Player Matchup

Medusa
Medusa
Foetus57
Medusa
Level 63
God Stats
9W - 11L
1,446 SR
Queue Stats
70W - 75L
1,424 Elo+
Solo
Bacchus
Bacchus
Iuni
Bacchus
Level 85
God Stats
3W - 5L
1,583 SR
Queue Stats
86W - 79L
1,479 Elo+
Party 1
Poseidon
Poseidon
Litlecatarian
Poseidon
Level 108
God Stats
7W - 3L
1,797 SR
Queue Stats
21W - 19L
1,617 Elo+
Solo
Bastet
Bastet
Mustral
Bastet
Level 59
God Stats
5W - 15L
1,282 SR
Queue Stats
74W - 82L
1,424 Elo+
Solo
Ne Zha
Ne Zha
RatuscaUcigasa2
Ne Zha
Level 41
God Stats
1W - 7L
1,342 SR
Queue Stats
80W - 76L
1,477 Elo+
Party 1
Team Averages
Level 71
1,490 SR
1,484 Elo+

VS

Team Averages
Level 97
1,546 SR
1,472 Elo+
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EdwardEdward99
Olorun
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 198L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
flacons
Sun Wukong
Level 28
God Stats
6W - 4L
1,510 SR
Queue Stats
117W - 111L
1,478 Elo+
Party 2
Mercury
Mercury
guerrier003
Mercury
Level 159
God Stats
54W - 55L
1,532 SR
Queue Stats
511W - 476L
1,460 Elo+
Solo
Agni
Agni
xemppa
Agni
Level 69
God Stats
2W - 1L
1,688 SR
Queue Stats
323W - 311L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Foetus57
Medusa
11
2 / 8 / 4
6,748
450
10,202
13,301
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Iuni
Bacchus
11
1 / 5 / 6
6,943
463
5,389
13,663
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Litlecatarian
Poseidon
14
6 / 3 / 3
8,901
593
11,336
10,354
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Mustral
Bastet
15
6 / 4 / 6
8,814
588
7,491
14,062
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 1
7,425
495
6,439
14,017
7,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
9 / 3 / 5
8,770
585
10,822
15,897
13,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 4 / 8
8,219
548
9,784
10,833
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
flacons
Sun Wukong
15
8 / 1 / 3
9,956
664
10,916
14,516
11,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
guerrier003
Mercury
16
4 / 3 / 7
9,336
622
8,856
13,128
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
xemppa
Agni
12
1 / 5 / 4
7,805
520
6,564
9,919
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
16
Kills
26
26
Deaths
16
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
3
5
3.83
W
4
4
8
2
L
Medusa
Foetus57
Medusa
2
8
4
0.5
L
Bacchus
Iuni
Bacchus
1
5
6
0.8
L
Poseidon
Litlecatarian
Poseidon
6
3
3
2.5
L
Bastet
Mustral
Bastet
6
4
6
2.25
L
1
6
1
0.25
W
Sun Wukong
flacons
Sun Wukong
8
1
3
9.5
W
Mercury
guerrier003
Mercury
4
3
7
2.5
W
Agni
xemppa
Agni
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,857
Damage
46,942
65,397
Taken
64,293
34,040
Mitigated
40,528
12,666
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,822
1,624
83
4,276
15,897
13,844
0
3,666
12,231
0
38,587
W
9,784
5,508
116
2,452
10,833
6,183
208
2,888
7,945
46,134
9,066
L
Medusa
Foetus57
Medusa
10,202
3,757
0
1,164
13,301
5,037
464
3,368
9,933
0
44,388
L
Bacchus
Iuni
Bacchus
5,389
1,058
0
2,880
13,663
11,961
0
4,676
8,987
20,039
0
L
Poseidon
Litlecatarian
Poseidon
11,336
1,595
85
1,530
10,354
3,857
211
2,629
7,725
61,796
0
L
Bastet
Mustral
Bastet
7,491
2,588
0
5,197
14,062
5,290
0
4,188
9,874
0
49,880
L
6,439
1,715
0
1,810
14,017
7,895
0
851
13,166
0
58,728
W
Sun Wukong
flacons
Sun Wukong
10,916
1,490
0
4,165
14,516
11,462
483
3,681
10,835
0
74,932
W
Mercury
guerrier003
Mercury
8,856
4,276
0
1,102
13,128
5,480
681
2,784
10,344
0
85,469
W
Agni
xemppa
Agni
6,564
740
0
2,253
9,919
3,559
68
3,706
6,213
51,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
44,086
369
Minions Killed
436
0
Camps Cleared
0
1,425,839
Distance Traveled
1,435,518
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,770
585
34
2
0
290,965
3
W
Olorun
8,219
548
83
6
0
246,537
0
L
Medusa
6,748
450
64
4
0
259,210
0
L
Bacchus
6,943
463
23
2
0
293,765
2
L
Poseidon
8,901
593
105
7
0
283,111
4
L
Bastet
8,814
588
78
5
0
327,047
0
L
Ne Zha
7,425
495
99
7
0
262,706
0
W
Sun Wukong
9,956
664
120
8
0
289,184
0
W
Mercury
9,336
622
125
8
0
353,979
0
W
Agni
7,805
520
74
5
0
254,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role