Player Matchup

Hades
Hades
Almostto
Hades
Level 43
God Stats
31W - 24L
1,614 SR
Queue Stats
51W - 53L
1,454 Elo+
Party 3
Xing Tian
Xing Tian
FatherBluto
Xing Tian
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
123W - 124L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
brocktherock9999
Danzaburou
Level 91
God Stats
13W - 7L
1,733 SR
Queue Stats
271W - 226L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
kakusucm27
Sun Wukong
Level 67
God Stats
5W - 2L
1,497 SR
Queue Stats
206W - 217L
1,477 Elo+
Solo
Arachne
Arachne
yanrichardlebron
Arachne
Level 28
God Stats
11W - 9L
1,736 SR
Queue Stats
59W - 97L
1,393 Elo+
Party 3
Team Averages
Level 71
1,573 SR
1,471 Elo+

VS

Team Averages
Level 132
1,586 SR
1,592 Elo+
Fafnir
Fafnir
CARMYY
Fafnir
Level 146
God Stats
3W - 0L
1,614 SR
Queue Stats
152W - 111L
1,704 Elo+
Party 1
Rama
Rama
IcySnipes
Rama
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 19L
1,815 Elo+
Party 1
Awilix
Awilix
Icy_DeadPeople_
Awilix
Level 288
God Stats
50W - 33L
1,661 SR
Queue Stats
439W - 474L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Pyro_Stipes
Sun Wukong
Level 89
God Stats
33W - 24L
1,640 SR
Queue Stats
294W - 304L
1,512 Elo+
Party 2
Eset
Eset
burtonlatture853
Eset
Level 115
God Stats
16W - 15L
1,517 SR
Queue Stats
276W - 265L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Almostto
Hades
13
0 / 6 / 3
7,879
492
8,553
13,969
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
FatherBluto
Xing Tian
12
1 / 2 / 1
8,029
502
8,574
17,646
18,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
brocktherock9999
Danzaburou
13
0 / 4 / 1
8,019
501
6,728
12,249
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
kakusucm27
Sun Wukong
14
0 / 0 / 0
8,703
544
14,749
17,624
17,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 1
8,182
511
6,582
15,424
8,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CARMYY
Fafnir
13
1 / 0 / 8
8,789
549
7,451
14,210
17,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
15
1 / 0 / 3
8,933
558
6,604
7,608
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 1 / 6
10,079
630
15,808
16,054
7,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Pyro_Stipes
Sun Wukong
14
1 / 0 / 2
8,602
538
10,948
19,578
15,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 2 / 5
8,787
549
15,745
10,313
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hades
Almostto
Hades
0
6
3
0.25
W
Fafnir
CARMYY
Fafnir
1
0
8
5
L
Xing Tian
FatherBluto
Xing Tian
1
2
1
0.75
W
Rama
1
0
3
2.5
W
7
1
6
10
W
Sun Wukong
Pyro_Stipes
Sun Wukong
1
0
2
2
L
Danzaburou
brocktherock9999
Danzaburou
0
4
1
0.13
W
5
2
5
3.75
L
Sun Wukong
kakusucm27
Sun Wukong
0
0
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,186
Damage
56,556
76,912
Taken
67,763
54,759
Mitigated
49,269
19,456
Healing
24,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Almostto
Hades
8,553
739
930
5,274
13,969
6,116
0
8,035
5,415
58,654
0
W
Fafnir
CARMYY
Fafnir
7,451
1,978
2,623
4,644
14,210
17,632
0
6,764
7,446
29,421
0
L
Xing Tian
FatherBluto
Xing Tian
8,574
835
0
2,638
17,646
18,669
0
5,779
11,499
29,204
0
W
Rama
6,604
5,965
0
3,404
7,608
3,124
531
784
6,824
0
83,029
W
15,808
7,148
0
6,814
16,054
7,811
0
3,572
12,482
0
105,979
W
Sun Wukong
Pyro_Stipes
Sun Wukong
10,948
2,144
0
4,395
19,578
15,755
0
2,008
17,570
0
73,924
L
Danzaburou
brocktherock9999
Danzaburou
6,728
2,227
0
3,992
12,249
4,471
70
1,392
10,829
0
70,349
W
15,745
869
984
2,079
10,313
4,947
46
3,999
6,314
65,295
0
L
Sun Wukong
kakusucm27
Sun Wukong
14,749
2,903
0
2,719
17,624
17,251
0
1,688
15,860
0
78,632
L
6,582
4,625
0
3,903
15,424
8,252
0
5,079
10,113
0
73,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
45,190
474
Minions Killed
572
0
Camps Cleared
0
1,658,469
Distance Traveled
1,669,193
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,879
492
105
7
0
306,492
0
W
Fafnir
8,789
549
37
2
0
325,313
2
L
Xing Tian
8,029
502
21
1
0
361,025
0
W
Rama
8,933
558
138
9
0
306,598
0
W
Awilix
10,079
630
133
8
0
389,872
0
W
Sun Wukong
8,602
538
141
9
0
318,553
5
L
Danzaburou
8,019
501
118
7
0
279,128
0
W
Eset
8,787
549
123
8
0
328,857
0
L
Sun Wukong
8,703
544
122
8
0
331,525
0
L
Arachne
8,182
511
108
7
0
380,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role