146
1,469 SR
1,499 Elo+

VS

Team Averages
Level 125
1,486 SR
1,510 Elo+
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Panda_D_killer
Chaac
Level 164
God Stats
6W - 8L
1,472 SR
Queue Stats
297W - 286L
1,498 Elo+
Solo
Ganesha
Ganesha
TheFlyinGrizzly
Ganesha
Level 143
God Stats
22W - 11L
1,568 SR
Queue Stats
518W - 517L
1,532 Elo+
Party 1
He Bo
He Bo
YsofaKngBad
He Bo
Level 109
God Stats
3W - 5L
1,621 SR
Queue Stats
322W - 332L
1,457 Elo+
Solo
Cliodhna
Cliodhna
dunndee12
Cliodhna
Level 84
God Stats
0W - 2L
1,267 SR
Queue Stats
149W - 144L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
9,371
781
8,614
9,634
11,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
DeadEyeGamer611
Baba Yaga
17
9 / 3 / 12
10,510
876
8,768
8,209
3,768
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Mallard Sunday
Ah Muzen Cab
16
3 / 4 / 13
9,848
821
10,969
10,088
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 1 / 7
10,985
915
15,694
9,015
4,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
PuuNCaK3
Zhong Kui
15
2 / 4 / 12
9,379
782
10,825
10,935
9,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 3 / 4
8,249
687
6,530
8,106
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 5 / 3
9,806
817
10,453
17,365
23,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 3 / 10
9,836
820
5,701
12,415
15,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 8 / 4
7,446
621
4,578
10,884
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
dunndee12
Cliodhna
14
1 / 5 / 4
7,954
663
7,256
11,754
5,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
24
Kills
12
13
Deaths
24
51
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
4
1
W
2
1
7
5.5
W
Baba Yaga
DeadEyeGamer611
Baba Yaga
9
3
12
5
W
Ah Muzen Cab
Mallard Sunday
Ah Muzen Cab
3
4
13
2.38
W
8
1
7
11.5
L
7
5
3
1.7
W
Zhong Kui
PuuNCaK3
Zhong Kui
2
4
12
2
L
2
3
10
2.33
L
1
8
4
0.38
L
Cliodhna
dunndee12
Cliodhna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,870
Damage
34,518
47,881
Taken
60,524
33,411
Mitigated
53,197
17,337
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,530
558
1,542
2,225
8,106
4,048
268
5,203
2,622
10,958
0
W
8,614
190
717
3,262
9,634
11,193
410
3,172
6,462
0
19,628
W
Baba Yaga
DeadEyeGamer611
Baba Yaga
8,768
80
936
2,279
8,209
3,768
534
1,878
6,331
10,798
0
W
Ah Muzen Cab
Mallard Sunday
Ah Muzen Cab
10,969
2,762
420
361
10,088
4,370
92
4,905
5,183
0
21,242
W
15,694
3,704
1,458
4,962
9,015
4,508
2,153
2,961
6,054
35,747
0
L
10,453
466
649
5,165
17,365
23,128
0
8,017
8,514
500
22,480
W
Zhong Kui
PuuNCaK3
Zhong Kui
10,825
1,035
0
2,942
10,935
9,572
1,010
4,334
6,601
20,802
0
L
5,701
225
1,121
3,078
12,415
15,397
31
6,014
5,637
23,685
0
L
4,578
74
671
427
10,884
4,868
0
7,368
3,186
11,025
0
L
Cliodhna
dunndee12
Cliodhna
7,256
816
619
1,632
11,754
5,756
0
7,017
4,273
0
15,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,093
Gold Earned
43,291
134
Minions Killed
123
0
Camps Cleared
0
1,159,652
Distance Traveled
1,063,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,249
687
29
2
0
207,552
0
W
Chaac
9,371
781
12
1
0
250,584
0
W
Baba Yaga
10,510
876
6
1
0
244,960
0
W
Ah Muzen Cab
9,848
821
32
3
0
218,451
0
W
Sol
10,985
915
49
4
0
243,375
0
L
Chaac
9,806
817
31
3
0
226,026
0
W
Zhong Kui
9,379
782
35
3
0
202,282
0
L
Ganesha
9,836
820
3
0
0
215,408
0
L
He Bo
7,446
621
20
2
0
203,200
0
L
Cliodhna
7,954
663
40
3
0
211,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role