Player Matchup

Fenrir
Fenrir
Spyg
Fenrir
Level 138
God Stats
2W - 3L
1,514 SR
Queue Stats
109W - 78L
1,572 Elo+
Party 2
Chernobog
Chernobog
ToxiPole
Chernobog
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZeBenjinator
Ah Muzen Cab
Level 155
God Stats
6W - 3L
1,598 SR
Queue Stats
187W - 153L
1,529 Elo+
Party 2
Lancelot
Lancelot
fadsfasdf
Lancelot
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,560 Elo+
Solo
Chang'e
Chang'e
xXSundownXx9508
Chang'e
Level 127
God Stats
5W - 3L
1,663 SR
Queue Stats
231W - 241L
1,553 Elo+
Party 1
Team Averages
Level 101
1,555 SR
1,534 Elo+

VS

Team Averages
Level 111
1,450 SR
1,514 Elo+
Chang'e
Chang'e
Alех
Chang'e
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 96L
1,482 Elo+
Solo
Sobek
Sobek
CharPointer
Sobek
Level 156
God Stats
0W - 2L
1,122 SR
Queue Stats
416W - 409L
1,521 Elo+
Party 3
Amaterasu
Amaterasu
MightyHuseyin
Amaterasu
Level 115
God Stats
7W - 8L
1,467 SR
Queue Stats
365W - 342L
1,512 Elo+
Party 3
Anhur
Anhur
TheDenbot
Anhur
Level 129
God Stats
1W - 3L
1,656 SR
Queue Stats
125W - 121L
1,529 Elo+
Solo
Sol
Sol
b0ndefaen
Sol
Level 71
God Stats
4W - 4L
1,502 SR
Queue Stats
219W - 219L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Spyg
Fenrir
17
4 / 6 / 15
11,295
706
11,326
20,951
26,200
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
ToxiPole
Chernobog
20
3 / 3 / 20
11,931
746
14,342
21,244
11,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
ZeBenjinator
Ah Muzen Cab
20
11 / 4 / 18
13,834
865
35,247
24,590
12,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
fadsfasdf
Lancelot
19
5 / 6 / 14
11,854
741
11,852
24,661
19,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
9 / 2 / 19
13,881
868
31,723
22,268
11,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alех
Chang'e
17
2 / 7 / 9
10,958
685
11,943
20,616
8,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
6 / 5 / 11
12,753
797
21,329
30,650
51,710
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
MightyHuseyin
Amaterasu
17
1 / 7 / 15
10,568
661
10,410
29,891
37,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
TheDenbot
Anhur
19
6 / 7 / 8
11,990
749
19,083
20,510
9,528
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
6 / 6 / 12
12,932
808
32,958
17,105
7,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
76
32
Kills
21
21
Deaths
32
86
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alех
Chang'e
2
7
9
0.93
L
6
5
11
2.3
L
Amaterasu
MightyHuseyin
Amaterasu
1
7
15
1.21
W
Fenrir
Spyg
Fenrir
4
6
15
1.92
L
Anhur
TheDenbot
Anhur
6
7
8
1.43
W
Chernobog
ToxiPole
Chernobog
3
3
20
4.33
W
Ah Muzen Cab
ZeBenjinator
Ah Muzen Cab
11
4
18
5
L
6
6
12
2
W
Lancelot
fadsfasdf
Lancelot
5
6
14
2
W
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,490
Damage
95,723
113,714
Taken
118,772
82,244
Mitigated
114,561
58,928
Healing
47,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alех
Chang'e
11,943
776
15,271
7,176
20,616
8,848
646
4,721
15,895
20,151
0
L
21,329
941
3,587
8,150
30,650
51,710
195
7,610
23,040
43,015
0
L
Amaterasu
MightyHuseyin
Amaterasu
10,410
1,916
0
6,741
29,891
37,408
1,509
8,315
21,576
0
18,422
W
Fenrir
Spyg
Fenrir
11,326
1,932
0
231
20,951
26,200
1,409
10,011
10,748
0
17,170
L
Anhur
TheDenbot
Anhur
19,083
15,128
0
2,378
20,510
9,528
4,055
7,770
12,740
0
42,298
W
Chernobog
ToxiPole
Chernobog
14,342
6,312
650
2,123
21,244
11,905
1,890
13,688
7,488
0
32,168
W
Ah Muzen Cab
ZeBenjinator
Ah Muzen Cab
35,247
14,378
4,255
4,190
24,590
12,906
2,714
16,055
8,329
0
64,762
L
32,958
10,068
481
3,753
17,105
7,067
2,272
3,307
13,798
50,016
0
W
Lancelot
fadsfasdf
Lancelot
11,852
2,081
3,008
2,842
24,661
19,734
594
12,581
11,928
0
32,313
W
31,723
1,590
27,067
14,562
22,268
11,499
1,306
13,045
8,991
60,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,795
Gold Earned
59,201
183
Minions Killed
191
0
Camps Cleared
0
1,498,344
Distance Traveled
1,279,346
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,958
685
32
2
0
247,056
0
L
Sobek
12,753
797
30
2
0
263,045
0
L
Amaterasu
10,568
661
15
1
0
285,843
2
W
Fenrir
11,295
706
5
0
0
267,809
0
L
Anhur
11,990
749
53
3
0
221,444
0
W
Chernobog
11,931
746
36
2
0
281,935
0
W
Ah Muzen Cab
13,834
865
54
3
0
304,961
0
L
Sol
12,932
808
61
4
0
261,958
0
W
Lancelot
11,854
741
32
2
0
346,633
0
W
Chang'e
13,881
868
56
4
0
297,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role