Player Matchup

Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
El Fanazy
Cabrakan
Level 118
God Stats
10W - 10L
1,351 SR
Queue Stats
82W - 98L
1,409 Elo+
Party 3
Hera
Hera
X50Drake
Hera
Level 109
God Stats
6W - 7L
1,230 SR
Queue Stats
377W - 357L
1,462 Elo+
Party 1
Hades
Hades
jive215
Hades
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Apollo
Apollo
ツgangstagooseツ
Apollo
Level 40
God Stats
11W - 14L
1,453 SR
Queue Stats
204W - 181L
1,511 Elo+
Party 1
Team Averages
Level 104
1,407 SR
1,476 Elo+

VS

Team Averages
Level 103
1,517 SR
1,496 Elo+
Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Darkmoonfade22
Sol
Level 103
God Stats
5W - 5L
1,605 SR
Queue Stats
413W - 411L
1,474 Elo+
Solo
Chaac
Chaac
Maron145
Chaac
Level 110
God Stats
5W - 8L
1,504 SR
Queue Stats
295W - 271L
1,539 Elo+
Solo
Jing Wei
Jing Wei
Stylep194
Jing Wei
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
233W - 273L
1,385 Elo+
Party 2
Poseidon
Poseidon
imgonnasplitpush
Poseidon
Level 55
God Stats
1W - 1L
1,690 SR
Queue Stats
44W - 44L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
3 / 0 / 6
8,809
587
13,646
13,817
6,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
El Fanazy
Cabrakan
13
1 / 3 / 4
7,394
493
4,424
11,087
8,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
14
3 / 5 / 1
8,509
567
11,469
9,309
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
jive215
Hades
2
0 / 1 / 0
4,767
318
0
990
299
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 1 / 0
9,365
624
13,631
9,605
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
5 / 4 / 2
7,653
510
5,127
14,757
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 2
8,177
545
6,615
16,543
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Maron145
Chaac
12
2 / 4 / 1
7,981
532
6,188
14,133
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Stylep194
Jing Wei
13
0 / 3 / 4
7,575
505
5,105
13,347
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 2
6,005
400
2,157
2,896
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
14
Kills
10
10
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
6
6
L
Serqet
 
Serqet
5
4
2
1.5
L
1
4
2
0.5
W
Cabrakan
El Fanazy
Cabrakan
1
3
4
1
L
Chaac
Maron145
Chaac
2
4
1
0.63
L
Jing Wei
Stylep194
Jing Wei
0
3
4
0.67
W
Hera
3
5
1
0.7
L
2
0
2
3
W
Hades
jive215
Hades
0
1
0
0
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
25,192
44,808
Taken
61,676
22,532
Mitigated
30,432
13,194
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,646
2,516
0
5,246
13,817
6,075
0
1,366
12,181
0
76,284
L
Serqet
 
Serqet
5,127
896
0
3,962
14,757
5,846
0
5,311
9,446
0
32,157
L
6,615
1,789
0
6,710
16,543
6,476
2,554
4,138
12,405
59,592
7,036
W
Cabrakan
El Fanazy
Cabrakan
4,424
658
94
1,109
11,087
8,353
0
1,691
9,078
31,861
0
L
Chaac
Maron145
Chaac
6,188
1,095
0
2,491
14,133
12,625
20
3,168
10,965
56
47,389
L
Jing Wei
Stylep194
Jing Wei
5,105
3,624
0
4,143
13,347
4,725
333
2,302
11,045
0
55,026
W
Hera
11,469
2,998
0
840
9,309
3,366
523
2,828
6,253
80,760
0
L
2,157
378
0
990
2,896
760
0
974
1,922
19,677
0
W
Hades
jive215
Hades
0
0
20
166
990
299
0
247
743
2,282
0
W
13,631
8,968
0
5,719
9,605
4,439
1,086
2,375
6,984
0
85,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,844
Gold Earned
37,391
419
Minions Killed
382
0
Camps Cleared
0
1,244,712
Distance Traveled
1,296,651
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,809
587
100
7
0
357,175
3
L
Serqet
7,653
510
58
4
0
329,481
0
L
Sol
8,177
545
121
8
0
247,979
0
W
Cabrakan
7,394
493
44
3
0
288,526
0
L
Chaac
7,981
532
65
4
0
307,744
1
L
Jing Wei
7,575
505
96
6
0
306,208
1
W
Hera
8,509
567
138
9
0
281,356
0
L
Poseidon
6,005
400
42
3
0
105,239
0
W
Hades
4,767
318
7
0
0
22,095
0
W
Apollo
9,365
624
130
9
0
295,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role