Player Matchup

Athena
Athena
MisutaCloudy
Athena
Level 58
God Stats
8W - 4L
1,619 SR
Queue Stats
110W - 131L
1,394 Elo+
Party 3
Ix Chel
Ix Chel
PureMidheaven
Ix Chel
Level 104
God Stats
4W - 4L
1,620 SR
Queue Stats
112W - 114L
1,411 Elo+
Party 1
Surtr
Surtr
SneakyTurtle80
Surtr
Level 62
God Stats
90W - 64L
1,553 SR
Queue Stats
250W - 287L
1,379 Elo+
Solo
Danzaburou
Danzaburou
Verum Diablo
Danzaburou
Level 95
God Stats
20W - 23L
1,483 SR
Queue Stats
257W - 275L
1,411 Elo+
Party 3
Thor
Thor
tylerr412
Thor
Level 103
God Stats
4W - 1L
1,731 SR
Queue Stats
91W - 85L
1,408 Elo+
Party 1
Team Averages
Level 84
1,601 SR
1,400 Elo+

VS

Team Averages
Level 85
1,536 SR
1,426 Elo+
Bakasura
Bakasura
Lwhitt123
Bakasura
Level 7
God Stats
1W - 3L
1,410 SR
Queue Stats
5W - 8L
1,365 Elo+
Party 2
Ymir
Ymir
TheQuadFather69
Ymir
Level 112
God Stats
30W - 26L
1,638 SR
Queue Stats
286W - 292L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
goofy_goober16gt
Danzaburou
Level 66
God Stats
17W - 16L
1,496 SR
Queue Stats
42W - 40L
1,452 Elo+
Party 2
Thoth
Thoth
jostyv009
Thoth
Level 119
God Stats
15W - 9L
1,625 SR
Queue Stats
558W - 536L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 121
God Stats
580W - 610L
1,510 SR
Queue Stats
581W - 612L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 0 / 3
6,560
505
2,852
8,349
5,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
13
1 / 3 / 5
7,712
593
7,201
8,096
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 1
9,536
734
10,628
10,425
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Verum Diablo
Danzaburou
12
2 / 0 / 2
7,584
583
6,945
5,558
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
13
4 / 0 / 4
7,745
596
4,352
10,655
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lwhitt123
Bakasura
11
0 / 3 / 2
6,265
482
2,259
9,935
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 1
6,075
467
2,340
9,996
7,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
goofy_goober16gt
Danzaburou
10
0 / 2 / 0
5,778
444
5,409
7,754
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
jostyv009
Thoth
13
4 / 4 / 0
7,333
564
8,651
9,040
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
lil jorgerap
Ao Kuang
9
0 / 6 / 0
5,881
452
4,509
13,024
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Lwhitt123
Bakasura
0
3
2
0.33
W
Athena
1
0
3
2.5
W
Ix Chel
1
3
5
1.17
W
8
1
1
8.5
L
0
1
1
0.5
W
Danzaburou
Verum Diablo
Danzaburou
2
0
2
3
L
Danzaburou
goofy_goober16gt
Danzaburou
0
2
0
0
L
Thoth
jostyv009
Thoth
4
4
0
1
L
Ao Kuang
lil jorgerap
Ao Kuang
0
6
0
0
W
Thor
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,978
Damage
23,168
43,083
Taken
49,749
20,115
Mitigated
22,014
15,566
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Lwhitt123
Bakasura
2,259
1,710
85
690
9,935
3,462
0
1,798
8,137
0
41,623
W
Athena
2,852
1,097
1,023
1,832
8,349
5,717
0
1,534
6,815
13,758
0
W
Ix Chel
7,201
1,264
774
1,112
8,096
2,997
287
4,419
3,327
54,750
0
W
10,628
4,398
0
3,280
10,425
5,433
473
5,867
4,558
811
67,926
L
2,340
601
70
1,165
9,996
7,411
27
2,187
7,809
22,223
0
W
Danzaburou
Verum Diablo
Danzaburou
6,945
2,621
0
2,925
5,558
1,965
2,164
1,165
4,393
0
63,398
L
Danzaburou
goofy_goober16gt
Danzaburou
5,409
1,962
582
1,036
7,754
3,219
0
2,142
5,612
0
41,346
L
Thoth
jostyv009
Thoth
8,651
298
0
1,470
9,040
3,532
0
4,051
4,989
46,710
0
L
Ao Kuang
lil jorgerap
Ao Kuang
4,509
1,707
0
3,772
13,024
4,390
360
195
12,829
38,588
0
W
Thor
4,352
1,511
0
4,620
10,655
4,003
251
2,515
8,085
0
50,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,137
Gold Earned
31,332
382
Minions Killed
304
0
Camps Cleared
0
1,271,208
Distance Traveled
1,203,097
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,265
482
74
6
0
276,873
0
W
Athena
6,560
505
20
2
0
239,484
4
W
Ix Chel
7,712
593
90
7
0
262,570
2
W
Surtr
9,536
734
119
9
0
262,832
5
L
Ymir
6,075
467
39
3
0
241,035
0
W
Danzaburou
7,584
583
90
7
0
238,181
2
L
Danzaburou
5,778
444
64
5
0
226,557
5
L
Thoth
7,333
564
75
6
0
229,131
0
L
Ao Kuang
5,881
452
52
4
0
229,501
0
W
Thor
7,745
596
63
5
0
268,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role