Player Matchup

Cliodhna
Cliodhna
BabyBanh
Cliodhna
Level 44
God Stats
15W - 7L
1,586 SR
Queue Stats
67W - 60L
1,463 Elo+
Party 2
Eset
Eset
CapinMajesty
Eset
Level 45
God Stats
6W - 6L
1,526 SR
Queue Stats
118W - 146L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
Cmbraz
Sun Wukong
Level 69
God Stats
5W - 1L
1,759 SR
Queue Stats
75W - 69L
1,481 Elo+
Party 2
Team Averages
Level 53
1,624 SR
1,434 Elo+

VS

Team Averages
Level 59
1,469 SR
1,362 Elo+
Chaac
Chaac
Chasebenjis3965
Chaac
Level 69
God Stats
11W - 10L
1,675 SR
Queue Stats
218W - 224L
1,407 Elo+
Solo
Janus
Janus
ExPo Kaup11
Janus
Level 102
God Stats
1W - 2L
1,478 SR
Queue Stats
16W - 25L
1,448 Elo+
Party 1
Hachiman
Hachiman
ikGREENY
Hachiman
Level 5
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 5L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BabyBanh
Cliodhna
11
6 / 2 / 7
9,415
856
11,525
10,408
4,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 9
8,984
817
11,265
4,068
1,878
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Cmbraz
Sun Wukong
13
5 / 1 / 7
9,372
852
7,124
8,088
5,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,742
704
6,073
10,331
8,880
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 6 / 1
8,321
756
4,052
9,342
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ikGREENY
Hachiman
9
0 / 7 / 2
7,020
638
4,108
13,037
3,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BabyBanh
Cliodhna
6
2
7
4.75
W
4
1
9
8.5
L
1
2
2
1
W
Sun Wukong
Cmbraz
Sun Wukong
5
1
7
8.5
L
3
6
1
0.58
L
Hachiman
ikGREENY
Hachiman
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,914
Damage
14,233
22,564
Taken
32,710
12,283
Mitigated
14,318
6,299
Healing
1,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BabyBanh
Cliodhna
11,525
2,400
0
3,740
10,408
4,453
0
1,806
8,602
0
36,009
W
11,265
476
300
430
4,068
1,878
0
325
3,743
30,418
0
L
6,073
417
81
1,204
10,331
8,880
0
5,020
5,311
0
16,011
W
Sun Wukong
Cmbraz
Sun Wukong
7,124
1,080
0
1,829
8,088
5,952
180
2,568
5,520
0
29,139
L
4,052
197
0
0
9,342
2,376
0
3,580
5,762
36,855
0
L
Hachiman
ikGREENY
Hachiman
4,108
3,606
0
412
13,037
3,062
0
2,784
10,253
0
10,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
23,083
111
Minions Killed
83
0
Camps Cleared
0
652,705
Distance Traveled
577,198
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,415
856
34
3
0
222,495
0
W
Eset
8,984
817
37
3
0
204,121
0
L
Chaac
7,742
704
16
1
0
202,980
0
W
Sun Wukong
9,372
852
40
4
0
226,089
0
L
Janus
8,321
756
53
5
0
188,275
5
L
Hachiman
7,020
638
14
1
0
185,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role