Player Matchup

Tsukuyomi
Tsukuyomi
Avispadark
Tsukuyomi
Level 120
God Stats
14W - 15L
1,347 SR
Queue Stats
727W - 781L
1,437 Elo+
Solo
Izanami
Izanami
JoshGG-13
Izanami
Level 68
God Stats
4W - 1L
1,635 SR
Queue Stats
29W - 28L
1,409 Elo+
Party 2
Merlin
Merlin
R00tKill
Merlin
Level 162
God Stats
217W - 280L
1,394 SR
Queue Stats
682W - 688L
1,481 Elo+
Solo
Anubis
Anubis
TruthRevokd
Anubis
Level 47
God Stats
2W - 2L
1,365 SR
Queue Stats
21W - 22L
1,400 Elo+
Party 2
Khepri
Khepri
UndeadChicken55
Khepri
Level 44
God Stats
18W - 9L
1,608 SR
Queue Stats
78W - 64L
1,402 Elo+
Solo
Team Averages
Level 88
1,470 SR
1,426 Elo+

VS

Team Averages
Level 37
1,486 SR
1,266 Elo+
Hachiman
Hachiman
Altheor0169
Hachiman
Level 9
God Stats
2W - 2L
1,767 SR
Queue Stats
18W - 22L
1,264 Elo+
Party 3
Kukulkan
Kukulkan
Cristianooo90
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 1
Bellona
Bellona
Rockscrollv2
Bellona
Level 67
God Stats
24W - 36L
1,376 SR
Queue Stats
24W - 37L
1,352 Elo+
Party 1
Xing Tian
Xing Tian
evilschultz
Xing Tian
Level 5
God Stats
0W - 3L
1,173 SR
Queue Stats
1W - 9L
1,129 Elo+
Party 1
Yu Huang
Yu Huang
iiNcRo
Yu Huang
Level 102
God Stats
1W - 3L
1,614 SR
Queue Stats
32W - 34L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avispadark
Tsukuyomi
17
5 / 0 / 10
11,671
1,167
10,566
6,635
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
JoshGG-13
Izanami
17
6 / 0 / 14
11,221
1,122
14,636
7,335
4,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
R00tKill
Merlin
17
7 / 0 / 15
11,626
1,163
22,227
5,435
3,245
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
4 / 1 / 8
10,496
1,050
10,721
8,034
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 0 / 18
11,871
1,187
7,225
11,512
14,030
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

285

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Altheor0169
Hachiman
14
0 / 2 / 0
8,817
882
5,627
8,758
3,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Cristianooo90
Kukulkan
15
0 / 7 / 1
9,136
914
5,116
13,042
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Rockscrollv2
Bellona
14
0 / 4 / 1
9,120
912
4,473
17,593
18,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
evilschultz
Xing Tian
15
0 / 8 / 1
9,134
913
6,368
23,539
23,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
iiNcRo
Yu Huang
15
1 / 3 / 0
9,747
975
11,706
9,127
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
4
24
Kills
1
1
Deaths
24
65
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Altheor0169
Hachiman
0
2
0
0
W
Tsukuyomi
Avispadark
Tsukuyomi
5
0
10
10
L
Kukulkan
Cristianooo90
Kukulkan
0
7
1
0.07
W
Izanami
JoshGG-13
Izanami
6
0
14
13
W
Merlin
R00tKill
Merlin
7
0
15
14.5
L
Bellona
Rockscrollv2
Bellona
0
4
1
0.13
W
Anubis
4
1
8
8
W
2
0
18
11
L
Xing Tian
evilschultz
Xing Tian
0
8
1
0.06
L
Yu Huang
iiNcRo
Yu Huang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,375
Damage
33,290
38,951
Taken
72,059
29,499
Mitigated
53,800
9,064
Healing
2,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Altheor0169
Hachiman
5,627
4,117
0
742
8,758
3,103
0
4,775
3,792
0
15,047
W
Tsukuyomi
Avispadark
Tsukuyomi
10,566
1,789
0
2,241
6,635
3,288
0
1,908
4,480
0
29,538
L
Kukulkan
Cristianooo90
Kukulkan
5,116
849
0
43
13,042
5,241
0
6,727
5,723
20,646
0
W
Izanami
JoshGG-13
Izanami
14,636
9,830
0
1,405
7,335
4,157
0
4,911
1,988
0
36,101
W
Merlin
R00tKill
Merlin
22,227
1,529
0
835
5,435
3,245
0
3,232
1,940
42,334
0
L
Bellona
Rockscrollv2
Bellona
4,473
1,038
0
600
17,593
18,408
0
7,768
8,338
0
24,566
W
Anubis
10,721
1,125
0
1,382
8,034
4,779
0
6,119
1,490
29,212
0
W
7,225
883
0
3,201
11,512
14,030
0
7,401
3,409
13,835
0
L
Xing Tian
evilschultz
Xing Tian
6,368
338
0
596
23,539
23,669
0
12,913
9,310
14,936
0
L
Yu Huang
iiNcRo
Yu Huang
11,706
594
0
492
9,127
3,379
0
5,740
2,860
43,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,885
Gold Earned
45,954
239
Minions Killed
213
15
Camps Cleared
3
925,031
Distance Traveled
880,024
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,817
882
27
3
1
148,532
0
W
Tsukuyomi
11,671
1,167
36
4
10
177,149
2
L
Kukulkan
9,136
914
36
4
0
149,661
0
W
Izanami
11,221
1,122
72
7
2
183,139
0
W
Merlin
11,626
1,163
69
7
0
192,046
0
L
Bellona
9,120
912
53
5
2
199,362
0
W
Anubis
10,496
1,050
45
5
3
164,387
0
W
Khepri
11,871
1,187
17
2
0
208,310
0
L
Xing Tian
9,134
913
14
1
0
190,494
0
L
Yu Huang
9,747
975
83
8
0
191,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role