Player Matchup

Hera
Hera
Lady_Laurdita
Hera
Level 29
God Stats
14W - 14L
1,420 SR
Queue Stats
53W - 105L
1,228 Elo+
Party 2
Kuzenbo
Kuzenbo
TMALACONEXION
Kuzenbo
Level 84
God Stats
4W - 12L
1,405 SR
Queue Stats
71W - 128L
1,240 Elo+
Party 2
Bastet
Bastet
tonycroixdar
Bastet
Level 45
God Stats
2W - 10L
1,192 SR
Queue Stats
68W - 88L
1,345 Elo+
Solo
Team Averages
Level 53
1,339 SR
1,271 Elo+

VS

Team Averages
Level 52
1,545 SR
1,315 Elo+
Danzaburou
Danzaburou
GargoilFail13
Danzaburou
Level 49
God Stats
6W - 2L
1,725 SR
Queue Stats
111W - 119L
1,352 Elo+
Party 1
Cerberus
Cerberus
Xoeqs
Cerberus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 153L
1,287 Elo+
Party 1
Ao Kuang
Ao Kuang
Zero_Ghost_KEK
Ao Kuang
Level 60
God Stats
22W - 20L
1,411 SR
Queue Stats
169W - 185L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
8,708
670
10,255
7,462
3,015
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
11
1 / 2 / 2
8,441
649
5,650
13,732
15,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
9
1 / 5 / 2
8,143
626
4,707
10,235
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GargoilFail13
Danzaburou
13
6 / 1 / 4
10,917
840
11,437
11,054
4,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Xoeqs
Cerberus
12
1 / 1 / 8
9,462
728
4,565
10,842
11,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
13
3 / 1 / 6
10,225
787
10,660
13,244
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GargoilFail13
Danzaburou
6
1
4
8
L
1
3
2
0.67
L
Kuzenbo
1
2
2
1
W
Cerberus
Xoeqs
Cerberus
1
1
8
5
W
Ao Kuang
3
1
6
6
L
Bastet
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,612
Damage
26,662
31,429
Taken
35,140
22,745
Mitigated
20,764
2,525
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GargoilFail13
Danzaburou
11,437
5,195
0
4,175
11,054
4,584
2,411
4,914
6,140
0
61,296
L
10,255
2,658
0
260
7,462
3,015
0
4,118
3,344
43,641
0
L
Kuzenbo
5,650
2,012
0
0
13,732
15,753
0
6,826
6,906
18,567
0
W
Cerberus
Xoeqs
Cerberus
4,565
174
0
915
10,842
11,045
50
5,150
5,692
19,904
127
W
Ao Kuang
10,660
2,887
0
3,578
13,244
5,135
365
6,465
5,609
48,225
1,573
L
Bastet
4,707
1,395
0
2,265
10,235
3,977
0
4,343
5,892
0
13,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
30,604
95
Minions Killed
178
0
Camps Cleared
0
583,648
Distance Traveled
697,360
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,917
840
70
5
0
210,131
0
L
Hera
8,708
670
61
5
0
202,930
1
L
Kuzenbo
8,441
649
16
1
0
216,634
2
W
Cerberus
9,462
728
38
3
0
246,432
0
W
Ao Kuang
10,225
787
70
5
0
240,797
0
L
Bastet
8,143
626
18
1
0
164,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role