Player Matchup

Xbalanque
Xbalanque
Gold III
CleverCoin
Xbalanque
Gold III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 101L
1,601 MMR
Solo
Ne Zha
Ne Zha
Gold I
RafaLeaoo
Ne Zha
Gold I
Level 61
God Stats
1W - 4L
1,201 SR
Queue Stats
78W - 66L
1,678 MMR
Solo
Merlin
Merlin
Gold I
Sexyboy101
Merlin
Gold I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 113L
1,619 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
angelpg
Sun Wukong
Gold II
Level 127
God Stats
8W - 3L
1,726 SR
Queue Stats
93W - 101L
1,633 MMR
Solo
Geb
Geb
Gold II
mikeofthegarden
Geb
Gold II
Level 191
God Stats
90W - 62L
1,637 SR
Queue Stats
381W - 380L
1,652 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,513 SR
1,637 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,570 SR
1,637 MMR
Chang'e
Chang'e
Gold II
Fhazt
Chang'e
Gold II
Level 125
God Stats
2W - 5L
1,673 SR
Queue Stats
190W - 181L
1,638 MMR
Solo
Raijin
Raijin
Platinum V
Shadednight
Raijin
Platinum V
Level 153
God Stats
46W - 31L
1,684 SR
Queue Stats
340W - 336L
1,631 MMR
Solo
Bacchus
Bacchus
Gold II
SouljaBoy1738
Bacchus
Gold II
Level 103
God Stats
17W - 18L
1,626 SR
Queue Stats
48W - 49L
1,658 MMR
Solo
Cupid
Cupid
Platinum V
chickkmagnet
Cupid
Platinum V
Level 149
God Stats
15W - 15L
1,602 SR
Queue Stats
311W - 299L
1,657 MMR
Solo
Medusa
Medusa
Gold IV
jeffolongo
Medusa
Gold IV
Level 108
God Stats
0W - 3L
1,266 SR
Queue Stats
20W - 19L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CleverCoin
Xbalanque
6
0 / 0 / 0
3,535
589
1,333
2,400
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
RafaLeaoo
Ne Zha
5
0 / 1 / 1
3,569
595
1,269
3,281
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Sexyboy101
Merlin
7
2 / 1 / 0
4,476
746
2,254
2,595
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
angelpg
Sun Wukong
9
1 / 1 / 0
4,597
766
1,962
4,558
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
0 / 1 / 1
4,042
674
886
4,502
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
OdinJanusThanatosAo Kuang

VS

Bans
PeleGaneshaCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fhazt
Chang'e
8
0 / 1 / 0
4,260
710
2,063
4,109
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Raijin
8
2 / 1 / 0
4,286
714
2,019
3,431
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
6
0 / 0 / 1
3,439
573
1,423
3,336
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 1 / 0
3,739
623
3,171
4,214
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
jeffolongo
Medusa
1
0 / 0 / 0
2,644
441
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
4
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CleverCoin
Xbalanque
0
0
0
0
L
Chang'e
Fhazt
Chang'e
0
1
0
0
W
Ne Zha
RafaLeaoo
Ne Zha
0
1
1
0.5
W
Merlin
Sexyboy101
Merlin
2
1
0
2
L
Raijin
2
1
0
2
L
Bacchus
0
0
1
0.5
W
Sun Wukong
angelpg
Sun Wukong
1
1
0
1
L
1
1
0
1
L
Medusa
jeffolongo
Medusa
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,704
Damage
8,676
17,336
Taken
15,090
6,447
Mitigated
5,861
5,720
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CleverCoin
Xbalanque
1,333
456
0
946
2,400
765
0
479
1,921
0
22,920
L
Chang'e
Fhazt
Chang'e
2,063
189
40
1,238
4,109
991
0
0
4,109
26,235
0
W
Ne Zha
RafaLeaoo
Ne Zha
1,269
399
0
1,456
3,281
1,023
0
525
2,730
0
10,904
W
Merlin
Sexyboy101
Merlin
2,254
165
0
367
2,595
782
0
1,071
1,390
27,099
0
L
Raijin
2,019
173
0
580
3,431
933
0
1,065
2,366
25,039
0
L
Bacchus
1,423
165
0
1,537
3,336
2,562
0
620
2,716
7,169
0
W
Sun Wukong
angelpg
Sun Wukong
1,962
275
0
1,074
4,558
1,727
14
1,929
2,495
0
31,398
L
3,171
1,483
28
2,174
4,214
1,375
0
1,455
2,759
0
21,782
L
Medusa
jeffolongo
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
886
111
0
1,877
4,502
2,150
0
1,161
3,295
8,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,219
Gold Earned
18,368
183
Minions Killed
169
0
Camps Cleared
0
590,953
Distance Traveled
488,133
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,535
589
47
8
0
100,908
0
L
Chang'e
4,260
710
67
11
0
124,017
0
W
Ne Zha
3,569
595
20
3
0
102,840
0
W
Merlin
4,476
746
46
8
0
122,747
0
L
Raijin
4,286
714
54
9
0
116,439
2
L
Bacchus
3,439
573
7
1
0
137,411
2
W
Sun Wukong
4,597
766
64
11
0
147,016
2
L
Cupid
3,739
623
41
7
0
110,266
0
L
Medusa
2,644
441
0
0
0
0
0
W
Geb
4,042
674
6
1
0
117,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role