Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ToughGenie
Bellona
Level 106
God Stats
1W - 1L
1,276 SR
Queue Stats
101W - 106L
1,393 Elo+
Party 2
Bastet
Bastet
Vantecupid2003
Bastet
Level 34
God Stats
11W - 4L
1,202 SR
Queue Stats
89W - 93L
1,383 Elo+
Party 2
Team Averages
Level 92
1,326 SR
1,425 Elo+

VS

Team Averages
Level 63
1,579 SR
1,388 Elo+
Ne Zha
Ne Zha
Andrei14
Ne Zha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,429 Elo+
Party 1
Cerberus
Cerberus
Davidoff363
Cerberus
Level 18
God Stats
6W - 10L
1,467 SR
Queue Stats
39W - 38L
1,369 Elo+
Party 1
Zhong Kui
Zhong Kui
TorreSteguen_01
Zhong Kui
Level 69
God Stats
3W - 6L
1,771 SR
Queue Stats
189W - 176L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
9 / 3 / 4
12,395
953
18,617
11,061
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
ToughGenie
Bellona
14
5 / 1 / 10
11,524
886
12,831
17,874
18,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 7 / 11
10,614
816
8,398
13,800
4,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Andrei14
Ne Zha
12
2 / 7 / 5
9,714
747
8,367
14,036
5,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Davidoff363
Cerberus
12
5 / 4 / 2
10,049
773
9,482
16,635
7,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
TorreSteguen_01
Zhong Kui
12
4 / 6 / 2
9,927
764
10,801
14,182
8,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
11
11
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
3
4
3.67
L
Ne Zha
Andrei14
Ne Zha
2
7
5
0.64
L
Cerberus
Davidoff363
Cerberus
5
4
2
1.5
L
Zhong Kui
TorreSteguen_01
Zhong Kui
4
6
2
0.83
W
Bellona
ToughGenie
Bellona
5
1
10
10
W
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,846
Damage
28,650
42,735
Taken
44,853
26,384
Mitigated
22,007
9,340
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
18,617
4,504
233
1,741
11,061
3,563
934
4,237
6,824
76,437
0
L
Ne Zha
Andrei14
Ne Zha
8,367
4,046
0
834
14,036
5,306
74
5,076
8,960
0
20,481
L
Cerberus
Davidoff363
Cerberus
9,482
674
0
2,485
16,635
7,939
78
8,042
8,593
31,333
46
L
Zhong Kui
TorreSteguen_01
Zhong Kui
10,801
792
36
2,204
14,182
8,762
0
5,789
8,393
42,748
0
W
Bellona
ToughGenie
Bellona
12,831
6,450
0
5,057
17,874
18,479
514
10,035
7,839
0
40,974
W
8,398
3,066
0
2,309
13,800
4,342
378
6,987
6,813
0
19,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,533
Gold Earned
29,690
163
Minions Killed
140
0
Camps Cleared
0
779,043
Distance Traveled
660,019
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,395
953
105
8
0
244,914
5
L
Ne Zha
9,714
747
20
2
0
207,173
5
L
Cerberus
10,049
773
62
5
0
245,874
0
L
Zhong Kui
9,927
764
58
4
0
206,972
0
W
Bellona
11,524
886
47
4
0
275,761
0
W
Bastet
10,614
816
11
1
0
258,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role