Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CogolloEnojado
He Bo
Level 172
God Stats
7W - 3L
1,692 SR
Queue Stats
303W - 298L
1,543 Elo+
Solo
Xbalanque
Xbalanque
MATINATOR64
Xbalanque
Level 47
God Stats
6W - 6L
1,442 SR
Queue Stats
45W - 57L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
TrainOFdead01
Amaterasu
Level 27
God Stats
23W - 31L
1,439 SR
Queue Stats
35W - 45L
1,445 Elo+
Party 1
Thanatos
Thanatos
Vermoud
Thanatos
Level 109
God Stats
28W - 18L
1,587 SR
Queue Stats
75W - 89L
1,460 Elo+
Party 1
Team Averages
Level 95
1,532 SR
1,473 Elo+

VS

Team Averages
Level 151
1,505 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BonierPrune5660
Sylvanus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 285L
1,432 Elo+
Solo
Anhur
Anhur
Cudepombu
Anhur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 383L
1,561 Elo+
Solo
Thanatos
Thanatos
ElCalocha
Thanatos
Level 138
God Stats
2W - 5L
1,525 SR
Queue Stats
37W - 53L
1,401 Elo+
Solo
Janus
Janus
Hennessy777
Janus
Level 158
God Stats
35W - 44L
1,501 SR
Queue Stats
425W - 420L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 2
6,133
511
6,492
4,746
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 4
7,066
589
8,336
7,701
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
MATINATOR64
Xbalanque
12
2 / 0 / 2
6,916
576
5,330
7,065
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
TrainOFdead01
Amaterasu
12
4 / 0 / 1
7,324
610
2,744
5,811
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Vermoud
Thanatos
12
4 / 2 / 5
6,997
583
9,656
13,639
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 4 / 1
6,365
530
2,856
6,846
3,079
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
9
0 / 2 / 2
5,383
449
3,070
9,962
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Cudepombu
Anhur
11
1 / 2 / 0
6,568
547
3,831
7,859
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
ElCalocha
Thanatos
10
2 / 4 / 1
5,827
486
5,463
14,530
5,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
6,152
513
5,402
7,604
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
4
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
2
2
L
Anubis
 
Anubis
1
4
1
0.38
L
Sylvanus
0
2
2
0.5
W
4
2
4
3
L
Anhur
Cudepombu
Anhur
1
2
0
0.5
L
Thanatos
ElCalocha
Thanatos
2
4
1
0.63
L
0
3
1
0.17
W
Xbalanque
MATINATOR64
Xbalanque
2
0
2
3
W
Amaterasu
TrainOFdead01
Amaterasu
4
0
1
4.5
W
Thanatos
Vermoud
Thanatos
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,558
Damage
20,622
38,962
Taken
46,801
13,292
Mitigated
19,782
18,543
Healing
17,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,492
241
0
1,916
4,746
1,388
0
2,559
2,187
37,700
0
L
Anubis
 
Anubis
2,856
285
73
1,389
6,846
3,079
0
1,936
4,910
41,808
0
L
Sylvanus
3,070
1,016
900
4,003
9,962
5,930
0
5,110
4,852
18,993
7,260
W
8,336
767
0
3,163
7,701
2,223
0
2,099
5,602
56,599
0
L
Anhur
Cudepombu
Anhur
3,831
1,886
0
2,875
7,859
2,745
504
694
7,165
0
46,946
L
Thanatos
ElCalocha
Thanatos
5,463
1,515
0
6,959
14,530
5,238
0
2,216
12,314
0
36,410
L
5,402
205
0
1,604
7,604
2,790
0
4,872
2,732
53,515
0
W
Xbalanque
MATINATOR64
Xbalanque
5,330
2,775
0
2,227
7,065
2,088
0
421
6,644
0
46,602
W
Amaterasu
TrainOFdead01
Amaterasu
2,744
961
0
3,013
5,811
2,955
649
1,493
4,318
0
41,310
W
Thanatos
Vermoud
Thanatos
9,656
2,961
0
8,224
13,639
4,638
867
4,528
9,111
0
48,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,436
Gold Earned
30,295
369
Minions Killed
341
0
Camps Cleared
0
1,259,503
Distance Traveled
1,139,338
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,133
511
69
6
0
245,361
0
L
Anubis
6,365
530
75
6
0
205,461
4
L
Sylvanus
5,383
449
50
4
0
222,590
1
W
He Bo
7,066
589
82
7
0
261,178
0
L
Anhur
6,568
547
83
7
0
218,457
0
L
Thanatos
5,827
486
55
5
0
248,189
2
L
Janus
6,152
513
78
7
0
244,641
2
W
Xbalanque
6,916
576
81
7
0
239,937
5
W
Amaterasu
7,324
610
69
6
0
256,458
4
W
Thanatos
6,997
583
68
6
0
256,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role