Player Matchup

Sun Wukong
Sun Wukong
PolarFlame67928
Sun Wukong
Level 121
God Stats
15W - 5L
1,633 SR
Queue Stats
71W - 62L
1,500 Elo+
Solo
Geb
Geb
TNT_lacero_14
Geb
Level 26
God Stats
4W - 7L
1,387 SR
Queue Stats
7W - 33L
1,152 Elo+
Party 1
Kali
Kali
VisitasDLG
Kali
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,476 Elo+
Solo
Hachiman
Hachiman
barbararomero53
Hachiman
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 94L
1,341 Elo+
Party 1
Scylla
Scylla
sabr113
Scylla
Level 86
God Stats
2W - 1L
1,566 SR
Queue Stats
106W - 110L
1,476 Elo+
Solo
Team Averages
Level 66
1,517 SR
1,389 Elo+

VS

Team Averages
Level 98
1,553 SR
1,449 Elo+
Zhong Kui
Zhong Kui
Blackveon
Zhong Kui
Level 107
God Stats
6W - 3L
1,846 SR
Queue Stats
231W - 240L
1,517 Elo+
Party 3
Charon
Charon
BlueJaden112
Charon
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
139W - 151L
1,482 Elo+
Party 3
Hel
Hel
Margato 97
Hel
Level 125
God Stats
1W - 4L
1,423 SR
Queue Stats
16W - 23L
1,389 Elo+
Party 2
Fenrir
Fenrir
azmal_ad
Fenrir
Level 89
God Stats
3W - 4L
1,741 SR
Queue Stats
400W - 391L
1,469 Elo+
Solo
Mulan
Mulan
serrr1
Mulan
Level 142
God Stats
4W - 5L
1,257 SR
Queue Stats
101W - 102L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PolarFlame67928
Sun Wukong
10
0 / 1 / 0
5,564
696
2,672
5,769
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 2
4,540
568
1,762
7,363
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 2
5,360
670
1,182
8,867
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
7
3 / 1 / 0
4,810
601
4,496
5,295
1,708
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
sabr113
Scylla
9
0 / 0 / 0
5,159
645
2,331
2,366
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blackveon
Zhong Kui
9
2 / 1 / 1
5,151
644
6,245
4,837
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
7
1 / 2 / 2
5,313
664
3,406
7,077
4,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
3,886
486
1,085
4,813
1,755
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
azmal_ad
Fenrir
9
1 / 1 / 0
4,581
573
1,564
4,677
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
serrr1
Mulan
1
0 / 0 / 0
1,608
201
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Blackveon
Zhong Kui
2
1
1
2.5
L
Charon
1
2
2
1
L
0
0
0
0
W
Sun Wukong
PolarFlame67928
Sun Wukong
0
1
0
0
W
0
1
2
1
W
1
1
2
2
L
Fenrir
azmal_ad
Fenrir
1
1
0
1
W
Hachiman
3
1
0
3
W
Scylla
sabr113
Scylla
0
0
0
0
L
Mulan
serrr1
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,443
Damage
12,300
29,660
Taken
21,404
15,093
Mitigated
11,610
9,462
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Blackveon
Zhong Kui
6,245
1,939
0
1,646
4,837
3,795
0
681
4,156
29,334
5,510
L
Charon
3,406
747
0
1,757
7,077
4,335
432
1,081
5,996
17,321
0
L
1,085
0
39
1,206
4,813
1,755
0
2,331
2,482
17,612
0
W
Sun Wukong
PolarFlame67928
Sun Wukong
2,672
808
0
1,362
5,769
3,394
0
0
5,769
0
41,085
W
1,762
196
0
945
7,363
5,000
0
4,766
2,597
11,684
0
W
1,182
678
0
4,797
8,867
4,318
0
1,534
7,333
0
35,788
L
Fenrir
azmal_ad
Fenrir
1,564
186
0
1,586
4,677
1,725
0
0
4,677
0
15,229
W
Hachiman
4,496
3,272
0
1,858
5,295
1,708
0
3,095
2,200
0
21,937
W
Scylla
sabr113
Scylla
2,331
171
0
500
2,366
673
479
909
1,457
33,575
0
L
Mulan
serrr1
Mulan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
20,539
253
Minions Killed
130
0
Camps Cleared
0
825,682
Distance Traveled
617,786
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,151
644
54
7
0
146,102
4
L
Charon
5,313
664
24
3
0
154,359
3
L
Hel
3,886
486
13
2
0
155,650
0
W
Sun Wukong
5,564
696
82
10
0
164,681
0
W
Geb
4,540
568
12
2
0
179,217
0
W
Kali
5,360
670
64
8
0
173,691
0
L
Fenrir
4,581
573
39
5
0
161,675
1
W
Hachiman
4,810
601
30
4
0
153,982
0
W
Scylla
5,159
645
65
8
0
154,111
0
L
Mulan
1,608
201
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role