Player Matchup

Hercules
Hercules
Akivas
Hercules
Level 118
God Stats
12W - 4L
1,427 SR
Queue Stats
53W - 40L
1,539 Elo+
Party 2
Bastet
Bastet
Kinholn
Bastet
Level 106
God Stats
16W - 13L
1,502 SR
Queue Stats
20W - 17L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
Malygøs
Baron Samedi
Level 122
God Stats
2W - 1L
1,297 SR
Queue Stats
32W - 24L
1,551 Elo+
Party 2
Team Averages
Level 115
1,408 SR
1,526 Elo+

VS

Team Averages
Level 40
1,329 SR
1,467 Elo+
Medusa
Medusa
FenyxPerson
Medusa
Level 29
God Stats
2W - 5L
1,565 SR
Queue Stats
114W - 125L
1,497 Elo+
Party 1
Hades
Hades
Fnguki
Hades
Level 51
God Stats
0W - 2L
1,236 SR
Queue Stats
102W - 110L
1,547 Elo+
Party 1
Set
Set
T3 MF
Set
Level 39
God Stats
0W - 2L
1,185 SR
Queue Stats
45W - 47L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Akivas
Hercules
13
4 / 2 / 13
11,073
791
10,833
15,590
16,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
Kinholn
Bastet
14
9 / 2 / 7
11,684
835
14,585
12,523
5,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Malygøs
Baron Samedi
15
4 / 1 / 9
11,351
811
13,452
7,155
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 4 / 1
9,978
713
8,164
12,151
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Hades
Fnguki
Hades
13
2 / 4 / 2
10,136
724
10,818
17,341
12,779
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
T3 MF
Set
11
0 / 9 / 4
9,307
665
4,948
13,362
6,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
5
5
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Akivas
Hercules
4
2
13
5.25
L
Medusa
3
4
1
0.88
L
Hades
Fnguki
Hades
2
4
2
0.75
W
Bastet
Kinholn
Bastet
9
2
7
6.25
W
Baron Samedi
Malygøs
Baron Samedi
4
1
9
8.5
L
Set
T3 MF
Set
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,870
Damage
23,930
35,268
Taken
42,854
25,401
Mitigated
22,732
12,684
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Akivas
Hercules
10,833
2,184
0
5,904
15,590
16,645
104
4,597
10,993
0
29,939
L
Medusa
8,164
3,269
0
0
12,151
3,930
444
4,898
7,253
0
34,351
L
Hades
Fnguki
Hades
10,818
1,274
451
5,351
17,341
12,779
330
4,888
12,453
43,402
0
W
Bastet
Kinholn
Bastet
14,585
3,461
0
1,802
12,523
5,367
486
3,455
9,068
0
31,453
W
Baron Samedi
Malygøs
Baron Samedi
13,452
929
1,509
3,469
7,155
3,389
579
2,942
4,213
60,550
0
L
Set
T3 MF
Set
4,948
1,330
0
1,427
13,362
6,023
0
4,233
9,129
0
21,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
29,421
143
Minions Killed
148
0
Camps Cleared
0
840,835
Distance Traveled
691,213
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,073
791
30
2
0
301,982
0
L
Medusa
9,978
713
41
3
0
243,862
0
L
Hades
10,136
724
70
5
0
235,256
0
W
Bastet
11,684
835
25
2
0
285,715
1
W
Baron Samedi
11,351
811
88
6
0
253,138
0
L
Set
9,307
665
37
3
0
212,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role