Player Matchup

Xbalanque
Xbalanque
FusedHydran
Xbalanque
Level 37
God Stats
4W - 4L
1,705 SR
Queue Stats
119W - 110L
1,388 Elo+
Solo
Loki
Loki
IsThatGrandberry
Loki
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,380 Elo+
Solo
Jormungandr
Jormungandr
Lamonte_Games
Jormungandr
Level 44
God Stats
4W - 5L
1,509 SR
Queue Stats
152W - 165L
1,412 Elo+
Solo
Ah Puch
Ah Puch
MoonBlade_Yautja
Ah Puch
Level 123
God Stats
4W - 2L
1,638 SR
Queue Stats
265W - 253L
1,474 Elo+
Solo
Janus
Janus
Ryan says Gn
Janus
Level 107
God Stats
4W - 0L
1,298 SR
Queue Stats
23W - 12L
1,485 Elo+
Solo
Team Averages
Level 75
1,530 SR
1,428 Elo+

VS

Team Averages
Level 57
1,544 SR
1,387 Elo+
Sun Wukong
Sun Wukong
DaBoyBenj
Sun Wukong
Level 81
God Stats
22W - 12L
1,631 SR
Queue Stats
65W - 63L
1,472 Elo+
Party 1
Martichoras
Martichoras
ItsTaeko-_-
Martichoras
Level 101
God Stats
1W - 2L
1,758 SR
Queue Stats
98W - 98L
1,346 Elo+
Party 2
Susano
Susano
Rfcyhbisd
Susano
Level 31
God Stats
6W - 3L
1,500 SR
Queue Stats
101W - 101L
1,246 Elo+
Party 2
Scylla
Scylla
Yerkies
Scylla
Level 8
God Stats
0W - 2L
1,456 SR
Queue Stats
6W - 5L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
yaboyasinman
Jormungandr
Level 62
God Stats
1W - 3L
1,375 SR
Queue Stats
117W - 134L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FusedHydran
Xbalanque
12
3 / 0 / 7
7,109
547
10,314
8,715
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
4 / 2 / 4
7,133
549
4,663
8,701
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Lamonte_Games
Jormungandr
12
6 / 3 / 5
7,925
610
7,038
9,705
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 0
8,084
622
7,833
8,359
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 2
8,524
656
5,174
7,584
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaBoyBenj
Sun Wukong
14
1 / 1 / 0
7,552
581
5,406
10,610
8,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
ItsTaeko-_-
Martichoras
9
1 / 4 / 2
6,155
473
3,231
8,859
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
Rfcyhbisd
Susano
7
3 / 4 / 1
5,830
448
2,581
6,597
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Yerkies
Scylla
11
0 / 4 / 1
6,351
489
4,932
7,397
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
yaboyasinman
Jormungandr
9
2 / 7 / 2
5,999
461
7,297
13,726
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
7
7
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaBoyBenj
Sun Wukong
1
1
0
1
W
Xbalanque
FusedHydran
Xbalanque
3
0
7
6.5
W
4
2
4
3
L
Martichoras
ItsTaeko-_-
Martichoras
1
4
2
0.5
W
Jormungandr
Lamonte_Games
Jormungandr
6
3
5
2.83
W
1
1
0
1
L
Susano
Rfcyhbisd
Susano
3
4
1
0.88
W
5
1
2
6
L
Scylla
Yerkies
Scylla
0
4
1
0.13
L
Jormungandr
yaboyasinman
Jormungandr
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,022
Damage
23,447
43,064
Taken
47,189
23,016
Mitigated
22,621
16,444
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaBoyBenj
Sun Wukong
5,406
1,325
0
2,589
10,610
8,231
0
7,447
2,777
0
61,493
W
Xbalanque
FusedHydran
Xbalanque
10,314
6,576
0
5,016
8,715
3,778
1,691
3,213
5,490
0
49,302
W
4,663
1,427
0
3,812
8,701
3,150
0
2,441
6,162
0
43,197
L
Martichoras
ItsTaeko-_-
Martichoras
3,231
1,572
0
1,520
8,859
3,261
0
3,111
5,706
0
30,745
W
Jormungandr
Lamonte_Games
Jormungandr
7,038
1,865
0
1,857
9,705
8,119
401
3,282
6,377
30,786
0
W
7,833
322
0
4,519
8,359
5,180
348
0
8,359
64,119
0
L
Susano
Rfcyhbisd
Susano
2,581
947
0
0
6,597
2,189
0
1,983
4,442
0
19,670
W
5,174
888
0
1,240
7,584
2,789
567
2,969
4,447
59,577
0
L
Scylla
Yerkies
Scylla
4,932
0
0
800
7,397
2,528
0
2,254
5,023
38,358
0
L
Jormungandr
yaboyasinman
Jormungandr
7,297
2,030
0
671
13,726
6,412
0
4,504
9,126
31,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,775
Gold Earned
31,887
417
Minions Killed
306
0
Camps Cleared
0
1,329,911
Distance Traveled
1,174,382
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,552
581
115
9
0
283,500
0
W
Xbalanque
7,109
547
79
6
0
241,320
3
W
Loki
7,133
549
69
5
0
323,257
0
L
Martichoras
6,155
473
50
4
0
223,384
0
W
Jormungandr
7,925
610
39
3
0
245,264
0
W
Ah Puch
8,084
622
108
8
0
237,495
0
L
Susano
5,830
448
28
2
0
152,990
0
W
Janus
8,524
656
122
9
0
282,575
3
L
Scylla
6,351
489
69
5
0
249,570
0
L
Jormungandr
5,999
461
44
3
0
264,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role