Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GreenSensei
Serqet
Level 106
God Stats
9W - 2L
1,842 SR
Queue Stats
30W - 19L
1,539 Elo+
Solo
Agni
Agni
aNN00RmaLL
Agni
Level 69
God Stats
3W - 2L
1,496 SR
Queue Stats
32W - 22L
1,526 Elo+
Solo
Team Averages
Level 101
1,613 SR
1,521 Elo+

VS

Team Averages
Level 78
1,527 SR
1,541 Elo+
Arachne
Arachne
Alfalfaquimex
Arachne
Level 23
God Stats
39W - 29L
1,479 SR
Queue Stats
141W - 149L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
NNorman
Xbalanque
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 132L
1,567 Elo+
Solo
Scylla
Scylla
rastamahatta
Scylla
Level 62
God Stats
47W - 29L
1,602 SR
Queue Stats
200W - 176L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 1 / 17
10,882
837
9,732
13,807
11,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
15
12 / 1 / 9
11,862
912
15,379
11,090
5,405
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 1 / 9
11,510
885
10,128
7,539
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
2 / 10 / 1
9,286
714
5,712
16,782
6,561
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
NNorman
Xbalanque
11
0 / 6 / 3
8,548
658
9,490
13,033
4,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
11
0 / 8 / 1
8,512
655
5,186
10,218
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
23
Kills
2
3
Deaths
24
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
17
12.5
L
Arachne
2
10
1
0.25
W
Serqet
12
1
9
16.5
L
Xbalanque
NNorman
Xbalanque
0
6
3
0.25
W
7
1
9
11.5
L
Scylla
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,239
Damage
20,388
32,436
Taken
40,033
20,193
Mitigated
13,331
6,115
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,732
702
0
2,341
13,807
11,027
256
3,202
10,605
91
33,596
L
Arachne
5,712
4,021
0
1,994
16,782
6,561
44
4,274
11,880
0
11,500
W
Serqet
15,379
3,827
0
2,179
11,090
5,405
95
1,658
9,432
0
38,794
L
Xbalanque
NNorman
Xbalanque
9,490
5,054
0
790
13,033
4,182
0
3,221
9,185
0
31,046
W
10,128
1,819
0
1,595
7,539
3,761
2,197
933
6,606
63,435
0
L
Scylla
5,186
381
0
522
10,218
2,588
0
1,999
7,454
35,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
26,346
181
Minions Killed
101
0
Camps Cleared
0
727,498
Distance Traveled
601,932
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,882
837
40
3
0
237,928
2
L
Arachne
9,286
714
13
1
0
181,727
0
W
Serqet
11,862
912
42
3
0
254,470
5
L
Xbalanque
8,548
658
43
3
0
205,393
2
W
Agni
11,510
885
99
8
0
235,100
0
L
Scylla
8,512
655
45
3
0
214,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role