Player Matchup

Ne Zha
Ne Zha
FerretsBueller
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
Gatoroid201
Atlas
Level 143
God Stats
4W - 2L
1,673 SR
Queue Stats
282W - 261L
1,510 Elo+
Solo
Chang'e
Chang'e
Gayboi3000
Chang'e
Level 68
God Stats
2W - 1L
1,538 SR
Queue Stats
188W - 151L
1,547 Elo+
Solo
Ravana
Ravana
Living lMasTeR
Ravana
Level 152
God Stats
41W - 36L
1,597 SR
Queue Stats
678W - 647L
1,505 Elo+
Solo
Medusa
Medusa
atarikitten
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,704 Elo+
Party 1
Team Averages
Level 99
1,562 SR
1,553 Elo+

VS

Team Averages
Level 100
1,388 SR
1,498 Elo+
Cerberus
Cerberus
Ash From PC
Cerberus
Level 162
God Stats
1W - 1L
1,729 SR
Queue Stats
33W - 49L
1,462 Elo+
Solo
Kukulkan
Kukulkan
InfectousShadow
Kukulkan
Level 140
God Stats
2W - 5L
1,360 SR
Queue Stats
185W - 168L
1,563 Elo+
Solo
Pele
Pele
NBDxBoone2323
Pele
Level 39
God Stats
1W - 5L
1,402 SR
Queue Stats
100W - 105L
1,483 Elo+
Solo
Hercules
Hercules
TheHolySlap
Hercules
Level 83
God Stats
1W - 2L
1,184 SR
Queue Stats
332W - 285L
1,516 Elo+
Solo
Artemis
Artemis
mexican7204
Artemis
Level 77
God Stats
0W - 2L
1,265 SR
Queue Stats
196W - 178L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,124
712
6,966
6,467
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 3 / 2
5,509
551
4,962
10,353
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Gayboi3000
Chang'e
11
1 / 1 / 2
6,379
638
3,697
5,622
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
2 / 1 / 2
5,855
586
2,228
5,290
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
8
2 / 0 / 1
5,324
532
3,219
4,818
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ash From PC
Cerberus
6
0 / 2 / 1
4,461
446
1,482
7,187
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
10
0 / 1 / 2
5,629
563
2,492
4,259
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 1
6,179
618
5,477
9,630
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
TheHolySlap
Hercules
10
0 / 3 / 0
5,107
511
2,722
10,760
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Artemis
mexican7204
Artemis
9
1 / 2 / 0
4,639
464
3,831
4,554
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ash From PC
Cerberus
0
2
1
0.25
W
3
0
1
3.5
W
2
3
2
1
W
Chang'e
Gayboi3000
Chang'e
1
1
2
2
L
Kukulkan
0
1
2
1
W
2
1
2
3
L
3
2
1
1.75
L
Hercules
TheHolySlap
Hercules
0
3
0
0
W
Medusa
2
0
1
2.5
L
Artemis
mexican7204
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,072
Damage
16,004
32,550
Taken
36,390
18,017
Mitigated
15,924
9,266
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ash From PC
Cerberus
1,482
366
0
2,284
7,187
3,395
0
1,388
5,765
14,696
0
W
6,966
1,445
0
1,893
6,467
4,403
0
734
5,295
0
49,452
W
4,962
1,827
0
1,854
10,353
8,028
23
921
9,432
12,936
0
W
Chang'e
Gayboi3000
Chang'e
3,697
384
280
2,784
5,622
1,906
0
884
4,738
47,702
0
L
Kukulkan
2,492
359
0
1,380
4,259
1,530
0
2,771
1,354
39,480
0
W
2,228
501
0
839
5,290
2,125
0
507
4,783
0
44,921
L
5,477
1,769
0
4,865
9,630
3,062
0
1,713
7,865
0
46,905
L
Hercules
TheHolySlap
Hercules
2,722
839
0
2,603
10,760
6,454
0
523
10,195
0
30,315
W
Medusa
3,219
1,902
0
1,616
4,818
1,555
0
928
3,890
0
34,079
L
Artemis
mexican7204
Artemis
3,831
1,542
0
1,268
4,554
1,483
0
2,002
2,552
0
20,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,191
Gold Earned
26,015
293
Minions Killed
278
0
Camps Cleared
0
1,042,000
Distance Traveled
937,453
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,461
446
24
2
0
144,111
2
W
Ne Zha
7,124
712
74
7
0
228,703
0
W
Atlas
5,509
551
7
1
0
195,218
0
W
Chang'e
6,379
638
99
10
0
200,262
2
L
Kukulkan
5,629
563
71
7
0
205,760
2
W
Ravana
5,855
586
67
7
0
231,702
0
L
Pele
6,179
618
89
9
0
230,861
0
L
Hercules
5,107
511
57
6
0
185,014
0
W
Medusa
5,324
532
46
5
0
186,115
2
L
Artemis
4,639
464
37
4
0
171,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role