Player Matchup

Chernobog
Chernobog
Alpha_Hunter23
Chernobog
Level 61
God Stats
0W - 1L
1,712 SR
Queue Stats
10W - 15L
1,343 Elo+
Party 1
Ne Zha
Ne Zha
Cxmp GL
Ne Zha
Level 38
God Stats
0W - 5L
1,146 SR
Queue Stats
29W - 54L
1,370 Elo+
Solo
Surtr
Surtr
RAS542006
Surtr
Level 61
God Stats
3W - 4L
1,656 SR
Queue Stats
13W - 17L
1,365 Elo+
Party 1
Charon
Charon
XxBig-Red-30xX
Charon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
alpha_money_mill
Thoth
Level 85
God Stats
1W - 1L
1,724 SR
Queue Stats
22W - 30L
1,358 Elo+
Party 1
Team Averages
Level 58
1,547 SR
1,387 Elo+

VS

Team Averages
Level 76
1,509 SR
1,426 Elo+
Ravana
Ravana
About20Pigeons
Ravana
Level 51
God Stats
1W - 0L
1,861 SR
Queue Stats
67W - 53L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
BlitzKrang89
Zhong Kui
Level 84
God Stats
33W - 21L
1,172 SR
Queue Stats
78W - 85L
1,399 Elo+
Solo
Ishtar
Ishtar
FG Flopz
Ishtar
Level 86
God Stats
9W - 16L
1,466 SR
Queue Stats
48W - 63L
1,404 Elo+
Solo
Shiva
Shiva
Laureanch
Shiva
Level 78
God Stats
13W - 8L
1,583 SR
Queue Stats
125W - 130L
1,354 Elo+
Solo
Ymir
Ymir
runaway_erik
Ymir
Level 83
God Stats
77W - 86L
1,462 SR
Queue Stats
533W - 545L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alpha_Hunter23
Chernobog
8
1 / 7 / 1
5,273
527
3,992
8,032
2,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Cxmp GL
Ne Zha
7
0 / 1 / 0
4,650
465
2,324
7,044
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
RAS542006
Surtr
8
0 / 4 / 0
5,120
512
4,466
11,208
8,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 5 / 0
4,240
424
1,573
7,950
3,203
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 7 / 0
4,793
479
3,814
7,887
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,284
628
1,972
4,652
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
BlitzKrang89
Zhong Kui
12
6 / 0 / 1
7,096
710
4,936
6,376
4,598
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
FG Flopz
Ishtar
10
5 / 2 / 4
6,747
675
8,965
7,760
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Laureanch
Shiva
11
2 / 0 / 3
6,991
699
7,708
10,815
5,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
6 / 0 / 4
7,002
700
4,251
9,047
6,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
21
24
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Chernobog
Alpha_Hunter23
Chernobog
1
7
1
0.21
W
Zhong Kui
BlitzKrang89
Zhong Kui
6
0
1
6.5
L
Ne Zha
Cxmp GL
Ne Zha
0
1
0
0
W
Ishtar
FG Flopz
Ishtar
5
2
4
3.5
W
Shiva
Laureanch
Shiva
2
0
3
3.5
L
Surtr
RAS542006
Surtr
0
4
0
0
L
0
5
0
0
L
0
7
0
0
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,169
Damage
27,832
42,121
Taken
38,650
19,079
Mitigated
21,745
3,989
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,972
671
0
1,448
4,652
1,743
0
91
4,561
0
52,070
L
Chernobog
Alpha_Hunter23
Chernobog
3,992
2,780
115
252
8,032
2,235
0
1,178
6,854
0
22,415
W
Zhong Kui
BlitzKrang89
Zhong Kui
4,936
553
0
5,121
6,376
4,598
836
1,381
4,995
43,813
0
L
Ne Zha
Cxmp GL
Ne Zha
2,324
913
0
1,169
7,044
2,241
0
1,287
5,757
0
19,440
W
Ishtar
FG Flopz
Ishtar
8,965
5,815
0
2,219
7,760
2,893
456
1,035
6,725
0
39,985
W
Shiva
Laureanch
Shiva
7,708
1,596
0
3,802
10,815
5,646
0
1,580
9,235
0
50,191
L
Surtr
RAS542006
Surtr
4,466
1,872
0
2,066
11,208
8,679
0
300
10,908
5,291
25,609
L
1,573
449
173
214
7,950
3,203
0
516
7,434
10,648
0
L
3,814
418
0
0
7,887
2,721
0
5,906
1,981
31,343
0
W
4,251
976
0
2,445
9,047
6,865
27
2,315
6,732
26,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,076
Gold Earned
34,120
180
Minions Killed
335
0
Camps Cleared
0
944,928
Distance Traveled
1,049,962
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,284
628
81
8
0
257,614
0
L
Chernobog
5,273
527
41
4
0
178,873
0
W
Zhong Kui
7,096
710
70
7
0
201,588
0
L
Ne Zha
4,650
465
36
4
0
177,823
0
W
Ishtar
6,747
675
57
6
0
197,665
3
W
Shiva
6,991
699
88
9
0
209,026
0
L
Surtr
5,120
512
47
5
0
177,833
0
L
Charon
4,240
424
11
1
0
195,069
0
L
Thoth
4,793
479
45
5
0
215,330
0
W
Ymir
7,002
700
39
4
0
184,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role