Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Xspherr
Jing Wei
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 46L
1,406 Elo+
Solo
Geb
Geb
reddish_unicorn2
Geb
Level 141
God Stats
1W - 2L
1,408 SR
Queue Stats
175W - 174L
1,508 Elo+
Solo
Sol
Sol
scovver
Sol
Level 108
God Stats
2W - 2L
1,317 SR
Queue Stats
112W - 101L
1,415 Elo+
Solo
Nike
Nike
sweatytoucan
Nike
Level 98
God Stats
9W - 9L
1,420 SR
Queue Stats
113W - 100L
1,482 Elo+
Solo
Team Averages
Level 115
1,429 SR
1,462 Elo+

VS

Team Averages
Level 81
1,579 SR
1,414 Elo+
Tiamat
Tiamat
MASTEREZIO1234
Tiamat
Level 138
God Stats
0W - 2L
1,335 SR
Queue Stats
70W - 75L
1,458 Elo+
Solo
Thor
Thor
Shoboshi_Knight
Thor
Level 28
God Stats
1W - 2L
1,756 SR
Queue Stats
3W - 9L
1,323 Elo+
Party 1
Vulcan
Vulcan
TGCs-CmV29415
Vulcan
Level 86
God Stats
17W - 21L
1,466 SR
Queue Stats
521W - 520L
1,419 Elo+
Party 1
Neith
Neith
jsmflaco
Neith
Level 49
God Stats
1W - 1L
1,756 SR
Queue Stats
3W - 9L
1,323 Elo+
Party 1
Amaterasu
Amaterasu
kaelee__
Amaterasu
Level 105
God Stats
9W - 9L
1,582 SR
Queue Stats
539W - 480L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 0 / 2
6,043
604
4,186
6,986
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Xspherr
Jing Wei
9
0 / 0 / 0
5,437
544
1,986
2,836
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
5,280
528
2,513
10,297
4,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
11
5 / 0 / 2
7,078
708
9,342
6,640
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 3
7,072
707
3,219
5,389
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,658
466
2,867
9,139
6,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 1
4,774
477
1,156
8,517
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,139
514
3,805
5,387
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jsmflaco
Neith
9
0 / 0 / 0
4,656
466
5,522
3,657
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
kaelee__
Amaterasu
4
0 / 1 / 0
3,970
397
481
3,604
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
1
1
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
2
3
L
0
3
1
0.17
L
0
3
1
0.17
L
1
2
0
0.5
W
Jing Wei
Xspherr
Jing Wei
0
0
0
0
L
Neith
jsmflaco
Neith
0
0
0
0
L
Amaterasu
kaelee__
Amaterasu
0
1
0
0
W
0
1
0
0
W
Sol
5
0
2
6
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,246
Damage
13,831
32,148
Taken
30,304
13,634
Mitigated
14,399
10,763
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,186
1,018
0
881
6,986
2,542
0
98
6,888
50,560
648
L
2,867
475
757
2,630
9,139
6,247
0
5,513
3,626
14,206
0
L
1,156
86
0
620
8,517
3,047
0
4,089
4,428
0
26,779
L
3,805
528
0
1,067
5,387
2,121
0
3,433
1,954
31,299
0
W
Jing Wei
Xspherr
Jing Wei
1,986
1,651
0
661
2,836
998
719
561
2,275
0
35,739
L
Neith
jsmflaco
Neith
5,522
2,416
0
1,387
3,657
1,313
0
1,796
1,861
0
31,915
L
Amaterasu
kaelee__
Amaterasu
481
171
0
1,373
3,604
1,671
0
463
3,141
0
11,934
W
2,513
125
1,060
3,613
10,297
4,683
0
1,656
8,635
13,996
0
W
Sol
9,342
3,759
0
3,818
6,640
2,495
1,076
4,109
2,321
47,793
5,172
W
3,219
327
0
730
5,389
2,916
277
32
5,357
0
48,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
23,197
342
Minions Killed
202
0
Camps Cleared
0
989,539
Distance Traveled
902,865
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,043
604
70
7
0
212,139
0
L
Tiamat
4,658
466
14
1
0
179,019
1
L
Thor
4,774
477
51
5
0
227,362
0
L
Vulcan
5,139
514
66
7
0
203,528
0
W
Jing Wei
5,437
544
68
7
0
184,972
0
L
Neith
4,656
466
48
5
0
203,227
0
L
Amaterasu
3,970
397
23
2
0
89,729
2
W
Geb
5,280
528
11
1
0
196,907
6
W
Sol
7,078
708
104
10
0
186,453
1
W
Nike
7,072
707
89
9
0
209,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role