Player Matchup

Hercules
Hercules
BaronBot123
Hercules
Level 117
God Stats
2W - 3L
1,402 SR
Queue Stats
254W - 270L
1,534 Elo+
Party 1
Apollo
Apollo
Jamein
Apollo
Level 128
God Stats
1W - 0L
1,843 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
SmittenShrub
Raijin
Level 155
God Stats
1W - 0L
1,234 SR
Queue Stats
33W - 29L
1,523 Elo+
Party 2
Athena
Athena
ThePrinceOfCrows
Athena
Level 126
God Stats
3W - 1L
1,596 SR
Queue Stats
12W - 11L
1,727 Elo+
Party 2
Amaterasu
Amaterasu
battleboy936
Amaterasu
Level 127
God Stats
2W - 1L
1,830 SR
Queue Stats
176W - 185L
1,564 Elo+
Party 1
Team Averages
Level 131
1,581 SR
1,570 Elo+

VS

Team Averages
Level 142
1,528 SR
1,521 Elo+
Medusa
Medusa
Ditto3342
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Solo
Scylla
Scylla
Maverick2021
Scylla
Level 107
God Stats
61W - 57L
1,603 SR
Queue Stats
246W - 228L
1,580 Elo+
Solo
Ne Zha
Ne Zha
cakilee
Ne Zha
Level 200
God Stats
10W - 11L
1,471 SR
Queue Stats
381W - 377L
1,606 Elo+
Solo
Charon
Charon
paranoid-man-93
Charon
Level 154
God Stats
6W - 5L
1,575 SR
Queue Stats
258W - 249L
1,494 Elo+
Solo
Tyr
Tyr
ηατψ
Tyr
Level 127
God Stats
2W - 4L
1,492 SR
Queue Stats
197W - 163L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaronBot123
Hercules
14
0 / 1 / 2
7,920
495
8,494
11,157
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Jamein
Apollo
13
0 / 2 / 1
7,808
488
7,399
9,686
4,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
14
1 / 3 / 0
8,451
528
5,140
9,491
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 4
7,477
467
4,842
12,573
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
battleboy936
Amaterasu
14
4 / 2 / 0
8,709
544
15,708
17,676
17,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ditto3342
Medusa
1
0 / 0 / 0
4,479
280
0
0
0
Scylla
15
2 / 1 / 1
8,837
552
8,224
7,532
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
cakilee
Ne Zha
14
2 / 1 / 2
7,925
495
11,187
15,432
9,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 1
8,095
506
6,986
12,256
11,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 0
8,914
557
14,124
21,531
20,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
8
8
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
BaronBot123
Hercules
0
1
2
1
L
Medusa
Ditto3342
Medusa
0
0
0
0
W
Apollo
Jamein
Apollo
0
2
1
0.25
L
Scylla
2
1
1
2.5
W
Raijin
1
3
0
0.33
W
1
0
4
3
W
Amaterasu
battleboy936
Amaterasu
4
2
0
2
L
Ne Zha
cakilee
Ne Zha
2
1
2
3
L
2
1
1
2.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,583
Damage
40,521
60,583
Taken
56,751
43,855
Mitigated
43,714
16,228
Healing
20,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BaronBot123
Hercules
8,494
2,411
0
6,120
11,157
5,633
0
2,569
8,450
0
80,095
L
Medusa
Ditto3342
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Jamein
Apollo
7,399
4,767
0
3,445
9,686
4,494
334
6,125
3,497
0
64,359
L
Scylla
8,224
539
0
978
7,532
2,827
0
4,214
3,318
78,605
0
W
Raijin
5,140
602
0
1,500
9,491
3,337
0
3,135
6,176
73,018
0
W
4,842
1,035
0
2,220
12,573
12,406
0
2,799
9,660
24,817
0
W
Amaterasu
battleboy936
Amaterasu
15,708
6,952
0
2,943
17,676
17,985
0
579
17,061
0
64,671
L
Ne Zha
cakilee
Ne Zha
11,187
3,690
0
4,299
15,432
9,163
0
3,227
12,076
20
69,985
L
6,986
1,411
64
4,475
12,256
11,212
0
282
11,974
60,273
0
L
14,124
2,011
0
10,531
21,531
20,512
0
2,259
18,163
509
71,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,365
Gold Earned
38,250
487
Minions Killed
421
0
Camps Cleared
0
1,644,580
Distance Traveled
1,314,759
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,920
495
111
7
0
377,930
4
L
Medusa
4,479
280
0
0
0
540
0
W
Apollo
7,808
488
103
6
0
294,104
3
L
Scylla
8,837
552
143
9
0
332,896
1
W
Raijin
8,451
528
142
9
0
275,394
2
W
Athena
7,477
467
33
2
0
346,549
4
W
Amaterasu
8,709
544
98
6
0
350,603
0
L
Ne Zha
7,925
495
83
5
0
363,916
5
L
Charon
8,095
506
79
5
0
297,180
2
L
Tyr
8,914
557
116
7
0
320,227
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role