Player Matchup

Aphrodite
Aphrodite
Benitonite
Aphrodite
Level 45
God Stats
2W - 2L
1,729 SR
Queue Stats
101W - 111L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
EvG WrathDandy
Baron Samedi
Level 123
God Stats
7W - 14L
1,327 SR
Queue Stats
298W - 297L
1,452 Elo+
Solo
Raijin
Raijin
Juradodub
Raijin
Level 75
God Stats
20W - 23L
1,423 SR
Queue Stats
456W - 465L
1,344 Elo+
Solo
Bakasura
Bakasura
Satbling
Bakasura
Level 60
God Stats
33W - 23L
1,612 SR
Queue Stats
143W - 137L
1,436 Elo+
Party 1
Achilles
Achilles
Skrap04
Achilles
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 183L
1,423 Elo+
Party 1
Team Averages
Level 74
1,518 SR
1,409 Elo+

VS

Team Averages
Level 61
1,412 SR
1,365 Elo+
Ao Kuang
Ao Kuang
Antisoshul
Ao Kuang
Level 43
God Stats
7W - 4L
1,732 SR
Queue Stats
79W - 85L
1,429 Elo+
Solo
Zeus
Zeus
CondolentOcean
Zeus
Level 45
God Stats
2W - 0L
1,187 SR
Queue Stats
6W - 6L
1,242 Elo+
Solo
Hercules
Hercules
Poke52
Hercules
Level 73
God Stats
1W - 0L
1,286 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Charon
Charon
SSBBPanther4
Charon
Level 107
God Stats
28W - 15L
1,523 SR
Queue Stats
315W - 371L
1,431 Elo+
Solo
Ullr
Ullr
xFafneRxRUS
Ullr
Level 36
God Stats
2W - 3L
1,332 SR
Queue Stats
29W - 37L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Benitonite
Aphrodite
11
2 / 2 / 1
7,054
470
2,481
10,133
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
EvG WrathDandy
Baron Samedi
11
1 / 6 / 1
6,583
439
5,670
12,615
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Juradodub
Raijin
12
0 / 1 / 3
7,085
472
5,636
8,659
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Satbling
Bakasura
13
4 / 2 / 2
7,946
530
8,860
15,699
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Skrap04
Achilles
12
1 / 2 / 0
7,009
467
5,626
13,630
11,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Antisoshul
Ao Kuang
12
4 / 3 / 2
7,613
508
9,198
10,871
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 5
8,025
535
16,251
5,766
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Poke52
Hercules
12
0 / 0 / 2
7,208
481
6,989
10,490
8,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
12
1 / 5 / 6
7,137
476
2,622
12,714
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 2
7,173
478
4,070
7,763
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
13
13
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Antisoshul
Ao Kuang
4
3
2
1.67
L
Aphrodite
Benitonite
Aphrodite
2
2
1
1.25
W
5
2
5
3.75
L
Baron Samedi
EvG WrathDandy
Baron Samedi
1
6
1
0.25
L
Raijin
Juradodub
Raijin
0
1
3
1.5
W
Hercules
Poke52
Hercules
0
0
2
1
W
Charon
1
5
6
0.8
L
Bakasura
Satbling
Bakasura
4
2
2
2.5
L
Achilles
Skrap04
Achilles
1
2
0
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
39,130
60,736
Taken
47,604
32,850
Mitigated
26,297
17,741
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Antisoshul
Ao Kuang
9,198
1,759
0
1,500
10,871
3,620
0
1,235
9,351
43,842
0
L
Aphrodite
Benitonite
Aphrodite
2,481
537
1,221
3,499
10,133
5,572
1,015
5,808
4,325
29,431
0
W
16,251
986
0
250
5,766
1,977
288
2,440
3,279
53,944
0
L
Baron Samedi
EvG WrathDandy
Baron Samedi
5,670
638
744
3,001
12,615
5,775
0
10,089
2,526
34,440
0
L
Raijin
Juradodub
Raijin
5,636
194
0
2,380
8,659
3,142
1,286
2,248
6,411
64,308
0
W
Hercules
Poke52
Hercules
6,989
2,515
0
2,232
10,490
8,239
570
1,086
9,321
0
47,436
W
Charon
2,622
333
0
2,266
12,714
9,300
104
5,821
6,718
20,202
0
L
Bakasura
Satbling
Bakasura
8,860
6,285
0
4,937
15,699
7,331
0
6,666
9,033
0
57,826
L
Achilles
Skrap04
Achilles
5,626
789
0
1,959
13,630
11,030
0
3,260
10,370
0
47,055
W
4,070
759
0
222
7,763
3,161
0
3,205
4,530
0
40,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
37,156
366
Minions Killed
300
0
Camps Cleared
0
1,451,964
Distance Traveled
1,441,254
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,613
508
56
4
0
325,668
0
L
Aphrodite
7,054
470
52
3
0
254,690
0
W
Zeus
8,025
535
85
6
0
264,262
0
L
Baron Samedi
6,583
439
50
3
0
237,483
0
L
Raijin
7,085
472
97
6
0
282,513
0
W
Hercules
7,208
481
77
5
0
319,024
0
W
Charon
7,137
476
24
2
0
258,658
2
L
Bakasura
7,946
530
106
7
0
377,313
1
L
Achilles
7,009
467
61
4
0
299,965
0
W
Ullr
7,173
478
58
4
0
273,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role