Player Matchup

Artio
Artio
BOSHEKE
Artio
Level 49
God Stats
4W - 4L
1,285 SR
Queue Stats
89W - 113L
1,396 Elo+
Solo
Pele
Pele
Pinnical
Pele
Level 29
God Stats
7W - 4L
1,490 SR
Queue Stats
202W - 212L
1,483 Elo+
Party 1
Sol
Sol
Sol-Fallen-Star
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
WolfofKonflict
Chaac
Level 29
God Stats
2W - 0L
1,358 SR
Queue Stats
5W - 6L
1,415 Elo+
Solo
Ix Chel
Ix Chel
squirreldance52
Ix Chel
Level 126
God Stats
1W - 2L
1,658 SR
Queue Stats
318W - 298L
1,551 Elo+
Party 1
Team Averages
Level 47
1,458 SR
1,469 Elo+

VS

Team Averages
Level 20
1,578 SR
1,357 Elo+
Hachiman
Hachiman
CooxhieinMan2006
Hachiman
Level 16
God Stats
1W - 1L
1,726 SR
Queue Stats
34W - 48L
1,476 Elo+
Solo
Thanatos
Thanatos
Eddydadevil
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,265 Elo+
Solo
Nu Wa
Nu Wa
ItsAlwaysMeWhy
Nu Wa
Level 26
God Stats
12W - 12L
1,567 SR
Queue Stats
259W - 310L
1,466 Elo+
Solo
Ratatoskr
Ratatoskr
Solidus011
Ratatoskr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,190 Elo+
Solo
Ao Kuang
Ao Kuang
Tod0roky
Ao Kuang
Level 44
God Stats
7W - 6L
1,596 SR
Queue Stats
145W - 154L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BOSHEKE
Artio
15
2 / 0 / 9
8,011
801
4,422
6,728
5,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pele
15
4 / 1 / 5
8,234
823
8,071
6,422
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 9
8,423
842
5,961
7,466
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 2 / 7
8,982
898
9,738
9,647
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 1 / 4
9,032
903
9,896
7,501
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,260
726
5,213
9,315
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Eddydadevil
Thanatos
11
0 / 7 / 0
6,130
613
2,733
8,852
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 1
7,744
774
5,192
5,449
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Solidus011
Ratatoskr
12
1 / 6 / 0
6,746
675
3,950
10,570
6,311
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Tod0roky
Ao Kuang
14
2 / 4 / 0
7,186
719
6,062
12,113
7,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
21
Kills
4
4
Deaths
21
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
BOSHEKE
Artio
2
0
9
6.5
L
0
2
1
0.25
L
Thanatos
Eddydadevil
Thanatos
0
7
0
0
L
1
2
1
0.75
W
Pele
4
1
5
6.5
W
3
0
9
7.5
L
Ratatoskr
Solidus011
Ratatoskr
1
6
0
0.17
L
Ao Kuang
Tod0roky
Ao Kuang
2
4
0
0.5
W
5
2
7
4.25
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
23,150
37,764
Taken
46,299
23,473
Mitigated
23,260
12,937
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BOSHEKE
Artio
4,422
359
215
1,151
6,728
5,584
261
2,150
4,272
13,721
384
L
5,213
2,675
0
1,795
9,315
3,756
0
4,810
4,276
0
26,135
L
Thanatos
Eddydadevil
Thanatos
2,733
579
0
516
8,852
3,398
0
4,919
3,701
0
5,447
L
5,192
1,601
0
320
5,449
1,896
0
1,309
3,960
26,984
0
W
Pele
8,071
1,823
0
649
6,422
2,341
174
2,571
3,762
0
27,930
W
5,961
1,345
0
3,378
7,466
3,048
6,309
1,495
5,825
28,975
1,530
L
Ratatoskr
Solidus011
Ratatoskr
3,950
407
0
834
10,570
6,311
275
4,482
5,788
0
10,383
L
Ao Kuang
Tod0roky
Ao Kuang
6,062
1,051
0
1,549
12,113
7,899
0
3,606
8,070
20,210
0
W
9,738
946
365
2,784
9,647
9,092
635
2,842
6,664
0
31,652
W
9,896
1,732
1,985
2,410
7,501
3,408
1,419
1,479
5,987
34,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,682
Gold Earned
35,066
230
Minions Killed
159
0
Camps Cleared
0
1,162,433
Distance Traveled
856,118
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,011
801
20
2
0
240,787
0
L
Hachiman
7,260
726
47
5
0
162,713
0
L
Thanatos
6,130
613
10
1
0
151,756
0
L
Nu Wa
7,744
774
55
6
0
176,791
6
W
Pele
8,234
823
29
3
0
258,922
0
W
Sol
8,423
842
57
6
0
190,306
0
L
Ratatoskr
6,746
675
13
1
0
142,975
0
L
Ao Kuang
7,186
719
34
3
0
221,883
0
W
Chaac
8,982
898
57
6
0
263,913
0
W
Ix Chel
9,032
903
67
7
0
208,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role