Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bokita__Pasion
Danzaburou
Level 122
God Stats
7W - 6L
1,521 SR
Queue Stats
288W - 289L
1,451 Elo+
Solo
Ares
Ares
FURIA_DEL_LEON
Ares
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
198W - 201L
1,334 Elo+
Solo
Anubis
Anubis
PXNDEX68
Anubis
Level 144
God Stats
44W - 32L
1,638 SR
Queue Stats
171W - 171L
1,570 Elo+
Solo
Mercury
Mercury
kuraiikimono0
Mercury
Level 36
God Stats
2W - 0L
1,757 SR
Queue Stats
8W - 10L
1,372 Elo+
Solo
Team Averages
Level 98
1,583 SR
1,445 Elo+

VS

Team Averages
Level 119
1,525 SR
1,449 Elo+
Kali
Kali
Elraiomackuin
Kali
Level 112
God Stats
2W - 3L
1,524 SR
Queue Stats
111W - 108L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
HeyySiri--
Cu Chulainn
Level 93
God Stats
1W - 3L
1,241 SR
Queue Stats
114W - 138L
1,401 Elo+
Solo
Nu Wa
Nu Wa
Joshua__Yuuki
Nu Wa
Level 139
God Stats
16W - 21L
1,506 SR
Queue Stats
921W - 902L
1,474 Elo+
Solo
Freya
Freya
Mannybigdaddymm7
Freya
Level 102
God Stats
2W - 6L
1,701 SR
Queue Stats
917W - 881L
1,474 Elo+
Solo
Sylvanus
Sylvanus
s XL WarCorps
Sylvanus
Level 148
God Stats
6W - 3L
1,652 SR
Queue Stats
156W - 156L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 0 / 5
8,882
592
7,993
7,956
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Bokita__Pasion
Danzaburou
11
3 / 1 / 4
7,287
486
8,301
10,343
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 5 / 6
8,276
552
3,848
14,514
14,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
PXNDEX68
Anubis
16
9 / 3 / 2
10,698
713
15,010
12,052
5,653
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
14
3 / 4 / 8
8,470
565
6,330
14,436
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,124
542
5,585
13,700
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
HeyySiri--
Cu Chulainn
11
4 / 3 / 1
7,115
474
7,507
13,499
9,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
3 / 1 / 1
8,816
588
10,533
7,984
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 4
7,298
487
6,173
10,030
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
s XL WarCorps
Sylvanus
11
3 / 7 / 3
7,113
474
9,249
15,366
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
19
Kills
13
13
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
5
3.5
W
Danzaburou
Bokita__Pasion
Danzaburou
3
1
4
5
L
2
3
2
1
W
3
5
6
1.2
L
Cu Chulainn
HeyySiri--
Cu Chulainn
4
3
1
1.5
L
3
1
1
3.5
L
1
5
4
0.6
W
Anubis
PXNDEX68
Anubis
9
3
2
3.33
W
Mercury
3
4
8
1.75
L
Sylvanus
s XL WarCorps
Sylvanus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,482
Damage
39,047
59,301
Taken
60,579
33,273
Mitigated
28,737
19,865
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,993
2,065
0
5,571
7,956
2,969
431
3,411
4,113
82,300
1,522
W
Danzaburou
Bokita__Pasion
Danzaburou
8,301
3,416
0
3,847
10,343
4,019
180
4,264
5,603
0
37,715
L
5,585
2,620
0
3,553
13,700
5,494
0
5,765
7,935
0
60,530
W
3,848
630
0
626
14,514
14,354
543
5,259
8,799
20,693
0
L
Cu Chulainn
HeyySiri--
Cu Chulainn
7,507
1,087
0
1,000
13,499
9,428
0
4,199
9,300
157
30,858
L
10,533
1,290
0
1,750
7,984
2,825
0
5,534
2,450
64,909
0
L
6,173
1,914
0
1,813
10,030
3,673
724
3,702
6,328
36,364
1,767
W
Anubis
PXNDEX68
Anubis
15,010
454
104
7,273
12,052
5,653
3,082
5,937
5,825
94,603
0
W
Mercury
6,330
3,664
0
2,444
14,436
6,278
0
4,704
9,382
0
59,935
L
Sylvanus
s XL WarCorps
Sylvanus
9,249
2,840
270
2,676
15,366
7,317
0
7,544
7,822
35,334
9,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,613
Gold Earned
38,466
464
Minions Killed
387
0
Camps Cleared
0
1,448,900
Distance Traveled
1,357,866
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,882
592
151
10
0
289,488
5
W
Danzaburou
7,287
486
50
3
0
276,640
0
L
Kali
8,124
542
100
7
0
289,430
2
W
Ares
8,276
552
27
2
0
297,028
0
L
Cu Chulainn
7,115
474
36
2
0
279,467
1
L
Nu Wa
8,816
588
109
7
0
275,983
3
L
Freya
7,298
487
75
5
0
258,405
0
W
Anubis
10,698
713
154
10
0
246,469
0
W
Mercury
8,470
565
82
5
0
339,275
0
L
Sylvanus
7,113
474
67
4
0
254,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role