Player Matchup

Jormungandr
Jormungandr
MuyayoMoreno
Jormungandr
Level 57
God Stats
4W - 4L
1,883 SR
Queue Stats
73W - 93L
1,298 Elo+
Solo
Thor
Thor
ParadymTwink
Thor
Level 8
God Stats
0W - 3L
1,243 SR
Queue Stats
4W - 7L
1,018 Elo+
Party 2
Ah Puch
Ah Puch
RHeydrich
Ah Puch
Level 65
God Stats
0W - 1L
1,269 SR
Queue Stats
4W - 8L
1,008 Elo+
Party 2
Team Averages
Level 43
1,465 SR
1,108 Elo+

VS

Team Averages
Level 62
1,412 SR
1,326 Elo+
Mulan
Mulan
Michiel010FR
Mulan
Level 83
God Stats
3W - 4L
1,466 SR
Queue Stats
172W - 277L
1,324 Elo+
Party 1
Anubis
Anubis
xQwF_ApPleStyLe
Anubis
Level 61
God Stats
4W - 0L
1,614 SR
Queue Stats
158W - 257L
1,321 Elo+
Party 1
Ao Kuang
Ao Kuang
zarakidodo93150
Ao Kuang
Level 42
God Stats
19W - 26L
1,157 SR
Queue Stats
57W - 69L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MuyayoMoreno
Jormungandr
12
1 / 5 / 2
10,119
723
9,852
13,940
5,773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 6 / 3
9,369
669
6,757
10,679
3,346
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
RHeydrich
Ah Puch
13
2 / 3 / 0
10,534
752
13,850
8,741
2,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
10,866
776
8,393
13,455
8,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
3 / 1 / 9
10,734
767
10,003
10,762
4,786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
14
8 / 2 / 4
11,553
825
8,634
12,071
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
14
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Jormungandr
MuyayoMoreno
Jormungandr
1
5
2
0.4
L
0
6
3
0.25
L
Ah Puch
RHeydrich
Ah Puch
2
3
0
0.67
W
3
1
9
7.5
W
Ao Kuang
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,459
Damage
27,030
33,360
Taken
36,288
11,863
Mitigated
18,113
4,184
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,393
764
334
3,441
13,455
8,612
0
8,949
4,506
0
41,504
L
Jormungandr
MuyayoMoreno
Jormungandr
9,852
326
0
2,137
13,940
5,773
0
6,513
7,427
53,047
0
L
6,757
1,006
0
20
10,679
3,346
0
7,802
2,877
0
20,218
L
Ah Puch
RHeydrich
Ah Puch
13,850
277
270
1,757
8,741
2,744
0
5,229
3,512
50,866
0
W
10,003
211
552
5,038
10,762
4,786
0
7,594
3,168
40,430
0
W
Ao Kuang
8,634
2,764
0
1,503
12,071
4,715
0
7,598
4,473
21,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,022
Gold Earned
33,153
147
Minions Killed
157
0
Camps Cleared
0
784,438
Distance Traveled
800,524
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,866
776
59
4
0
293,587
5
L
Jormungandr
10,119
723
72
5
0
271,041
1
L
Thor
9,369
669
20
1
0
257,414
0
L
Ah Puch
10,534
752
55
4
0
255,983
0
W
Anubis
10,734
767
77
6
0
250,211
4
W
Ao Kuang
11,553
825
21
2
0
256,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role