Player Matchup

Thanatos
Thanatos
Ghaloh
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2
Surtr
Surtr
Ossiemann
Surtr
Level 68
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2
Neith
Neith
daveperquin
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 2
Baron Samedi
Baron Samedi
iparnoob
Baron Samedi
Level 45
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2
Ares
Ares
lazyman13
Ares
Level 118
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2
Team Averages
Level 49
1,414 SR
1,182 Elo+

VS

Team Averages
Level 147
1,571 SR
1,460 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CCihan
Mulan
Level 190
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
IIB0ZKURTII
Serqet
Level 161
God Stats
1W - 0L
1,461 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 1
Charon
Charon
LuckyPeach
Charon
Level 95
God Stats
1W - 0L
1,649 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ghaloh
Thanatos
10
0 / 5 / 0
5,845
450
1,324
12,848
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Ossiemann
Surtr
13
1 / 4 / 0
7,497
577
5,507
14,072
8,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 3 / 0
5,976
460
3,341
7,840
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
iparnoob
Baron Samedi
11
0 / 5 / 0
6,402
492
2,745
8,142
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
9
0 / 3 / 0
5,933
456
4,297
14,041
10,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
8 / 0 / 2
8,616
663
8,355
6,184
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
 
Anhur
11
1 / 0 / 7
6,628
510
8,243
5,712
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
CCihan
Mulan
13
4 / 1 / 4
8,348
642
9,379
9,628
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
15
6 / 0 / 5
8,424
648
5,844
8,636
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
LuckyPeach
Charon
11
1 / 0 / 8
7,286
560
5,578
8,574
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
20
20
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
0
2
9
W
Anhur
 
Anhur
1
0
7
4.5
W
Mulan
CCihan
Mulan
4
1
4
6
L
Thanatos
Ghaloh
Thanatos
0
5
0
0
W
Serqet
6
0
5
8.5
W
Charon
LuckyPeach
Charon
1
0
8
5
L
Surtr
Ossiemann
Surtr
1
4
0
0.25
L
0
3
0
0
L
Baron Samedi
iparnoob
Baron Samedi
0
5
0
0
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,214
Damage
37,399
56,943
Taken
38,734
29,586
Mitigated
22,587
14,501
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,355
521
0
1,633
6,184
2,347
715
1,801
4,383
60,606
0
W
Anhur
 
Anhur
8,243
4,406
0
2,662
5,712
2,541
585
2,928
2,784
0
38,946
W
Mulan
CCihan
Mulan
9,379
1,802
0
5,687
9,628
8,444
728
252
9,376
690
54,154
L
Thanatos
Ghaloh
Thanatos
1,324
683
0
5,355
12,848
3,914
0
2,542
9,899
0
36,584
W
Serqet
5,844
1,443
0
1,163
8,636
3,790
594
233
8,403
0
68,111
W
Charon
LuckyPeach
Charon
5,578
1,314
112
2,229
8,574
5,465
136
2,033
6,541
27,490
0
L
Surtr
Ossiemann
Surtr
5,507
1,978
0
3,857
14,072
8,525
48
240
12,822
839
56,219
L
3,341
1,135
0
1,142
7,840
2,684
0
2,458
5,291
0
41,106
L
Baron Samedi
iparnoob
Baron Samedi
2,745
185
0
1,068
8,142
4,036
221
3,697
3,932
42,450
0
L
Ares
4,297
189
0
3,079
14,041
10,427
0
4,645
9,218
15,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
39,302
334
Minions Killed
405
0
Camps Cleared
0
1,268,727
Distance Traveled
1,300,651
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,616
663
105
8
0
245,567
1
W
Anhur
6,628
510
71
5
0
230,840
0
W
Mulan
8,348
642
95
7
0
259,378
0
L
Thanatos
5,845
450
64
5
0
248,688
0
W
Serqet
8,424
648
109
8
0
314,149
4
W
Charon
7,286
560
25
2
0
250,717
7
L
Surtr
7,497
577
98
8
0
245,880
1
L
Neith
5,976
460
85
7
0
245,135
0
L
Baron Samedi
6,402
492
66
5
0
250,263
0
L
Ares
5,933
456
21
2
0
278,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role