Player Matchup

Thanatos
Thanatos
ANDYBEN
Thanatos
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 51L
1,539 Elo+
Solo
Guan Yu
Guan Yu
GarenR
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,261 Elo+
Party 1
Ymir
Ymir
Trippy97
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,152 Elo+
Party 1
Ishtar
Ishtar
ihatecelery721
Ishtar
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,166 Elo+
Party 1
Janus
Janus
supportlapps
Janus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,166 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,257 Elo+

VS

Team Averages
Level 117
1,549 SR
1,496 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Once_And_Then
Hercules
Level 94
God Stats
54W - 47L
1,485 SR
Queue Stats
176W - 169L
1,496 Elo+
Solo
Arachne
Arachne
hurshy21
Arachne
Level 169
God Stats
3W - 5L
1,758 SR
Queue Stats
235W - 242L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ANDYBEN
Thanatos
11
3 / 7 / 2
7,275
485
6,817
17,856
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
GarenR
Guan Yu
11
0 / 5 / 1
6,244
416
2,369
10,910
9,465
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
10
1 / 7 / 1
7,010
467
3,600
18,035
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 0
5,682
379
5,774
12,051
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 6 / 1
6,883
459
7,117
10,257
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
9 / 0 / 14
10,305
687
17,806
5,972
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
 
Cupid
13
3 / 1 / 17
8,343
556
11,348
9,533
4,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
 
Fafnir
12
2 / 1 / 16
8,013
534
5,398
10,351
10,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Once_And_Then
Hercules
16
3 / 1 / 4
10,628
709
3,842
8,058
5,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
hurshy21
Arachne
15
14 / 4 / 10
9,871
658
13,362
15,350
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
92
6
Kills
31
31
Deaths
7
5
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
0
14
16
W
Cupid
 
Cupid
3
1
17
11.5
W
Fafnir
 
Fafnir
2
1
16
10
L
Thanatos
ANDYBEN
Thanatos
3
7
2
0.57
L
Guan Yu
GarenR
Guan Yu
0
5
1
0.1
W
Hercules
Once_And_Then
Hercules
3
1
4
5
L
Ymir
1
7
1
0.21
W
Arachne
hurshy21
Arachne
14
4
10
4.75
L
0
6
0
0
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,677
Damage
51,756
69,109
Taken
49,264
39,820
Mitigated
29,707
17,362
Healing
16,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,806
3,251
0
941
5,972
2,115
1,962
1,293
4,569
82,515
0
W
Cupid
 
Cupid
11,348
7,404
0
5,049
9,533
4,639
1,168
2,918
6,425
0
69,156
W
Fafnir
 
Fafnir
5,398
1,444
0
3,206
10,351
10,910
392
3,936
6,257
18,905
0
L
Thanatos
ANDYBEN
Thanatos
6,817
1,521
0
12,555
17,856
6,768
0
6,756
11,100
0
47,990
L
Guan Yu
GarenR
Guan Yu
2,369
639
0
1,354
10,910
9,465
0
1,860
9,050
0
25,956
W
Hercules
Once_And_Then
Hercules
3,842
1,737
0
3,998
8,058
5,727
1,070
0
8,058
0
75,307
L
Ymir
3,600
1,221
0
685
18,035
16,315
0
5,814
12,221
20,440
0
W
Arachne
hurshy21
Arachne
13,362
9,840
0
3,551
15,350
6,316
1,394
2,993
12,215
0
61,063
L
5,774
3,189
0
2,018
12,051
3,972
0
4,820
7,231
0
27,921
L
7,117
619
0
750
10,257
3,300
0
4,140
6,117
37,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,094
Gold Earned
47,160
264
Minions Killed
455
0
Camps Cleared
0
1,259,900
Distance Traveled
1,466,597
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,305
687
123
8
0
315,984
0
W
Cupid
8,343
556
92
6
0
267,067
0
W
Fafnir
8,013
534
29
2
0
299,548
0
L
Thanatos
7,275
485
80
5
0
316,273
2
L
Guan Yu
6,244
416
43
3
0
215,867
0
W
Hercules
10,628
709
139
9
0
276,578
2
L
Ymir
7,010
467
26
2
0
225,932
0
W
Arachne
9,871
658
72
5
0
307,420
0
L
Ishtar
5,682
379
49
3
0
240,778
0
L
Janus
6,883
459
66
4
0
261,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role